Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-12-31 | 3DS: Enable GDB host IO | Bastien Bouclet | |
2019-12-25 | 3DS: Add missing makefile dependency | Bastien Bouclet | |
Make cannot automatically deduce that the shader assembler generates the .h file that is required to build osystem-graphics.cpp. | |||
2019-12-15 | BACKENDS: Add default implementation for GraphicsMode functions | Cameron Cawley | |
2019-12-14 | 3DS: Fix compilation | Cameron Cawley | |
2019-12-14 | BACKENDS: Move nextHigher2() into common/algorithm.h | Cameron Cawley | |
2019-12-01 | 3DS: Implement dynamic plugins | Bastien Bouclet | |
Allows a full build to run on old generation devices | |||
2019-11-30 | 3DS: Prevent magnify effect from updating while the GUI is active | Michael Ball | |
2019-11-30 | AUDIO: Remove unused parameter from the MixerImpl constructor | Cameron Cawley | |
2019-11-19 | PSP: Implement horizontal shake | sluicebox | |
2019-11-19 | GRAPHICS: Add interface for horizontal shake | sluicebox | |
2019-11-07 | 3DS: Rework mouse cursor movement | Bastien Bouclet | |
- Fix clipping the cursor position - Ensure the mouse has the same vertical and horizontal speed | |||
2019-11-07 | 3DS: Use the full resolution for the overlay on the top screen | Bastien Bouclet | |
2019-11-06 | 3DS: Improve the table of contents in the README.md file | Cameron Cawley | |
2019-11-06 | 3DS: Update the list of third-party libraries | Cameron Cawley | |
2019-11-05 | 3DS: Fix centering of the game screen | Bastien Bouclet | |
2019-11-05 | 3DS: Reworked OSD message display | Bastien Bouclet | |
So the game remains interactive while OSD message are displayed. | |||
2019-11-05 | 3DS: Some changes to magnify mode | Bastien Bouclet | |
2019-11-05 | 3DS: Implement magnify mode toggle on L and move keyboard to Y/DRIGHT | Michael Ball | |
2019-11-04 | 3DS: Add a make rule for a distributable package | Bastien Bouclet | |
2019-11-03 | 3DS: Implement cloud sync support | Bastien Bouclet | |
2019-11-03 | 3DS: Use DATA_PATH to configure support files location | Bastien Bouclet | |
2019-11-01 | 3DS: Remove 3dstool dependency | MrHuu | |
This patch alters the way the .cia is build. It removes the need for 3dstool. Instead of first generating a .romfs file using 3dstool, let makerom generate the romfs while building the .cia. | |||
2019-10-30 | 3DS: Set 'scummvm.romfs' to be removed by 3ds_clean in 3ds.mk | Michael Ball | |
2019-10-28 | 3DS: Load per-game settings | Bastien Bouclet | |
2019-10-25 | 3DS: Upload the textures to VRAM in a separate frame | Bastien Bouclet | |
So rendering waits for the textures to finish uploading before using them. Fixes glitchy mouse pointer in Riven. | |||
2019-10-24 | 3DS: Fix hi-color cursors | Bastien Bouclet | |
2019-10-24 | 3DS: Add files to be removed by 3ds_clean in 3ds.mk: | Michael Ball | |
backends/platform/3ds/shader.shbin (byproduct of "make"), backends/platform/3ds/shader_shbin.h (byproduct of "make"), $(TARGET).smdh (aka scummvm.smdh, byproduct of "make scummvm.3dsx"), $(TARGET).bnr (aka scummvm.bnr, byproduct of "make scummvm.cia") | |||
2019-10-20 | 3DS: Change the audio thread to wait for the audio buffers to complete | Bastien Bouclet | |
Fixes the regular pop sounds caused by buffer underruns / clobbering of the previous implementation. | |||
2019-10-20 | 3DS: Don't immediately update the screen when enabling the overlay | Bastien Bouclet | |
Fixes the overlay dirty buffer being visible for a frame when opening the GUI while in-game. | |||
2019-10-14 | 3DS: Fix creating the scummvm directory on the SD card | Bastien Bouclet | |
2019-10-14 | 3DS: Fix OSystem::grabOverlay | Bastien Bouclet | |
Fixes the transparency effects in the GUI. | |||
2019-10-14 | 3DS: Embed ScummVM's support files in the package | Bastien Bouclet | |
2019-04-02 | BUILD: Update logos and icons on ports | Matan Bareket | |
2019-03-09 | JANITORIAL: Update all scummvm.org URLS to use https | Cameron Cawley | |
2018-11-21 | 3DS: Fix copy/paste error | Cameron Cawley | |
2018-11-21 | 3DS: Fix typos | Cameron Cawley | |
2018-11-21 | 3DS: Remove unnecessary include | Cameron Cawley | |
2018-11-21 | 3DS: Fix building outside the main source directory | Cameron Cawley | |
2018-11-21 | 3DS: Updated README.md | Nitrus | |
2018-11-21 | 3DS: Added improved README.md | Nitrus | |
2018-11-21 | 3DS: Fix assertion issue in case cursor dimensions are zero | Nitrus | |
2018-11-21 | 3DS: Clear render target on each frame | Nitrus | |
...in order to clear framebuffer artifacts in case the screen is not stretched. | |||
2018-11-21 | 3DS: Don't wait after SyncDisplayTransfer | Nitrus | |
2018-11-21 | 3DS: Fix deprecated C3D methods | Nitrus | |
2018-11-21 | 3DS: Update header inclusions and forbidden symbols | Nitrus | |
2018-11-21 | 3DS: Clean up entry point | Nitrus | |
2018-11-21 | 3DS: Use recent devkitPro build tools | Nitrus | |
2018-10-14 | BACKENDS: Use OSystem::destroy() instead of deleting directly the g_system ↵ | Thierry Crozat | |
instance | |||
2017-10-15 | BACKENDS: Constify PaletteManager::grabPalette implementations | Colin Snover | |
2017-04-18 | JANITORIAL: Remove superfluous semicolons | Torbjörn Andersson | |