Age | Commit message (Collapse) | Author |
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backends/platform/3ds/shader.shbin (byproduct of "make"),
backends/platform/3ds/shader_shbin.h (byproduct of "make"),
$(TARGET).smdh (aka scummvm.smdh, byproduct of "make scummvm.3dsx"),
$(TARGET).bnr (aka scummvm.bnr, byproduct of "make scummvm.cia")
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Fixes the regular pop sounds caused by buffer underruns / clobbering of
the previous implementation.
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Fixes the overlay dirty buffer being visible for a frame when opening
the GUI while in-game.
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Fixes the transparency effects in the GUI.
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...in order to clear framebuffer artifacts in case the screen is not stretched.
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instance
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screens
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suspending/sleeping/exiting
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