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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2019-08-06
BACKENDS: Improve AbstractFSNode::createDirectory() stubs
Cameron Cawley
2019-08-06
BACKENDS: Rename and simplify AbstractFSNode::create()
Cameron Cawley
2019-04-02
BUILD: Update logos and icons on ports
Matan Bareket
2018-08-18
BUILD: Fix broken Dreamcast ronin handling & feature detection
Colin Snover
2018-07-17
DC: Allow plugins to be grouped into subdirectories
Marcus Comstedt
2018-05-28
DC: Fix the build after the detection result rework
Bastien Bouclet
2018-05-10
ENGINES: Merge GameDescriptor and DetectedGame
Bastien Bouclet
2018-05-06
BACKENDS: Replace usage of stricmp/strcmpi/strcasecmp
Cameron Cawley
2018-04-19
JANITORIAL: Fix whitespace
Adrian Frühwirth
2017-10-15
BACKENDS: Constify PaletteManager::grabPalette implementations
Colin Snover
2017-01-17
DC: Fix Variable Shadowing Compiler Warning.
D G Turner
2016-10-22
DC: Add Dreamcast specific clean target
Marcus Comstedt
2016-09-28
DC: Fix indentation
Marcus Comstedt
2016-09-27
DC: Ignore case for VM filenames
Marcus Comstedt
2016-09-27
DC: Implement atexit handling for plugins
Marcus Comstedt
2016-09-27
DC: Update versions of dependencies in README
Marcus Comstedt
2016-08-31
DC: Add RoninCDFileNode::create()
Alexander Tkachev
2016-08-31
DC: Fix VMSaveManager
Alexander Tkachev
2016-08-04
DC: Fix compilation
Eugene Sandulenko
2016-08-04
BACKENDS: Fix DC's OutVMSave to have pos()
Alexander Tkachev
2016-04-06
DC: Fix compilation errors due to AudioCD changes.
Johannes Schickel
2016-03-13
BACKENDS: Only expose one set of functions for AudioCDManager
Matthew Hoops
2016-03-13
BACKENDS: Add a closeCD() function to the AudioCDManager
Matthew Hoops
2016-03-13
BACKENDS: Move to an openCD() without parameters as the public API
Matthew Hoops
2016-02-26
DREAMCAST: Re-fix listing of savegames
Marcus Comstedt
2016-02-25
DREAMCAST: Fix listing of savefiles.
Johannes Schickel
2014-02-18
DC: Make GPL headers consistent in themselves.
Johannes Schickel
2014-01-10
DC: Silenced some stupid warnings
Marcus Comstedt
2014-01-10
DC: Workaround for usleep prototype mismatch
Marcus Comstedt
2014-01-01
JANITORIAL: Update copyright year
Eugene Sandulenko
2013-08-13
DC: Use const version of ConfigManager::getGameDomains.
Johannes Schickel
2013-08-06
DC: Do not access Surface::pixels directly.
Johannes Schickel
2013-05-17
RECORDER: Implement Events Recorder
Eugene Sandulenko
2012-06-25
COMMON: Also adapt openForSaving() in the DC and N64 backends
Filippos Karapetis
2012-06-20
Merge pull request #246 from lordhoto/osystem-void-buffers
Johannes Schickel
2012-06-16
ALL: Let overlay related methods in OSystem take a void * and use a proper pi...
Johannes Schickel
2012-06-16
BACKENDS: Make OSystem::setMouseCursor take a "const void *" buffer.
Johannes Schickel
2012-06-16
BACKENDS: Let copyRectToScreen take a "const void *" instead of "const byte *...
Johannes Schickel
2012-06-09
COMMON: Add tm_wday to our TimeDate struct
Matthew Hoops
2012-06-03
ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" lo...
Johannes Schickel
2012-02-26
COMMON: Move Language and Platform functionality into separate files
Max Horn
2012-02-15
JANITORIAL: Fix missing whitespace in pointer cast
Tarek Soliman
2011-11-27
JANITORIAL: Remove extra semicolons.
Christoph Mallon
2011-11-17
COMMON: Move <new> include into scummsys.h.
Alyssa Milburn
2011-08-07
JANITORIAL: Remove trailing empty lines.
Christoph Mallon
2011-07-17
DC: Directory handling fixes
Marcus Comstedt
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-06-08
BACKENDS: Shuffle backends class hierarchy and module initialization
Max Horn
2011-06-07
DC: Use OSystem's 'slots' for timer/savefile manager & fsFactory
Max Horn
2011-06-06
DC: Allow use of all symbols
Max Horn
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