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path: root/backends/platform/3ds/osystem-graphics.cpp
AgeCommit message (Expand)Author
2019-12-15BACKENDS: Add default implementation for GraphicsMode functionsCameron Cawley
2019-11-303DS: Prevent magnify effect from updating while the GUI is activeMichael Ball
2019-11-19PSP: Implement horizontal shakesluicebox
2019-11-19GRAPHICS: Add interface for horizontal shakesluicebox
2019-11-073DS: Rework mouse cursor movementBastien Bouclet
2019-11-073DS: Use the full resolution for the overlay on the top screenBastien Bouclet
2019-11-053DS: Fix centering of the game screenBastien Bouclet
2019-11-053DS: Reworked OSD message displayBastien Bouclet
2019-11-053DS: Some changes to magnify modeBastien Bouclet
2019-11-053DS: Implement magnify mode toggle on L and move keyboard to Y/DRIGHTMichael Ball
2019-11-033DS: Implement cloud sync supportBastien Bouclet
2019-10-283DS: Load per-game settingsBastien Bouclet
2019-10-253DS: Upload the textures to VRAM in a separate frameBastien Bouclet
2019-10-243DS: Fix hi-color cursorsBastien Bouclet
2019-10-203DS: Don't immediately update the screen when enabling the overlayBastien Bouclet
2019-10-143DS: Fix OSystem::grabOverlayBastien Bouclet
2018-11-213DS: Fix assertion issue in case cursor dimensions are zeroNitrus
2018-11-213DS: Clear render target on each frameNitrus
2018-11-213DS: Fix deprecated C3D methodsNitrus
2017-10-15BACKENDS: Constify PaletteManager::grabPalette implementationsColin Snover
2017-04-18JANITORIAL: Remove superfluous semicolonsTorbjörn Andersson
2016-10-09JANITORIAL: Remove more trailing spacesEugene Sandulenko
2016-04-223DS: Add config class/dialog, c-pad cursor control, and option to disable scr...Thomas Edvalson
2016-04-193DS: Fix code styling, add license header, remove unused portdefs.hThomas Edvalson
2016-04-113DS: Add CIA format build, add timer handler thread, fix APT service suspendi...Thomas Edvalson
2016-04-063DS: Initial commitThomas Edvalson