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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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wii
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osystem_gfx.cpp
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Author
2009-09-18
Moved the Wii gfx code to its own library. Added a onscreen console for stdou...
Andre Heider
2009-09-05
Support for SMB shares, cleaned up async FS functions.
Andre Heider
2009-09-03
Removed AA modes in favor of bilinear texture filtering, which gives much bet...
Andre Heider
2009-09-02
Fixed thumbnail gfx glitches on savegames
Andre Heider
2009-09-01
Added an options dialog for some Wii specific settings.
Andre Heider
2009-08-30
Complete GFX rewrite with new features:
Andre Heider
2009-08-22
Removed unused var
Andre Heider
2009-08-22
16bit support for the Wii port
Andre Heider
2009-08-21
Fixed OSystem_Wii for the 16bit API changes
Andre Heider
2009-03-20
Fix some warnings in the Wii backend.
Andre Heider
2009-02-15
moved the supported graphics modes to a static array.
Andre Heider
2009-01-19
Makefile cleanup with additional comments. Added DEBUG_WII_MEMSTATS for memor...
Andre Heider
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-12-23
increase the height of the overlay so the modern theme fits in 16:9
Andre Heider
2008-12-04
Fix for bug #2388270 "[Wii/GC] Unable to build SVN rev.35233".
Johannes Schickel
2008-11-06
Got rid of OSystem::colorToRGB and RGBToColor; added implementations for OSys...
Max Horn
2008-11-06
Got rid of OSystem::ARGBToColor and colorToARGB
Max Horn
2008-08-11
video mode polishing:
Andre Heider
2008-06-04
Patch #1971285: "Nintendo Wii port"
Eugene Sandulenko