Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-13 | Detected games with different language or platform are now | Marcus Comstedt | |
no longer treated as duplicates, even if they have the same target and directory. Also, pass these parameters to the ConfMan, so that the correct version of the game is started. svn-id: r41504 | |||
2009-03-21 | Fixed some warnings. | Marcus Comstedt | |
svn-id: r39590 | |||
2008-10-02 | Renamed FilesystemNode -> FSNode | Max Horn | |
svn-id: r34716 | |||
2008-09-20 | game.h is now in engines, not base. | Marcus Comstedt | |
svn-id: r34620 | |||
2008-09-03 | Moved FilesystemNode / FSList to namespace Common; also got rid of some ↵ | Max Horn | |
'typedef Common::String String;' name aliases svn-id: r34302 | |||
2008-06-29 | Updated to use new EngineMan.detectGames() API. | Marcus Comstedt | |
svn-id: r32838 | |||
2008-05-12 | - Added an engine plugin manager and moved engine specific functionality into it | Jordi Vilalta Prat | |
- base/plugins.* reorganization svn-id: r32045 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2007-09-19 | KEYCODE_ENTER should be KEYCODE_RETURN, actually... | Marcus Comstedt | |
svn-id: r28972 | |||
2007-09-19 | displayName() -> getDisplayName() | Marcus Comstedt | |
path() -> getPath() listDir() -> getChildren() svn-id: r28971 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-18 | Code formatting fixes | Max Horn | |
svn-id: r28945 | |||
2007-06-24 | Use keycodes instead of the (bad) ascii code for function keys in the DC backend | Max Horn | |
svn-id: r27695 | |||
2007-06-22 | Converted lots of code to use Common::ASCII_* and COMMON::KEYCODE_* ↵ | Max Horn | |
constants. This also revealed the evil mixing of keycodes and ascii we do in many places :-/ svn-id: r27616 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-03-27 | Fixed yet another DC compile error | Max Horn | |
svn-id: r26309 | |||
2007-03-17 | Moved Event/EventType/keyboard enum from common/system.h (part of class ↵ | Max Horn | |
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again svn-id: r26180 | |||
2007-01-27 | DetectedGameList -> GameList. | Marcus Comstedt | |
svn-id: r25235 | |||
2006-10-07 | #include <base/engine.h> -> #include <engines/engine.h (Though I don't like | Eugene Sandulenko | |
those angle brackets) svn-id: r24178 | |||
2006-06-30 | Moved backends/dc into new platform directory. | Marcus Comstedt | |
svn-id: r23357 |