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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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display_manager.cpp
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Commit message (
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Author
2010-12-17
PSP: fixed bug exhibited in Gob engine with blacked out video frames
Yotam Barnoy
2010-11-29
BACKENDS: Fix SVN keyword usage.
Johannes Schickel
2010-11-18
PSP: reduced fragmentation by allocating overlay just once
Yotam Barnoy
2010-11-16
COMMON: Simplify DECLARE_SINGLETON macro
Max Horn
2010-10-14
PSP: added image viewer for viewing images during games
Yotam Barnoy
2010-10-12
JANITORAL: Clean trailing whitespaces.
Jordi Vilalta Prat
2010-09-20
PSP: moved VramAllocator to display_manager.cpp.
Yotam Barnoy
2010-08-17
PSP: changed display options to Full Screen, Keep Aspect Ratio and Original R...
Yotam Barnoy
2010-08-03
PSP: Factored out thread creation routines into PspThreadable class.
Yotam Barnoy
2010-06-15
SYSTEM: Unify OSystem::getSupportedFormats() signature
Max Horn
2010-06-10
PSP: swapped order of checks in renderAll. It's a little cheaper this way.
Yotam Barnoy
2010-06-09
PSP: fixed missing frame issue with kyrandia and possibly other games by call...
Yotam Barnoy
2010-05-23
PSP: replaced SDL's timer with much simpler and more efficient PspTimer class
Yotam Barnoy
2010-05-20
PSP: Had to switch to different way of using callbacks as last one wasn't wor...
Yotam Barnoy
2010-05-17
PSP: added option for render by callback and fixed up and cleaned up debug me...
Yotam Barnoy
2010-04-25
PSP: A couple of small fixes to the debugging support
Yotam Barnoy
2010-04-25
PSP:Implemented fingolfin's suggestion for cleaning up debugging code
Yotam Barnoy
2010-04-12
PSP: Fix code formatting using astyle
Max Horn
2010-04-12
PSP: refactoring/redesign of the backend
Yotam Barnoy