Age | Commit message (Expand) | Author |
2017-08-11 | BACKENDS: SURFACESDL: Add missing break statement | Eugene Sandulenko |
2017-08-05 | OPENGL: Always clear the whole backbuffer | Bastien Bouclet |
2017-07-10 | Revert "COMMON: Change way the Singleton instances are instantiated" | Eugene Sandulenko |
2017-07-10 | COMMON: Change way the Singleton instances are instantiated | Thierry Crozat |
2017-07-06 | SDL: Only recreate SDL2 window when necessary | Colin Snover |
2017-05-21 | BACKENDS: Compress screenshots using PNG if available | Colin Snover |
2017-05-08 | OPENGL: Don't update the cursor's texture when the cursor is invisible | Bastien Bouclet |
2017-04-24 | SDL: Improve debug and warning messages when saving screenshots | Thierry Crozat |
2017-04-24 | SDL: Use dynamic cast instead of C cast to get screenshot path | Thierry Crozat |
2017-04-24 | WINDOWS: Change location where screenshot are saved | Pala |
2017-03-06 | SDL: Fix trying to init non-supported shaders (#917) | rsn8887 |
2017-03-05 | BACKENDS: Fix const'ness which led to warnings | Eugene Sandulenko |
2017-03-05 | BACKENDS: Fix crash on startup | Eugene Sandulenko |
2017-03-04 | PSP2: Add Playstation Vita (PSP2) support | cpasjuste |
2016-11-20 | OPENGLSDL: Fix signed/unsigned comparison | Colin Snover |
2016-11-13 | CHEWY: Plug memory leaks | Eugene Sandulenko |
2016-10-29 | OPENGL: Remove hack to avoid issues with OSD messages from other threads | Thierry Crozat |
2016-10-18 | SDL: Fix typo in function name | Ori Avtalion |
2016-10-13 | SURFACESDL: Improve toggling filtering on/off | Thierry Crozat |
2016-10-13 | SURFACESDL: Add hotkey to enable/disable filtering | Thierry Crozat |
2016-10-13 | OPENGLSDL: Add hotkey to enable/disable filtering | Thierry Crozat |
2016-10-13 | SURFACESDL: Add support for filtering feature when using SDL2 | Thierry Crozat |
2016-10-13 | OPENGL: Add support for filtering feature | Thierry Crozat |
2016-10-13 | OPENGLSDL: Make some OSD messages translatable | Thierry Crozat |
2016-10-03 | SDL: Switch to full screen updates when the OSD is transparent | Bastien Bouclet |
2016-09-18 | OPENGL: Make sure the cloud icon is cleared immediatly after it is hidden | Bastien Bouclet |
2016-09-18 | SDL: Make sure the cloud icon is cleared immediatly after it is hidden | Bastien Bouclet |
2016-09-18 | OPENGL: Remove multithread support from displayActivityIconOnOSD | Bastien Bouclet |
2016-09-18 | SDL: Ignore outdated SDL resize event in OpenGL mode | Thierry Crozat |
2016-09-13 | OPENGL: Fix dereferencing null pointer in OpenGLGraphicsManager | Thierry Crozat |
2016-09-13 | OSYSTEM: Remove the API allowing to draw to the OSD surface directly | Bastien Bouclet |
2016-09-13 | SDL: Switch the OpenGL renderer to use small textures to draw the OSD | Bastien Bouclet |
2016-09-13 | SDL: Switch the surface renderer to use small surfaces for OSD drawing | Bastien Bouclet |
2016-09-13 | OSYSTEM: Introduce a method allowing to draw a background activity icon | Bastien Bouclet |
2016-09-05 | OPENGL: Implement getOSDFormat and copyRectToOSD | Thierry Crozat |
2016-09-05 | OPENGL: Add missing USE_OSD defined checks around OSD code | Thierry Crozat |
2016-09-03 | LINUXMOTO: Fix OSD performance when OSD is not drawn | Eugene Sandulenko |
2016-09-03 | GPH: Fix OSD performance when OSD is not drawn | Eugene Sandulenko |
2016-09-03 | DINGUX: Fix OSD performance when OSD is not drawn | Eugene Sandulenko |
2016-09-03 | JANITORIAL: Remove trailing whitespaces | Eugene Sandulenko |
2016-09-03 | SDL: Optimize OSD drawing | Eugene Sandulenko |
2016-09-03 | LINUXMOTO: Adapt to OSD changes | Eugene Sandulenko |
2016-09-03 | GPH: Fix formatting | Eugene Sandulenko |
2016-09-03 | DINGUX: Adapt to new OSD changes | Eugene Sandulenko |
2016-09-02 | GPH: Attempt to fix OSD | Eugene Sandulenko |
2016-08-30 | SDL: Fix const cast | Willem Jan Palenstijn |
2016-08-24 | GUI: Fix copyRectOnOSD() | Alexander Tkachev |
2016-08-24 | GUI: Separate OSD message alpha from OSD surface | Alexander Tkachev |
2016-08-24 | GUI: Add getOSDFormat() and make OSD 32 bpp | Alexander Tkachev |
2016-08-24 | GUI: Add clearOSD() method | Alexander Tkachev |