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path: root/backends/platform/dc/selector.cpp
AgeCommit message (Collapse)Author
2008-06-29Updated to use new EngineMan.detectGames() API.Marcus Comstedt
svn-id: r32838
2008-05-12- Added an engine plugin manager and moved engine specific functionality into itJordi Vilalta Prat
- base/plugins.* reorganization svn-id: r32045
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
svn-id: r30664
2007-09-19KEYCODE_ENTER should be KEYCODE_RETURN, actually...Marcus Comstedt
svn-id: r28972
2007-09-19displayName() -> getDisplayName()Marcus Comstedt
path() -> getPath() listDir() -> getChildren() svn-id: r28971
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-09-18Code formatting fixesMax Horn
svn-id: r28945
2007-06-24Use keycodes instead of the (bad) ascii code for function keys in the DC backendMax Horn
svn-id: r27695
2007-06-22Converted lots of code to use Common::ASCII_* and COMMON::KEYCODE_* ↵Max Horn
constants. This also revealed the evil mixing of keycodes and ascii we do in many places :-/ svn-id: r27616
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-03-27Fixed yet another DC compile errorMax Horn
svn-id: r26309
2007-03-17Moved Event/EventType/keyboard enum from common/system.h (part of class ↵Max Horn
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again svn-id: r26180
2007-01-27DetectedGameList -> GameList.Marcus Comstedt
svn-id: r25235
2006-10-07#include <base/engine.h> -> #include <engines/engine.h (Though I don't likeEugene Sandulenko
those angle brackets) svn-id: r24178
2006-06-30Moved backends/dc into new platform directory.Marcus Comstedt
svn-id: r23357