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AgeCommit message (Expand)Author
2019-11-19DC: Implement horizontal shakesluicebox
2019-11-19GRAPHICS: Add interface for horizontal shakesluicebox
2019-11-03DC: Update for the engineId changesBastien Bouclet
2019-08-06BACKENDS: Improve AbstractFSNode::createDirectory() stubsCameron Cawley
2019-08-06BACKENDS: Rename and simplify AbstractFSNode::create()Cameron Cawley
2019-04-02BUILD: Update logos and icons on portsMatan Bareket
2018-08-18BUILD: Fix broken Dreamcast ronin handling & feature detectionColin Snover
2018-07-17DC: Allow plugins to be grouped into subdirectoriesMarcus Comstedt
2018-05-28DC: Fix the build after the detection result reworkBastien Bouclet
2018-05-10ENGINES: Merge GameDescriptor and DetectedGameBastien Bouclet
2018-05-06BACKENDS: Replace usage of stricmp/strcmpi/strcasecmpCameron Cawley
2018-04-19JANITORIAL: Fix whitespaceAdrian Frühwirth
2017-10-15BACKENDS: Constify PaletteManager::grabPalette implementationsColin Snover
2017-01-17DC: Fix Variable Shadowing Compiler Warning.D G Turner
2016-10-22DC: Add Dreamcast specific clean targetMarcus Comstedt
2016-09-28DC: Fix indentationMarcus Comstedt
2016-09-27DC: Ignore case for VM filenamesMarcus Comstedt
2016-09-27DC: Implement atexit handling for pluginsMarcus Comstedt
2016-09-27DC: Update versions of dependencies in READMEMarcus Comstedt
2016-08-31DC: Add RoninCDFileNode::create()Alexander Tkachev
2016-08-31DC: Fix VMSaveManagerAlexander Tkachev
2016-08-04DC: Fix compilationEugene Sandulenko
2016-08-04BACKENDS: Fix DC's OutVMSave to have pos()Alexander Tkachev
2016-04-06DC: Fix compilation errors due to AudioCD changes.Johannes Schickel
2016-03-13BACKENDS: Only expose one set of functions for AudioCDManagerMatthew Hoops
2016-03-13BACKENDS: Add a closeCD() function to the AudioCDManagerMatthew Hoops
2016-03-13BACKENDS: Move to an openCD() without parameters as the public APIMatthew Hoops
2016-02-26DREAMCAST: Re-fix listing of savegamesMarcus Comstedt
2016-02-25DREAMCAST: Fix listing of savefiles.Johannes Schickel
2014-02-18DC: Make GPL headers consistent in themselves.Johannes Schickel
2014-01-10DC: Silenced some stupid warningsMarcus Comstedt
2014-01-10DC: Workaround for usleep prototype mismatchMarcus Comstedt
2014-01-01JANITORIAL: Update copyright yearEugene Sandulenko
2013-08-13DC: Use const version of ConfigManager::getGameDomains.Johannes Schickel
2013-08-06DC: Do not access Surface::pixels directly.Johannes Schickel
2013-05-17RECORDER: Implement Events RecorderEugene Sandulenko
2012-06-25COMMON: Also adapt openForSaving() in the DC and N64 backendsFilippos Karapetis
2012-06-20Merge pull request #246 from lordhoto/osystem-void-buffersJohannes Schickel
2012-06-16ALL: Let overlay related methods in OSystem take a void * and use a proper pi...Johannes Schickel
2012-06-16BACKENDS: Make OSystem::setMouseCursor take a "const void *" buffer.Johannes Schickel
2012-06-16BACKENDS: Let copyRectToScreen take a "const void *" instead of "const byte *...Johannes Schickel
2012-06-09COMMON: Add tm_wday to our TimeDate structMatthew Hoops
2012-06-03ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" lo...Johannes Schickel
2012-02-26COMMON: Move Language and Platform functionality into separate filesMax Horn
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
2011-11-27JANITORIAL: Remove extra semicolons.Christoph Mallon
2011-11-17COMMON: Move <new> include into scummsys.h.Alyssa Milburn
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-07-17DC: Directory handling fixesMarcus Comstedt
2011-06-20ALL: Remove trailing whitespacesMax Horn