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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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display_manager.cpp
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Commit message (
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Author
2018-10-07
PSP: Fix Minor Memory Access Error and Leaks in Backend Code.
D G Turner
2018-08-18
PSP: Fix compilation failures when debug printing is enabled
Colin Snover
2018-05-06
BACKENDS: Replace usage of stricmp/strcmpi/strcasecmp
Cameron Cawley
2018-01-04
PSP: support mouse speed/joy deadzone options and smooth cursor motion
rsn8887
2018-01-03
PSP: Use aspect correction checkbox instead of extra graphics modes
rsn8887
2017-12-29
PSP: Fix bug #10239: PSP port incorrect 4:3 aspect ratio
D G Turner
2017-07-10
Revert "COMMON: Change way the Singleton instances are instantiated"
Eugene Sandulenko
2017-07-10
COMMON: Change way the Singleton instances are instantiated
Thierry Crozat
2014-02-18
PSP: Make GPL headers consistent in themselves.
Johannes Schickel
2012-06-20
PSP: Replace OverlayColor with uint16.
Johannes Schickel
2012-02-15
JANITORIAL: Fix missing whitespace in pointer cast
Tarek Soliman
2011-08-07
JANITORIAL: Remove trailing empty lines.
Christoph Mallon
2011-06-30
ALL: Require DECLARE_SINGLETON to be used in the Common namepsace
Ori Avtalion
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-05-24
PSP: Fix compilation
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2010-12-17
PSP: fixed bug exhibited in Gob engine with blacked out video frames
Yotam Barnoy
2010-11-29
BACKENDS: Fix SVN keyword usage.
Johannes Schickel
2010-11-18
PSP: reduced fragmentation by allocating overlay just once
Yotam Barnoy
2010-11-16
COMMON: Simplify DECLARE_SINGLETON macro
Max Horn
2010-10-14
PSP: added image viewer for viewing images during games
Yotam Barnoy
2010-10-12
JANITORAL: Clean trailing whitespaces.
Jordi Vilalta Prat
2010-09-20
PSP: moved VramAllocator to display_manager.cpp.
Yotam Barnoy
2010-08-17
PSP: changed display options to Full Screen, Keep Aspect Ratio and Original R...
Yotam Barnoy
2010-08-03
PSP: Factored out thread creation routines into PspThreadable class.
Yotam Barnoy
2010-06-15
SYSTEM: Unify OSystem::getSupportedFormats() signature
Max Horn
2010-06-10
PSP: swapped order of checks in renderAll. It's a little cheaper this way.
Yotam Barnoy
2010-06-09
PSP: fixed missing frame issue with kyrandia and possibly other games by call...
Yotam Barnoy
2010-05-23
PSP: replaced SDL's timer with much simpler and more efficient PspTimer class
Yotam Barnoy
2010-05-20
PSP: Had to switch to different way of using callbacks as last one wasn't wor...
Yotam Barnoy
2010-05-17
PSP: added option for render by callback and fixed up and cleaned up debug me...
Yotam Barnoy
2010-04-25
PSP: A couple of small fixes to the debugging support
Yotam Barnoy
2010-04-25
PSP:Implemented fingolfin's suggestion for cleaning up debugging code
Yotam Barnoy
2010-04-12
PSP: Fix code formatting using astyle
Max Horn
2010-04-12
PSP: refactoring/redesign of the backend
Yotam Barnoy