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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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ios7
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Author
2019-03-09
JANITORIAL: Update all scummvm.org URLS to use https
Cameron Cawley
2019-02-16
IOS: Add support for three finger swipes up/down for showing/hiding software ...
Jonny Bergström
2019-02-16
IOS: Implement kFeatureVirtualKeyboard to show/hide the keyboard
Thierry Crozat
2018-11-21
IOS7: Enable Port Specific Software Scalers.
D G Turner
2018-10-28
IOS: Disable code using safeAreaInsets when compiling with iOS SDK 10 or below
Thierry Crozat
2018-10-28
IOS: Attempt to fix compilation with pre-iOS 11 SDK
Thierry Crozat
2018-10-28
IOS: Fix missing brackets
Thierry Crozat
2018-10-28
IOS: Support building in Xcode 10/iOS 12, and for iPhone X-like devices that ...
Yoshi Sugawara
2018-10-18
IOS: Hide keyboard when rotating to landscape
Jozef Legény
2018-10-06
IOS: Correct Compilation Breakage From Last Commit.
D G Turner
2018-10-06
IOS: Fix Closing Standard Output & Error Log File.
D G Turner
2018-09-14
IOS: Only change idle timer from main thread.
Jonny Bergström
2018-08-23
IOS: Fix Arrow Key Capture in TextInputHandler.
Michael Zinn
2018-08-18
IOS: Replace strdup with Common::String
Colin Snover
2018-07-29
IOS: Fix Build due to Smartkeyboard on IPad Pro Patch.
D G Turner
2018-07-25
IOS: Add Keyboard and UI Fixes for Smartkeyboard on IPad Pro.
D G Turner
2018-05-24
JANITORIAL: Fix trailing whitespace
Adrian Frühwirth
2018-04-29
IOS: Consolidate build instructions with the wiki
Thierry Crozat
2017-10-15
BACKENDS: Constify PaletteManager::grabPalette implementations
Colin Snover
2017-09-30
IOS: Improve iOS 11 compatibility
Vincent Bénony
2016-11-12
Merge pull request #853 from criezy/ios-no-sleep
Eugene Sandulenko
2016-10-21
IOS: Add support for filtering feature
Thierry Crozat
2016-10-20
IOS: Disable idle timer while an engine is running
Thierry Crozat
2016-10-09
JANITORIAL: Remove more trailing spaces
Eugene Sandulenko
2016-02-26
IOS: Fixes savegame deletion on sandboxed iOS devices
Vincent Bénony
2016-01-11
IOS: Updates the compilation instructions
Vincent Bénony
2016-01-07
IOS7: Make includes match our style.
Johannes Schickel
2016-01-07
IOS7: Make filename style consistent in itself.
Johannes Schickel
2016-01-07
IOS7: Use #include instead of #import.
Johannes Schickel
2016-01-07
IOS7: Use standard include guard names.
Johannes Schickel
2016-01-07
IOS7: Use our standard GPL headers.
Johannes Schickel
2016-01-07
COMMON: Make FSNode(AbstractFSNode *) private again.
Johannes Schickel
2016-01-07
IOS: Renames a macro
Vincent Bénony
2016-01-06
IOS: Disable scalers
Vincent Bénony
2016-01-06
IOS: Removes a useless variable
Vincent Bénony
2016-01-06
IOS: Better emulation of the right mouse button
Vincent Bénony
2016-01-06
IOS: Update compilation instructions for FluidSynth
Vincent Bénony
2016-01-06
IOS: Fixes an issue with the mouse pointer when returning from Sam&Max
Vincent Bénony
2016-01-06
IOS: Brings support for FluidSynth
Vincent Bénony
2016-01-06
IOS: Updates compilation instructions
Vincent Bénony
2016-01-06
IOS: Info on Linux toolchain, and compilation instructions
Vincent Bénony
2016-01-06
IOS: Adds iPhone 6/6+ launch screens
Vincent Bénony
2016-01-06
IOS: Switches to OpenGL ES 2.0 to ease debugging with Xcode
Vincent Bénony
2016-01-06
IOS: Typo
Vincent Bénony
2016-01-06
IOS: Updates compilation instructions
Vincent Bénony
2016-01-06
IOS: Implements scalers
Vincent Bénony
2016-01-06
IOS: Scales the GUI for the iPad Pro
Vincent Bénony
2016-01-06
IOS: Better resolution handling
Vincent Bénony
2016-01-06
IOS: Removes a global variable
Vincent Bénony
2016-01-06
IOS: Fixes memory leak
Vincent Bénony
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