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path: root/backends/modular-backend.h
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2012-02-13ALL: Enable Keymapper specific OSystem API only when the Keymapper is enabled.Johannes Schickel
2011-06-20ALL: Remove trailing whitespacesMax Horn
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-08BACKENDS: Shuffle backends class hierarchy and module initializationMax Horn
2011-06-07BACKENDS: Move more 'manager slots' from ModularBackend to OSystemMax Horn
2011-06-06BACKENDS: Unify EventManager setupMax Horn
2011-06-06BACKENDS: Add OSystem::getDefaultConfigFileNameMax Horn
This is used to provide default implementations for createConfigWriteStream and createConfigReadStream, which can be used by most backends. Note that backends can still override createConfigRead/WriteStream; this could be useful if settings on some port are not stored in a regular file (think 'Windows registry', for a hypothetical example).
2011-06-06BACKENDS: Unify AudioCD manager instantiationMax Horn
2011-06-04BACKENDS: Replace OSystem::disableCursorPalette by setFeatureState callsMax Horn
2011-05-23COMMON: Add exit() to list of forbidden symbolsMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-02-07BACKENDS: Reduce header interdependenciesMax Horn
svn-id: r55808
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
svn-id: r55806
2010-10-13OPENGL: Cleanup.Johannes Schickel
svn-id: r53434
2010-10-13OPENGL: Replace SdlEventManager by SdlEventSource.Johannes Schickel
Formerly SdlEventManager was a subclass of DefaultEventManager but did not really have anything in common with the idea of our EventManager interface. Now I made a new object SdlEventSource which only subclasses EventSource and which is responsible for obtaining events from SDL (and processing them). svn-id: r53433
2010-07-30OSYSTEM: Add resetGraphicsScale() method.Alejandro Marzini
This fixes a hack for resetting the graphics scale to x1 when starting games that have a large screen size. The SDL graphics manager should now scale back to x1 without changing the current scaler in use, as well as the OpenGL graphics manager. svn-id: r51492
2010-07-13Merged from trunk, from Rev 49499 to HEADAlejandro Marzini
svn-id: r50840
2010-07-11Moved getGraphicsManager() from OSystem_SDL to ModularBackend. Moved public ↵Alejandro Marzini
SDL graphics manager functions to graphics manager (Allowing OpenGLSdlGraphicsMaanger to be used with other SDL managers easily). Removed BaseSdlGraphicsManager. Implemented in the opengl manager basic screen functions. svn-id: r50796
2010-07-02Cleanup and documentation.Alejandro Marzini
svn-id: r50589
2010-06-20Removed getMillis, delayMillis and getTimeAndDate functions from TimerManager.Alejandro Marzini
svn-id: r50095
2010-06-15Adapted null backend to ModularBackend.Alejandro Marzini
svn-id: r49681
2010-06-15Renamed getAudioCD to getAudioCDManager.Alejandro Marzini
svn-id: r49678
2010-06-13Added SdlTimerManager. Added getMillis, delayMillis and getTimeAndDate to ↵Alejandro Marzini
Common::TimerManager, DefaultTimerManager and ModularBackend. Removed timer code from OSystem_SDL. svn-id: r49637
2010-06-11Add Common::EventSource inheritance for ModularBackend. OSystem_SDL now ↵Alejandro Marzini
subclass from ModularBackend insteand of BaseBackend. Added forceFullRedraw() to SdlGraphicsManager and removed _modeChanged. svn-id: r49590
2010-06-11Added missing virtual functions in abstract class GraphicsManager.Alejandro Marzini
svn-id: r49589
2010-06-10Added ModularBackend base class for backends.Alejandro Marzini
svn-id: r49584