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path: root/backends/platform/sdl/sdl.cpp
AgeCommit message (Expand)Author
2019-10-24SDL: Fix typo in commentHubert Maier
2019-09-24SDL: Fix build for older SDL versionsTarek Soliman
2019-09-21BACKENDS: Add a default clipboard implementationCameron Cawley
2019-09-05SDL: Copy result of SDL_iconv_string()Jaromir Wysoglad
2019-08-24SDL: Use a non-const string for SDL_iconv_stringJaromir Wysoglad
2019-08-24SDL: Remove check for SDL2 in convertEncoding()Jaromir Wysoglad
2019-08-24JANITORIAL: Remove debuging code.Jaromir Wysoglad
2019-08-24SDL: Fix convertEncoding for multibyte encodings.Jaromir Wysoglad
2019-08-24SDL: Add SDL implementation of convertEncodingJaromir Wysoglad
2019-08-05SDL: Simplify implementation of createLogFile()Cameron Cawley
2019-03-25SDL: Remove outdated commentCameron Cawley
2018-11-26SDL: Fix crash when calling OSystem::quit() and OSystem::fatalError()Thierry Crozat
2018-06-03WIN32: Move Windows-specific implementation of logMessage out of OSystem_SDLCameron Cawley
2018-06-03WIN32: Move Windows-specific implementation of getSystemLanguage out of OSyst...Cameron Cawley
2018-04-29SDL: Handle encoding conversion for clipboard textThierry Crozat
2018-04-29OSYSTEM: Add API to copy text to clipboardThierry Crozat
2017-12-26SDL: Only enable joystick related features when joysticks are enabledBastien Bouclet
2017-12-26SDL: Cleanup joystick deadzone handlingBastien Bouclet
2017-12-26SDL: Move the non analog joystick code to the Symbian portBastien Bouclet
2017-11-26Revert "SDL: Use RLE acceleration for SDL2 transparent surfaces"Thierry Crozat
2017-11-19SDL: Improve handling of SDL2 keyboard repeat eventsBastien Bouclet
2017-11-11SDL: Use RLE acceleration for SDL2 transparent surfacesThierry Crozat
2017-10-07SDL: Do not reset window size when engines update rendering surfaceColin Snover
2017-08-01Windows: Use GetUserDefaultUILanguage() instead of GetThreadLocale().Frank Richter
2017-04-24SDL: Allow specifying the screenshot directory in the config fileThierry Crozat
2017-04-24WINDOWS: Change location where screenshot are savedPala
2017-02-22SDL: Fix erratic analog pointer + control optionsrsn8887
2016-09-13SDL: Add a fixme regarding the encoding of the string returned by getTextFrom...Bastien Bouclet
2016-09-13SDL: Plug a memory leak in OSystem_SDL::getTextFromClipboardBastien Bouclet
2016-09-03BUILD: Tie the SDL_net version to the SDL versionThierry Crozat
2016-08-24ALL: Move Clipboard support to OSystemAlexander Tkachev
2016-08-24CLOUD: Init SDL_NetAlexander Tkachev
2016-08-24CLOUD: Make CloudManager singletonAlexander Tkachev
2016-08-24CLOUD: Add CurlJsonRequestAlexander Tkachev
2016-08-24CLOUD: Add USE_CLOUD featureAlexander Tkachev
2016-08-24CLOUD: Add Cloud::Manager and Cloud::StorageAlexander Tkachev
2016-08-24CLOUD: Integrate CloudThread into OSystemAlexander Tkachev
2016-07-28COMMON: Remove the EventRecorder dependency from OSystemBastien Bouclet
2016-03-13SDL: Get rid of reference to SDL 1.3.Johannes Schickel
2016-03-13BACKENDS: Use a virtual function for creating the SDL audio CD managerMatthew Hoops
2015-12-15PS3: Make use of an updated SDL2 versionBastien Bouclet
2015-02-16SDL: Handle icon setup in SdlWindow.Johannes Schickel
2015-02-16SDL: Add basic abstraction class for the SDL window.Johannes Schickel
2015-01-25SDL: Add experimental support for SDL2.Johannes Schickel
2015-01-25SDL: Cleanup graphics manager switching a bit.Johannes Schickel
2015-01-25SDL: Refactor WM specific functionality into SdlGraphicsManager.Johannes Schickel
2014-10-28BACKENDS: Remove trailing whitespaceFilippos Karapetis
2014-02-18SDL: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-16SDL: Move debugging code to output SDL video driver name to initBackend.D G Turner
2014-02-12SDL: Add debugging code to output SDL video driver name being used.D G Turner