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AgeCommit message (Expand)Author
2011-03-01OPENGL: Limit maximum cursor scale.Johannes Schickel
2011-03-01OPENGL(SDL): Use the whole window/screen size for the overlay.Johannes Schickel
2011-02-26OPENGL: Fix 16bit cursorsdhewg
2011-02-25OPENGL: Reset the scale on mode changesdhewg
2011-02-25OPENGL: Cleanup cursor refresh code a bit.Johannes Schickel
2011-02-25OPENGL: Implement support for non CLUT8 cursor.Johannes Schickel
2011-02-25OPENGLSDL: Add RGB555 to the supported format list.Johannes Schickel
2011-02-25OPENGL: Add support for RGB555 output format.Johannes Schickel
2011-02-24OPENGL: Set _gameTexture to 0 after deleting it.Johannes Schickel
2011-02-24OPENGL: Prefer single operation texture updates.Johannes Schickel
2011-02-24OPENGL: Properly setup pixel data alignment.Johannes Schickel
2011-02-24SDL: Use the SDL_Surface's pitch in copyRectToScreen.Johannes Schickel
2011-02-19Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into ma...Johannes Schickel
2011-02-19OPENGLSDL: Avoid warping in warpMouse when the logical coordinates did not ch...Johannes Schickel
2011-02-19OPENGL: Get rid of adjustMouseEvent.Johannes Schickel
2011-02-19OPENGL: Fix documentation of OpenGLGraphicsManager::MousePos.Johannes Schickel
2011-02-16BACKENDS: Adapt DefaultPaletteManager to setPalette/grabPalette RGBA->RGB cha...Johannes Schickel
2011-02-14OPENGL: Adapt the OpenGL module to the setPalette/grabPalette RGBA->RGB change.Johannes Schickel
2011-02-14SDL: Adapt SDL graphics module to the setPalette/grabPalette RGBA->RGB change.Johannes Schickel
2011-02-07BACKENDs: Fix const correctness in "null" graphics managerMax Horn
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
2011-01-08OPENGL: Skip empty texture updates.Jordi Vilalta Prat
2010-12-08OPENGL: Fix OSD support by only updating the OSD texture in internUpdateScreen.Johannes Schickel
2010-12-08OPENGL: Disable OSD support for now.Johannes Schickel
2010-12-03OPENGLES: Fix the projection matrix and the includes.Jordi Vilalta Prat
2010-12-03OPENGL: Some slight formatting fixes.Jordi Vilalta Prat
2010-12-03OPENGL: Fix the fullscreen mode detection when SDL accepts any resolution.Jordi Vilalta Prat
2010-12-02OPENGL: Fix compilation when OpenGL error checks are enabled.Jordi Vilalta Prat
2010-12-02OPENGL: Fixed flawed include file logic in gltexture.h, when USE_GLES is defi...Filippos Karapetis
2010-12-01BACKENDS: Simplify the inclusion of gl.h. SDL has already simplified it for u...Filippos Karapetis
2010-12-01BACKENDS: Use SDL_opengl.h instead of the nonstandard glext.h to ensure OpenG...Filippos Karapetis
2010-12-01Fix mingw compile.Travis Howell
2010-12-01OpenGL: remove unnecessary glext.h includeJoost Peters
2010-11-29NULL: Remove extra semicolons in null-graphics.hJohannes Schickel
2010-11-29SDL: Slight formatting fix.Johannes Schickel
2010-11-29BACKENDS: Close Memory Leak of Mouse Surfaces in SDL Graphics BackendDavid Turner
2010-11-29SDL: Trying to cleanup the FORBIDDEN_SYMBOL situationMax Horn
2010-11-29BACKENDS: Include scummsys.h at top of all .cpp files, *before* any #ifdefsMax Horn
2010-11-29SDL: Move #include <SDL.h> into a special wrapper fileMax Horn
2010-11-29GP2X: More compilation fixesMax Horn
2010-11-28SDL: Various more SdlEventSource related fixesMax Horn
2010-11-28OPENGL: Fix OpenGL on Mac OS XMax Horn
2010-11-28OPENGL: Modify source files to force recompilationMax Horn
2010-11-28DINGUX: More compilation fixesMax Horn
2010-11-28LINUXMOTO: More compilation fixesMax Horn
2010-11-28DINGUX: Compilation fixesMax Horn
2010-11-28LINUXMOTO: Compilation fixesMax Horn
2010-11-28SDL: re-enable unicode after graphics initWillem Jan Palenstijn
2010-11-28DINGUX: Attempt to fix the new code for this backendMax Horn
2010-11-28OPENGL: cleanupMax Horn