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AgeCommit message (Expand)Author
2019-08-18GUI: Check if fullscreen is available at runtimeCameron Cawley
2019-08-15BACKENDS: Fix GCC Warnings in Surface SDL GraphicsD G Turner
2019-08-15BACKENDS: Handle screen shaking in WindowedGraphicsManagerCameron Cawley
2019-08-13VITA: Use activeArea rectangle also on Vitarsn8887
2019-08-13BACKENDS: add Fit to window (4:3) stretch mode to SDL2 backendrsn8887
2019-08-11SDL: Removed invalid override from getGraphicsScalerProc()Cameron Cawley
2019-08-11SDL: Move selecting the required ScalerProc into a separate functionCameron Cawley
2019-08-04OPENGL: Support RGBA8888 swapped textures when using OpenGL ESCameron Cawley
2019-07-27SYMBIAN: Remove unused class declarationsCameron Cawley
2019-07-27SYMBIAN: Remove dead codeCameron Cawley
2019-07-27BACKENDS: Avoid redundant format changes on Dingux and LinuxMotoCameron Cawley
2019-07-14OPENGL: Specify a GLSL version tag, and rename reserved keywordsFilippos Karapetis
2019-07-08MAEMO: Minor cleanupCameron Cawley
2019-06-24OPENGLSDL: Move stretch mode handling into OpenGLGraphicsManagerCameron Cawley
2019-06-22OPENGLSDL: Move getSupportedFormats into OpenGLGraphicsManagerCameron Cawley
2019-04-15WINCE: Fix compilationCameron Cawley
2019-04-07BACKENDS: Simplify setGraphicsMode on GPH, Dingux and LinuxMotoCameron Cawley
2019-04-02SDL: Use Common::KEYCODE_KP_ENTER instead of SDLK_KP_ENTERCameron Cawley
2019-03-31SDL: Fix compilation without 16 bit colour supportCameron Cawley
2019-03-10SDL: Wrap the full screen toggle code into a separate functionFilippos Karapetis
2019-03-10SDL: Move fullscreen and screenshot event handling to SdlGraphicsManager (#1522)Cameron Cawley
2019-03-03SDL: Add a function to convert from SDL_PixelFormat to Graphics::PixelFormatCameron Cawley
2019-03-02IMAGE: Fix taking screenshots on big endian systemsCameron Cawley
2019-03-02IMAGE: Move bitmap writing code out of OpenGLGraphicsManagerCameron Cawley
2019-02-13DINGUX: Fix dinguxsdl graphics backendgameblabla
2018-10-24SURFACESDL: Respect filtering setting when performing aspect ratio correctionThierry Crozat
2018-08-26OPENGL: Use premultiplied alpha for color-keyed cursorsBastien Bouclet
2018-08-18DINGUX: Fix initSize() method signatureEugene Sandulenko
2018-07-08SDL: Clip mouse range in convertVirtualToWindowMatthew Stewart
2018-07-08SDL: Clip mouse range in convertWindowToVirtualMatthew Stewart
2018-07-08BACKENDS: Fix compilation with SDL 1.2Cameron Cawley
2018-07-08GUI: Add Stretch Mode selection in Options dialogThierry Crozat
2018-07-08SDL: Implement stretch mode APIThierry Crozat
2018-07-08OSYSTEM: Add Stretch Mode APIThierry Crozat
2018-05-24JANITORIAL: Fix trailing whitespaceAdrian Frühwirth
2018-03-28BAKCENDS: Mark methods as overrideEugene Sandulenko
2018-03-20PSP2: fix touch sometimes not directly under fingerrsn8887
2018-01-27PSP2: Improve direct touch accuracyrsn8887
2018-01-17SURFACESDL: Remove erroneous override declarationsrsn8887
2018-01-17PSP2: remove code duplication in psp2 graphicsmanagerrsn8887
2018-01-12GRAPHICS: Fix rounding error when using non-integral scalingTarek Soliman
2017-12-10SDL: Enable the startup fullscreen hack for X11 onlyBastien Bouclet
2017-12-03ALL: Remove obsolete register keywordColin Snover
2017-12-03SDL: Fix memory corruption when switching to/from 32-bit cursorsColin Snover
2017-12-02PSP2: fix clipping and display quality for odd resolutions (Phantasmagoria)rsn8887
2017-12-02PSP2: fix odd resolutions on PSP2, fixes Phantasmagoriarsn8887
2017-12-01BACKENDS: Fix shake position getting stuckColin Snover
2017-11-29SDL: Don't use the window size hint for fullscreenBastien Bouclet
2017-11-27SDL: Store fake mouse warp event in virtual coordinatesColin Snover
2017-11-15SDL: Don't pass null pointers to SDL_DestroyTexture/SDL_DestroyRendererColin Snover