Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-23 | RELEASE: This is 2.2.0git | Eugene Sandulenko | |
2019-09-06 | PSP: Fix missing semicolon | Cameron Cawley | |
2019-09-06 | PSP: Replace PSPSaveFileManager with DefaultSaveFileManager | Cameron Cawley | |
2019-07-02 | JANITORIAL: Remove outdated references to SourceForge.net | Cameron Cawley | |
2019-04-25 | PSP: remove legacy-libs, not needed with the updated psp toolchain | rsn8887 | |
2019-04-02 | BUILD: Update logos and icons on ports | Matan Bareket | |
2019-03-09 | JANITORIAL: Update all scummvm.org URLS to use https | Cameron Cawley | |
2018-11-16 | PSP: Copy the extracted keyboard files instead of kbd.zip | Cameron Cawley | |
2018-11-16 | PSP: Add README.PSP to the output of the print-dists rule | Cameron Cawley | |
2018-11-16 | PSP: Don't hard-code the version and list of data files in the build script | Cameron Cawley | |
2018-10-07 | PSP: Fix Minor Memory Access Error and Leaks in Backend Code. | D G Turner | |
This is as per bug Trac #10654. | |||
2018-08-18 | PSP: Add EBOOT.PBP to a dist files list for the Buildbot packager | Colin Snover | |
2018-08-18 | PSP: Fix compilation failures when debug printing is enabled | Colin Snover | |
2018-08-18 | PSP: Fix bad indentation | Colin Snover | |
2018-08-18 | PSP: Fix wrong/dangerous C-style casts | Colin Snover | |
2018-08-18 | PSP: Remove dead code | Colin Snover | |
2018-08-18 | PSP: Fix loading of 4-bit PNG images | rsn8887 | |
This fixes the loading of vkbd images from kbd subfolder: kbd/keys_s_c4.png kbd/keys_s4.png kbd/nums_s4.png kbd/keys_c4.png kbd/syms_s4.png kbd/keys4.png kbd/nums4.png kbd/syms4.png | |||
2018-08-18 | PSP: Fix usage of obsolete libpng APIs | Colin Snover | |
These APIs were deprecated as early as libpng1.2 and were removed by libpng1.5. | |||
2018-05-24 | JANITORIAL: Fix trailing whitespace | Adrian Frühwirth | |
2018-05-06 | BACKENDS: Replace usage of stricmp/strcmpi/strcasecmp | Cameron Cawley | |
2018-01-05 | PSP: fix bit shifts of cursor x/y, fix too-slow cursor | rsn8887 | |
2018-01-04 | PSP: adjust cursor refresh to better match speed it had before it became smooth | rsn8887 | |
2018-01-04 | PSP: support mouse speed/joy deadzone options and smooth cursor motion | rsn8887 | |
2018-01-03 | PSP: Use aspect correction checkbox instead of extra graphics modes | rsn8887 | |
2017-12-29 | PSP: Fix bug #10239: PSP port incorrect 4:3 aspect ratio | D G Turner | |
This is based on a patch supplied by dam-soft. A new graphics mode is added to the PSP port. The graphics mode is called '4:3 Aspect Ratio' and fixes the incorrect AR. The older modes are also still present and behave as before. | |||
2017-12-03 | ALL: Remove obsolete register keyword | Colin Snover | |
The register keyword was deprecated from the C++11 standard, <http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2014/n4193.html#809>, and removed from the C++17 standard, <http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2015/n4340>, so cannot exist in a well-formed C++17 program. It has never done anything in GCC <https://gcc.gnu.org/ml/gcc/2010-05/msg00113.html> and because of the way it is specified in the standard, it is “as meaningful as whitespace” <http://www.drdobbs.com/keywords-that-arent-or-comments-by-anoth/184403859>. The one remaining use of the register keyword is in the DS backend, where it is used to create a local register variable using the non-standard GCC Extended Asm feature. Closes gh-1079. | |||
2017-11-30 | RELEASE: This is 2.1.0git | Thierry Crozat | |
2017-11-21 | RELEASE: 1.10 will henceforth be known as 2.0 | Colin Snover | |
General consensus on the ML was that people wanted to do this. http://lists.scummvm.org/pipermail/scummvm-devel/2017-November/012008.html | |||
2017-10-15 | PSP: Improve const-correctness | Colin Snover | |
2017-10-15 | BACKENDS: Constify PaletteManager::grabPalette implementations | Colin Snover | |
2017-07-10 | Revert "COMMON: Change way the Singleton instances are instantiated" | Eugene Sandulenko | |
This reverts commit eefa72afa1978a9dea10f5b1833fcc8f58a3468e. With this patch ConfigManager is broken. | |||
2017-07-10 | COMMON: Change way the Singleton instances are instantiated | Thierry Crozat | |
This fixes tons of warnings with clang from a recent xcode version on macOS (and possibly other systems) complaining that an instantiation of _singleton is required but no definition is available. | |||
2016-10-16 | PSP: Added release building script | Eugene Sandulenko | |
2016-09-26 | RELEASE: This is 1.10.0git | Eugene Sandulenko | |
2016-02-05 | RELEASE: This is 1.9.0git | Eugene Sandulenko | |
2014-06-30 | RELEASE: This is 1.8.0git | Eugene Sandulenko | |
2014-02-18 | PSP: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-08-06 | PSP: Do not access Surface::pixels directly. | Johannes Schickel | |
2013-07-04 | Merge pull request #331 from sev-/gsoc2012-eventsrecorder | Eugene Sandulenko | |
GSoC2012: Event Recorder (reworked) | |||
2013-05-25 | PSP: Remove leftover debug statement to non-existant variable. | D G Turner | |
This would cause a compilation error when the __PSP_DEBUG_PRINT__ define was enabled for debugging as the variable is non-existant. | |||
2013-05-17 | RECORDER: Implement Events Recorder | Eugene Sandulenko | |
2013-05-05 | RELEASE: This is 1.7.0git | Eugene Sandulenko | |
2012-07-08 | RELEASE: This is 1.6.0git | Eugene Sandulenko | |
2012-06-20 | PSP: Replace OverlayColor with uint16. | Johannes Schickel | |
2012-06-20 | Merge pull request #246 from lordhoto/osystem-void-buffers | Johannes Schickel | |
OSYSTEM: Use void buffers for screen/overlay/mouse buffers and proper pitch values for overlay code | |||
2012-06-16 | ALL: Let overlay related methods in OSystem take a void * and use a proper ↵ | Johannes Schickel | |
pitch values. This is a first step to get rid of OverlayColor, which is a requirement for proper 4Bpp overlay support. | |||
2012-06-16 | BACKENDS: Make OSystem::setMouseCursor take a "const void *" buffer. | Johannes Schickel | |
This is mainly for consistency with OSystem::copyRectToScreen. | |||
2012-06-16 | BACKENDS: Let copyRectToScreen take a "const void *" instead of "const byte ↵ | Johannes Schickel | |
*" as buffer. This removes the need to convert the parameter to copyRectToScreen to "const byte *", which is commonly used in games, which use Graphics::Surface to store their graphics data. | |||
2012-06-09 | COMMON: Add tm_wday to our TimeDate struct | Matthew Hoops | |
Did not adapt bada or ps2 backends as I'm not sure how they should be handled | |||
2012-06-03 | ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" ↵ | Johannes Schickel | |
logic. All uses of the old target scale API actually wanted to disallow scaling of the mouse cursor. This commit adapts our API to this and thus simplifies backend implementations. Some backends, most notable the Wii and Android, did some implementation of the cursor target scale, which I didn't adapt yet. I added a TODO for the porters there. |