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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2010-11-29
SDL: Move #include <SDL.h> into a special wrapper file
Max Horn
2010-11-29
COMMON: Applied patch #3121969 - "WIN32_LEAN_AND_MEAN in incorrect place"
Filippos Karapetis
2010-11-28
SDL: Reduce redundant deletes from OSystem_SDL destructor
Max Horn
2010-11-28
SDL: Compiled POSIX sub-backend only on unix systems
Max Horn
2010-11-28
SDL: Added missing #define FORBIDDEN_SYMBOL_ALLOW_ALL for the Win32 SDL backend
Filippos Karapetis
2010-11-28
SDL: Merge deinit() into OSystem_SDL destructor and overload fatalError
Max Horn
2010-11-28
SDL: Fix compilation on Windows too.
Johannes Schickel
2010-11-28
SDL: Make SDL backend compile again.
Johannes Schickel
2010-11-28
Merging the gsoc2010-opengl branch
Max Horn
2010-11-28
BACKEND: Switch OSystem::getSystemLanguage return type to Common::String.
Johannes Schickel
2010-11-26
I18N: Fix language detection in UNIX (not everyone speaks German yet)
Jordi Vilalta Prat
2010-11-26
SDL: Hook up file logger to log on Windows.
Johannes Schickel
2010-11-26
SDL: Hook up file logger to log on UNIX-like systems.
Johannes Schickel
2010-11-25
OSYSTEM: Add API to query the system locale.
Johannes Schickel
2010-11-18
BACKENDS: Implement logging API proposed by Max on -devel.
Johannes Schickel
2010-11-08
BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only
Max Horn
2010-10-30
ALL: Add code to help stop people from accidentally using "bad" APIs
Max Horn
2010-10-24
SDL/win32: fix lf, thx msvc
Martin Kiewitz
2010-10-24
SDL/w32: add ability to hide console
Martin Kiewitz
2010-10-23
DINGUX: fix compilation for the opengl branch
Fabio Battaglia
2010-10-21
OPENGL: Add an SdlEventSource member to OSystem_SDL instead of subclassing Sd...
Johannes Schickel
2010-10-20
GPH: Cleanup Readme and support scripts.
John Willis
2010-10-13
OPENGL: Cleanup.
Johannes Schickel
2010-10-13
OPENGL: Get rid of one ugly cast.
Johannes Schickel
2010-10-13
OPENGL: Replace SdlEventManager by SdlEventSource.
Johannes Schickel
2010-10-13
OPENGL: Merged from trunk, from rev 52105 to 53396.
Johannes Schickel
2010-10-12
JANITORAL: Clean trailing whitespaces.
Jordi Vilalta Prat
2010-09-28
SDL: Fix for 32 bit mode support (untested; might be good for backporting, no...
Max Horn
2010-09-18
JANITORIAL: Removed most punctuation at end of warning() and error()
Torbjörn Andersson
2010-09-06
SDL: Add masks to the SDL backend to support the OpenPandora backend.
John Willis
2010-09-03
OPENGL: Properly initialize the graphics manager again.
Johannes Schickel
2010-09-03
SDL/OPENGL: Fix backend initialization when building with ENABLE_VKEYBD.
Alejandro Marzini
2010-08-31
SCI: still set game cursor, when mouse outside
Martin Kiewitz
2010-08-30
I18N: Add "lowres" context for several GUI strings when in 1x mode.
Thierry Crozat
2010-08-23
SDL/OPENGL: Fix segfault when using -g command line option.
Alejandro Marzini
2010-08-23
AMIGAOS: Fix build.
Alejandro Marzini
2010-08-23
AMIGAOS: Again, fix build.
Alejandro Marzini
2010-08-23
AMIGAOS: Fix build.
Alejandro Marzini
2010-08-19
DINGOO: new port. Patch #3039277
Eugene Sandulenko
2010-07-31
OPENGL: Add support for BGR and rgb(a) reversed formats (Not available for GL...
Alejandro Marzini
2010-07-30
Merged from trunk, from Rev 50841 to HEAD
Alejandro Marzini
2010-07-30
SDL/OPENGL: Add ability to switch between SDL and OpenGL graphics managers.
Alejandro Marzini
2010-07-30
SDL: Add SDL backend subfolders paths to makefile MODULE_DIRS.
Alejandro Marzini
2010-07-29
BUILD: Unify how MODULE_DIRS is computed for backends
Max Horn
2010-07-23
SDL: Fix bug #3025258
Eugene Sandulenko
2010-07-19
SDL: Hack to handle special SDL events.
Alejandro Marzini
2010-07-16
Added basic cursor drawing.
Alejandro Marzini
2010-07-15
Fixed doing OpenGL calls before a graphical context was created.
Alejandro Marzini
2010-07-13
Check if USE_OPENGL is defined for compiling OpenGL code.
Alejandro Marzini
2010-07-12
Get rid of yet another global object with constructor
Max Horn
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