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2010-06-23Fixed AudioCDManager not having a public inheritance. Backend code cleanup.Alejandro Marzini
svn-id: r50189
2010-06-22Created posix port subclassed from sdl backend. Removed unnecessary #include ↵Alejandro Marzini
in win32.cpp svn-id: r50173
2010-06-20Created win32 port from sdl backend.Alejandro Marzini
svn-id: r50103
2010-06-20Removed getMillis, delayMillis and getTimeAndDate functions from TimerManager.Alejandro Marzini
svn-id: r50095
2010-06-15Adapted null backend to ModularBackend.Alejandro Marzini
svn-id: r49681
2010-06-15Improved ModularBackend and OSystem_SDL destructors.Alejandro Marzini
svn-id: r49679
2010-06-13Added SdlTimerManager. Added getMillis, delayMillis and getTimeAndDate to ↵Alejandro Marzini
Common::TimerManager, DefaultTimerManager and ModularBackend. Removed timer code from OSystem_SDL. svn-id: r49637
2010-06-13Updated makefiles.Alejandro Marzini
svn-id: r49636
2010-06-13Added SdlEventManager.Alejandro Marzini
svn-id: r49635
2010-06-12Created SdlMixerImpl. Added setSampleRate method to Audio::MixerImpl. ↵Alejandro Marzini
Updated and removed mixer code in OSystem_SDL for using SdlMixerImpl. svn-id: r49602
2010-06-11Fixed compilation error on Mac.Alejandro Marzini
svn-id: r49600
2010-06-11Add Common::EventSource inheritance for ModularBackend. OSystem_SDL now ↵Alejandro Marzini
subclass from ModularBackend insteand of BaseBackend. Added forceFullRedraw() to SdlGraphicsManager and removed _modeChanged. svn-id: r49590
2010-06-10Made creation of SdlMutexManager earlier than other modules.Alejandro Marzini
svn-id: r49555
2010-06-09- Revised abstract AudioCDManager.Alejandro Marzini
- Removed AudioCDManager Singleton, and changed code for using AudioCDManager in OSystem. - Added initialization code for new AudioCDManager in BaseBackend and OSystem_SDL. svn-id: r49548
2010-06-08Merged from trunk.Alejandro Marzini
svn-id: r49499
2010-06-07PSP: found bug in fast getMillis() implementation. Fixed it by adding a ↵Yotam Barnoy
fixed amount to the time counter. svn-id: r49485
2010-06-07Moved toggleMouseGrab from SdlGraphicsManager. Disabled some code, will fix ↵Alejandro Marzini
later. Added code for access for moved variables and functions in SdlGraphicsManager. svn-id: r49475
2010-06-07Removed old subsystems design files. Removed graphics.cppAlejandro Marzini
svn-id: r49474
2010-06-07Removed code that is now in managers. Added mutex and graphics manager ↵Alejandro Marzini
initialization and functions redirections. svn-id: r49473
2010-06-06whitespace correctionsMax Horn
svn-id: r49453
2010-06-06Add Android backend from patch #2603856Max Horn
svn-id: r49449
2010-06-05GP2X Wiz: Add missing "#include "graphics/scaler/aspect.h"".John Willis
svn-id: r49442
2010-06-05GP2X Wiz: Update handy shell scripts.John Willis
svn-id: r49441
2010-06-03We'll now default to non-touchpad mode on the iPadOystein Eftevaag
svn-id: r49403
2010-06-02OSYSTEM: Get rid of kFeatureAutoComputeDirtyRectsMax Horn
svn-id: r49388
2010-06-01Fix bug #2999153: "IPHONE: No grabPalette() implementation"Max Horn
svn-id: r49384
2010-06-01Inline palettes in SDL backend into class OSystem_SDLMax Horn
svn-id: r49383
2010-06-01This hopefully fixes the compilation of the GP2x backend.Johannes Schickel
svn-id: r49378
2010-06-01Remove dead code from PS2 and GP2x backendsMax Horn
svn-id: r49374
2010-06-01Removed OSystem pointer. Added left initialization code to file subsystem.Alejandro Marzini
svn-id: r49370
2010-06-01SDL audio subsystem created.Alejandro Marzini
svn-id: r49369
2010-05-31Revert the rest of 49362, which wasn't meant for trunkJordi Vilalta Prat
svn-id: r49366
2010-05-31modifications to get the ps2 to use the ps2loaderTony Puccinelli
svn-id: r49363
2010-05-31DS: Use gScummVMVersion in dsmain.cpp; merge 1.1.1 changes in readme_ds.txtMax Horn
svn-id: r49359
2010-05-30PSP: added preliminary support for using ME hardware to play MP3 files. If ↵Yotam Barnoy
the decoder fails to load, MAD is used instead. Disable with DISABLE_PSP_MP3. svn-id: r49319
2010-05-29DS: Various fixes to allow the DS port to compile on DevkitARM r30 and ↵Neil Millstone
libnds 1.4.3. svn-id: r49313
2010-05-29Removed some unused variables, found by cppcheck.Torbjörn Andersson
svn-id: r49306
2010-05-29Added again base-backend. Started sdl backend refatoring, file, mutex and ↵Alejandro Marzini
timer subsystems created. svn-id: r49305
2010-05-27PSP: fixed a screen shake bugYotam Barnoy
svn-id: r49258
2010-05-24PSP: to fix the audio, I cleaned up the audio thread and changed the thread ↵Yotam Barnoy
priorities. svn-id: r49200
2010-05-24PSP: switched to using slightly faster delay and getMillisYotam Barnoy
svn-id: r49179
2010-05-24PSP: turn off psp audio thread again. Must have tested it wrong.Yotam Barnoy
svn-id: r49178
2010-05-24PSP: switched to the way SDL does things in the audio thread to get rid of ↵Yotam Barnoy
clicking. PSP's thread is still more efficient. svn-id: r49175
2010-05-24PSP: moved timer thread to backends/timer/pspYotam Barnoy
svn-id: r49173
2010-05-23PSP: commented out new PSP audio. Still has some clicking issuesYotam Barnoy
svn-id: r49169
2010-05-23PSP: changed thread stack sizes to prevent crashes in COMIYotam Barnoy
svn-id: r49168
2010-05-23PSP: forgot to add a fileYotam Barnoy
svn-id: r49162
2010-05-23PSP: replaced SDL's timer with much simpler and more efficient PspTimer classYotam Barnoy
svn-id: r49155
2010-05-23PSP: switched from SDL's audio to my own thread. Removed needless blocking ↵Yotam Barnoy
while playing and made it generally more efficient. To deactivate, simply comment out USE_PSP_AUDIO svn-id: r49149
2010-05-21sync with parent sdl backendPaweł Kołodziejski
svn-id: r49134