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path: root/backends/platform/sdl/sdl.cpp
AgeCommit message (Expand)Author
2017-12-26SDL: Only enable joystick related features when joysticks are enabledBastien Bouclet
2017-12-26SDL: Cleanup joystick deadzone handlingBastien Bouclet
2017-12-26SDL: Move the non analog joystick code to the Symbian portBastien Bouclet
2017-11-26Revert "SDL: Use RLE acceleration for SDL2 transparent surfaces"Thierry Crozat
2017-11-19SDL: Improve handling of SDL2 keyboard repeat eventsBastien Bouclet
2017-11-11SDL: Use RLE acceleration for SDL2 transparent surfacesThierry Crozat
2017-10-07SDL: Do not reset window size when engines update rendering surfaceColin Snover
2017-08-01Windows: Use GetUserDefaultUILanguage() instead of GetThreadLocale().Frank Richter
2017-04-24SDL: Allow specifying the screenshot directory in the config fileThierry Crozat
2017-04-24WINDOWS: Change location where screenshot are savedPala
2017-02-22SDL: Fix erratic analog pointer + control optionsrsn8887
2016-09-13SDL: Add a fixme regarding the encoding of the string returned by getTextFrom...Bastien Bouclet
2016-09-13SDL: Plug a memory leak in OSystem_SDL::getTextFromClipboardBastien Bouclet
2016-09-03BUILD: Tie the SDL_net version to the SDL versionThierry Crozat
2016-08-24ALL: Move Clipboard support to OSystemAlexander Tkachev
2016-08-24CLOUD: Init SDL_NetAlexander Tkachev
2016-08-24CLOUD: Make CloudManager singletonAlexander Tkachev
2016-08-24CLOUD: Add CurlJsonRequestAlexander Tkachev
2016-08-24CLOUD: Add USE_CLOUD featureAlexander Tkachev
2016-08-24CLOUD: Add Cloud::Manager and Cloud::StorageAlexander Tkachev
2016-08-24CLOUD: Integrate CloudThread into OSystemAlexander Tkachev
2016-07-28COMMON: Remove the EventRecorder dependency from OSystemBastien Bouclet
2016-03-13SDL: Get rid of reference to SDL 1.3.Johannes Schickel
2016-03-13BACKENDS: Use a virtual function for creating the SDL audio CD managerMatthew Hoops
2015-12-15PS3: Make use of an updated SDL2 versionBastien Bouclet
2015-02-16SDL: Handle icon setup in SdlWindow.Johannes Schickel
2015-02-16SDL: Add basic abstraction class for the SDL window.Johannes Schickel
2015-01-25SDL: Add experimental support for SDL2.Johannes Schickel
2015-01-25SDL: Cleanup graphics manager switching a bit.Johannes Schickel
2015-01-25SDL: Refactor WM specific functionality into SdlGraphicsManager.Johannes Schickel
2014-10-28BACKENDS: Remove trailing whitespaceFilippos Karapetis
2014-02-18SDL: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-16SDL: Move debugging code to output SDL video driver name to initBackend.D G Turner
2014-02-12SDL: Add debugging code to output SDL video driver name being used.D G Turner
2014-01-23Merge pull request #409 from lordhoto/rttiJohannes Schickel
2013-11-11SDL: Remove misleading comments, based on incomplete information at MSDN. Get...Kirben
2013-11-03SDL: Fix invalid memory access in getSystemLanguage.Johannes Schickel
2013-11-03SDL: Remove side effect of setlocale() call to get Language.D G Turner
2013-10-24SDL: Make activateManager/deactivateManager SdlGraphicsManager specific.Johannes Schickel
2013-10-23SDL: Reduce code duplication a bit.Johannes Schickel
2013-10-23SDL: Fix default graphics mode for switchable case.Johannes Schickel
2013-10-23SDL: Do not require a static graphics mode list in OpenGL and SurfaceSDL.Johannes Schickel
2013-10-23SDL: Only allow switching of SurfaceSDL <-> OpenGL when no custom manager is ...Johannes Schickel
2013-10-23SDL: Simplify initial graphics manager selection for OpenGL.Johannes Schickel
2013-10-23SDL: Get rid of _glModesCount.Johannes Schickel
2013-10-23SDL: Get rid of loop in OSystem_SDL::setGraphicsMode.Johannes Schickel
2013-10-23SDL: Clean up graphics mode handling for OpenGL backend.Johannes Schickel
2013-10-23SDL: Always initialize video subsystem in initSDL.Johannes Schickel
2013-10-23SDL: Clean up graphics manager switching slighty.Johannes Schickel
2013-10-19SDL: Add a OpenGL SDL backend and hook it into the SDL backend.Johannes Schickel