Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-18 | PSP: Fix loading of 4-bit PNG images | rsn8887 | |
This fixes the loading of vkbd images from kbd subfolder: kbd/keys_s_c4.png kbd/keys_s4.png kbd/nums_s4.png kbd/keys_c4.png kbd/syms_s4.png kbd/keys4.png kbd/nums4.png kbd/syms4.png | |||
2018-08-18 | PSP: Fix usage of obsolete libpng APIs | Colin Snover | |
These APIs were deprecated as early as libpng1.2 and were removed by libpng1.5. | |||
2018-08-18 | BUILD: Fix broken Dreamcast ronin handling & feature detection | Colin Snover | |
$(ronindir) and the explicit crt0 may have happened to work because library detection state for libmad was forced, but it was always breaking the feature detection of the build system. Now we can compile to Dreamcast using the normal detection system. | |||
2018-07-29 | ANDROID: Use the dedicated GUI option for enabling the touchpad mode | Cameron Cawley | |
2018-07-29 | ANDROID: Replace getPixelFormatName function with PixelFormat::toString | Cameron Cawley | |
2018-07-29 | IOS: Fix Build due to Smartkeyboard on IPad Pro Patch. | D G Turner | |
The code provided for Smartkeyboard on IPad Pro seems to be broken, so am making minor changes to try to fix this. The following should still function, but this will need testing by an IOS user with this hardware, if it compiles. | |||
2018-07-25 | IOS: Add Keyboard and UI Fixes for Smartkeyboard on IPad Pro. | D G Turner | |
These have not been compiled or otherwise tested, but are cleaned up version of code changes from forum user "dottostring" in thread: http://forums.scummvm.org/viewtopic.php?t=14524 This should add Fake ESC key support replacing the '`' key and add full support for the Arrow keys. | |||
2018-07-23 | RISCOS: Use a variable for the application name | Cameron Cawley | |
2018-07-17 | DC: Allow plugins to be grouped into subdirectories | Marcus Comstedt | |
By letting the user select which group of plugins to load, an out of memory condition can be avoided while still allowing all plugins to be stored on the same disc. | |||
2018-06-29 | RISCOS: Convert documentation to RISCOS-LATIN1 when packaging | Cameron Cawley | |
2018-06-14 | PSP2: enable additional memory | rsn8887 | |
2018-06-15 | RISCOS: Add a script to open the README file based on the system territory | Cameron Cawley | |
2018-06-03 | WIN32: Fix fallback in getSystemLanguage | Cameron Cawley | |
2018-06-03 | WIN32: Move Windows-specific implementation of logMessage out of OSystem_SDL | Cameron Cawley | |
2018-06-03 | WIN32: Move Windows-specific implementation of getSystemLanguage out of ↵ | Cameron Cawley | |
OSystem_SDL | |||
2018-05-28 | DC: Fix the build after the detection result rework | Bastien Bouclet | |
2018-05-28 | Merge pull request #1187 from bgK/detection-refactor-unknown | Bastien Bouclet | |
ENGINES: Return unknown game variants with the list of detected games | |||
2018-05-24 | JANITORIAL: Fix trailing whitespace | Adrian Frühwirth | |
2018-05-24 | JANITORIAL: Convert line endings from CRLF/mixed to LF | Adrian Frühwirth | |
2018-05-10 | ENGINES: Merge GameDescriptor and DetectedGame | Bastien Bouclet | |
2018-05-07 | DS: Use CLIP in VBlankHandler() | Adrian Frühwirth | |
2018-05-06 | BACKENDS: Replace usage of stricmp/strcmpi/strcasecmp | Cameron Cawley | |
2018-04-29 | OSX: Handle encoding conversion for clipboard text | Thierry Crozat | |
2018-04-29 | SDL: Handle encoding conversion for clipboard text | Thierry Crozat | |
2018-04-29 | OSYSTEM: Add API to copy text to clipboard | Thierry Crozat | |
This has also been implemented for the SDL2 and macOS backends. | |||
2018-04-29 | IOS: Consolidate build instructions with the wiki | Thierry Crozat | |
This replaces obsolete instructions to build ScummVM in the README.md file with a link to the instructions on the wiki. The wiki has also been updated with additional information that were contained in the README.md. and the wiki has been updated with additional instructions. | |||
2018-04-19 | JANITORIAL: Fix whitespace | Adrian Frühwirth | |
2018-04-07 | DS: Only disable forbidden symbols when necessary | Cameron Cawley | |
2018-04-08 | JANITORIAL: Fix formatting | Adrian Frühwirth | |
Futile attempt at taming the mess. There is also much leftover unused code which someone who knows what all of this does should remove, if possible. | |||
2018-04-07 | N64: Remove the port-specific integer type definitions | Bastien Bouclet | |
They are identical to those detected by configure on buildbot | |||
2018-04-07 | DS: Fix touch input | Matthew Stewart | |
2018-04-07 | DS: Fix building with ndstool | Matthew Stewart | |
2018-04-07 | DS: Fix compilation with devkitARM r47 | Cameron Cawley | |
2018-04-07 | RISCOS: Package translated documentation | Cameron Cawley | |
2018-02-09 | SDL: Do not try to replace FILE with an incompatible type | Colin Snover | |
It’s questionable that the SDL backend code is trying so hard to maintain forbidden symbols at all since backend code is exactly where such things are allowed, and it is a game of whack-a-mole to keep system API changes from breaking this fragile system of symbol redefinitions. Probably this should all just get replaced with a FORBIDDEN_SYMBOL_ALLOW_ALL, but for the time being this at least gets builds working again on up-to-date msys2/mingw-w64 compilers. Fixes Trac#10405. | |||
2018-02-08 | PSP2: allow 'frontpanel_touchpad_mode=true' option in ScummVM.ini | rsn8887 | |
Can change option to 'true' manually in scummvm.ini to force front panel into indirect touchpad mode where the pointer doesn't jump to finger. | |||
2018-01-26 | RISCOS: Fix compilation of null backend | Cameron Cawley | |
2018-01-26 | RISCOS: Don't list RISC OS as a POSIX platform | Cameron Cawley | |
2018-01-26 | ANDROIDSDL: set version name to 2.1.0git, renamed asset appdata file | lubomyr | |
2018-01-24 | PSP2: Set Touchpad Mouse Mode option default to off | rsn8887 | |
2018-01-24 | PSP2: More settings for touch (direct touch on/off, pointer speed) | rsn8887 | |
2018-01-14 | SYMBIAN: Set install version to 2.0.0 | Fiodar Stryzhniou | |
2018-01-14 | SYMBIAN: Hide warnings from system headers | Fiodar Stryzhniou | |
2018-01-13 | Merge pull request #1097 from bgK/vkeybd-data-path | Bastien Bouclet | |
VKEYBD: Fallback to SearchMan when loading keyboard packs | |||
2018-01-05 | PSP: fix bit shifts of cursor x/y, fix too-slow cursor | rsn8887 | |
2018-01-04 | PSP: adjust cursor refresh to better match speed it had before it became smooth | rsn8887 | |
2018-01-04 | PSP: support mouse speed/joy deadzone options and smooth cursor motion | rsn8887 | |
2018-01-03 | PSP: Use aspect correction checkbox instead of extra graphics modes | rsn8887 | |
2018-01-01 | ALL: Bump copyright year. 2018! | Eugene Sandulenko | |
2017-12-29 | PSP: Fix bug #10239: PSP port incorrect 4:3 aspect ratio | D G Turner | |
This is based on a patch supplied by dam-soft. A new graphics mode is added to the PSP port. The graphics mode is called '4:3 Aspect Ratio' and fixes the incorrect AR. The older modes are also still present and behave as before. |