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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sdl
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Author
2014-02-18
SDL: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-16
SDL: Move debugging code to output SDL video driver name to initBackend.
D G Turner
2014-02-12
SDL: Add debugging code to output SDL video driver name being used.
D G Turner
2014-01-23
Merge pull request #409 from lordhoto/rtti
Johannes Schickel
2014-01-21
BUILD: Rename libunity support variable to "USE_UNITY" instead of "USE_TASKBA...
Johannes Schickel
2013-11-14
SDL: Fix bug where config file path could exceed maximum path length.
D G Turner
2013-11-11
SDL: Remove misleading comments, based on incomplete information at MSDN. Get...
Kirben
2013-11-03
SDL: Fix invalid memory access in getSystemLanguage.
Johannes Schickel
2013-11-03
SDL: Remove side effect of setlocale() call to get Language.
D G Turner
2013-10-24
SDL: Make activateManager/deactivateManager SdlGraphicsManager specific.
Johannes Schickel
2013-10-23
SDL: Reduce code duplication a bit.
Johannes Schickel
2013-10-23
SDL: Fix default graphics mode for switchable case.
Johannes Schickel
2013-10-23
SDL: Do not require a static graphics mode list in OpenGL and SurfaceSDL.
Johannes Schickel
2013-10-23
SDL: Only allow switching of SurfaceSDL <-> OpenGL when no custom manager is ...
Johannes Schickel
2013-10-23
SDL: Make setupGraphicsModes non-virtual.
Johannes Schickel
2013-10-23
SDL: Simplify initial graphics manager selection for OpenGL.
Johannes Schickel
2013-10-23
SDL: Get rid of _glModesCount.
Johannes Schickel
2013-10-23
SDL: Get rid of loop in OSystem_SDL::setGraphicsMode.
Johannes Schickel
2013-10-23
SDL: Clean up graphics mode handling for OpenGL backend.
Johannes Schickel
2013-10-23
SDL: Always initialize video subsystem in initSDL.
Johannes Schickel
2013-10-23
SDL: Clean up graphics manager switching slighty.
Johannes Schickel
2013-10-19
SDL: Add a OpenGL SDL backend and hook it into the SDL backend.
Johannes Schickel
2013-10-05
BACKENDS: Remove OpenGL and OpenGL SDL backend.
Johannes Schickel
2013-07-06
ALL: Don't use EventRecorder at all when not compiled in
Matthew Hoops
2013-07-04
Merge pull request #331 from sev-/gsoc2012-eventsrecorder
Eugene Sandulenko
2013-07-04
SDL: Fix compilation by moving getMixerManager out of USE_OPENGL guard.
Johannes Schickel
2013-07-04
SDL: Fix compilation on Solaris 10.
Johannes Schickel
2013-05-17
RECORDER: Implement Events Recorder
Eugene Sandulenko
2012-11-18
OSX: Remove use of deprecated methods
Thierry Crozat
2012-11-18
OSX: Improve native OS X browser dialog
Max Horn
2012-09-26
JANITORIAL: Remove trailing whitespaces.
Johannes Schickel
2012-09-24
SDL: Remove main.cpp.
Alyssa Milburn
2012-06-09
COMMON: Add tm_wday to our TimeDate struct
Matthew Hoops
2012-03-17
JANITORIAL: Remove +x from files, which should not be executable.
Christoph Mallon
2012-02-28
KEYMAPPER: HardwareInputSet now has defaults
Tarek Soliman
2012-02-27
KEYMAPPER: Rename HardwareKey to HardwareInput
Tarek Soliman
2012-02-21
KEYMAPPER: Remove automapping dead code
Tarek Soliman
2012-02-15
JANITORIAL: Fix missing whitespace in pointer cast
Tarek Soliman
2012-02-13
SDL: Get rid of unneeded forwards.
Johannes Schickel
2012-02-13
ALL: Enable Keymapper specific OSystem API only when the Keymapper is enabled.
Johannes Schickel
2012-02-12
KEYMAPPER: Refactor HardwareKeySet generation
Tarek Soliman
2012-01-23
WINDOWS: Add default save paths for Windows NT4 onwards
Travis Howell
2012-01-14
OSX: Avoid use of NSString:stringWithCString, for OS X 10.2 and 10.3 compatib...
Oystein Eftevaag
2011-12-13
WIN32: Fix build by adapting to the latest Archive changes
Filippos Karapetis
2011-12-13
WIN32: (Hopefully) fix compilation by adapting to latest Archive changes.
Johannes Schickel
2011-10-03
MACOSX: Detect system preferred language when starting bundle
Thierry Crozat
2011-09-22
MAEMO: Add basic platform backend with stubbed keymapper
Tarek Soliman
2011-08-11
SDL: Previous commit broke compilation on MSVC
Paul Gilbert
2011-08-11
SDL: Implement a hellish workaround to fix bug #3368143.
Johannes Schickel
2011-08-09
SDL: Take advantage of SdlGraphicsManager.
Johannes Schickel
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