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AgeCommit message (Expand)Author
2015-12-15PS3: Remove the SDL2 mixer manager.Bastien Bouclet
2015-12-15PS3: Make use of an updated SDL2 versionBastien Bouclet
2015-12-08SDL/DISPMANX: Remove dispmanx graphics output.vanfanel
2015-11-12SDL/DISPMANX Fixed small issues with merging: Use append_var, fix spacing iss...vanfanel
2015-11-11Merge branch 'master' into dispmanxvanfanel
2015-10-20SDL/DISPMANX Make additional notes on README.RASPBERRYPI telling users to man...vanfanel
2015-10-19SDL/DISPMANX Fixed dispmanx activation parameter on README.RASPBERRYPIvanfanel
2015-10-18SDL/DISPMANX Renamed the RASBERRYPI define to the less confusing name of DISP...vanfanel
2015-10-08WIN: Fix mingw64 compilation, by limiting last hack.Kirben
2015-10-08WIN: Add hack for command line display in Windows versions built with MinGW.Kirben
2015-07-22SDL/DISPMANX: Updated class member names, configure script and asociated file...vanfanel
2015-07-20RASPBERRYPI: Changed the RGB code for the game screen surface and added Raspb...vanfanel
2015-03-29RASPBERRYPI: Added Raspberry Pi native 2D API support (dispmanx)vanfanel
2015-03-06SDL: Fix compilation with SDL 2.0 under MSVCFilippos Karapetis
2015-03-05MACOSX: Fix compilationMatthew Hoops
2015-03-01SDL: Call setupIcon for each window creation with SDL2.Johannes Schickel
2015-02-18WINCE: Fix compilation.Johannes Schickel
2015-02-16WIN32: Add experimental SDL2 support.Johannes Schickel
2015-02-16SDL: Handle icon setup in SdlWindow.Johannes Schickel
2015-02-16SDL: Add basic abstraction class for the SDL window.Johannes Schickel
2015-01-25SDL: Fix typo.Johannes Schickel
2015-01-25SDL: Add experimental support for SDL2.Johannes Schickel
2015-01-25SDL: Cleanup graphics manager switching a bit.Johannes Schickel
2015-01-25SDL: Refactor WM specific functionality into SdlGraphicsManager.Johannes Schickel
2014-10-28BACKENDS: Remove trailing whitespaceFilippos Karapetis
2014-09-07AMIGAOS: Make use of the new drawer iconraziel-
2014-08-08AMIGAOS: Add a stack cookieraziel-
2014-08-08AMIGAOS: Cleanup of the AmigaOS version numberraziel-
2014-07-20BUILD: Add port specific makefile for AmigaOS4.D G Turner
2014-06-28BUILD: Move the PS3 make targets to a separate fileBastien Bouclet
2014-06-01BACKENDS: Fix invalid buffer size in CFStringGetCString callMatthew Hoops
2014-02-23OSX: Implement TaskbarManager for Mac OS XThierry Crozat
2014-02-18SDL: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-16SDL: Move debugging code to output SDL video driver name to initBackend.D G Turner
2014-02-12SDL: Add debugging code to output SDL video driver name being used.D G Turner
2014-01-23Merge pull request #409 from lordhoto/rttiJohannes Schickel
2014-01-21BUILD: Rename libunity support variable to "USE_UNITY" instead of "USE_TASKBA...Johannes Schickel
2013-11-14SDL: Fix bug where config file path could exceed maximum path length.D G Turner
2013-11-11SDL: Remove misleading comments, based on incomplete information at MSDN. Get...Kirben
2013-11-03SDL: Fix invalid memory access in getSystemLanguage.Johannes Schickel
2013-11-03SDL: Remove side effect of setlocale() call to get Language.D G Turner
2013-10-24SDL: Make activateManager/deactivateManager SdlGraphicsManager specific.Johannes Schickel
2013-10-23SDL: Reduce code duplication a bit.Johannes Schickel
2013-10-23SDL: Fix default graphics mode for switchable case.Johannes Schickel
2013-10-23SDL: Do not require a static graphics mode list in OpenGL and SurfaceSDL.Johannes Schickel
2013-10-23SDL: Only allow switching of SurfaceSDL <-> OpenGL when no custom manager is ...Johannes Schickel
2013-10-23SDL: Make setupGraphicsModes non-virtual.Johannes Schickel
2013-10-23SDL: Simplify initial graphics manager selection for OpenGL.Johannes Schickel
2013-10-23SDL: Get rid of _glModesCount.Johannes Schickel
2013-10-23SDL: Get rid of loop in OSystem_SDL::setGraphicsMode.Johannes Schickel