Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-18 | DINGUX: Make GPL headers consistent in themselves. | Johannes Schickel | |
2014-02-18 | DC: Make GPL headers consistent in themselves. | Johannes Schickel | |
2014-02-18 | ANDROID: Make GPL headers consistent in themselves. | Johannes Schickel | |
2014-02-16 | SDL: Move debugging code to output SDL video driver name to initBackend. | D G Turner | |
The initBackend() function is called later after the command line is parsed and thus debug() prints can be used, which are much less noisy. | |||
2014-02-15 | Merge pull request #432 from klusark/race | Alyssa Milburn | |
ANDROID: Fix a race condition | |||
2014-02-12 | SDL: Add debugging code to output SDL video driver name being used. | D G Turner | |
2014-02-11 | OPENGL: Rename notifyContextChange to notifyContextCreate. | Johannes Schickel | |
2014-02-11 | TIZEN: Notify OpenGL manager about context destruction. | Johannes Schickel | |
2014-01-27 | ANDROID: Fix a race condition | Joel Teichroeb | |
setSurface is done in a different thread than the one that starts the scummvm main. The main thread would then wait until the setSurface thread notifies. The setSurface thread would notify before it actually calls setSurface, meaning if the thread is preemted before calling setSurface, initSurface will assert, causing the app to crash. | |||
2014-01-24 | Merge remote-tracking branch 'local/master' | Max Lingua | |
2014-01-24 | WINCE: Attempt to fix WinCE compilation. | Johannes Schickel | |
2014-01-23 | PS2: Added README.PS2 | Max Lingua | |
2014-01-23 | PS2: Added compact Makefile.ps2.dev for debug | Max Lingua | |
2014-01-23 | PS2: Made it quieter unless -DLOGORRHEIC is set | Max Lingua | |
2014-01-23 | PS2: Init Ps2Input after USB drivers are loaded | Max Lingua | |
2014-01-23 | PS2: Improved support for profiling (gprof) build | Max Lingua | |
2014-01-23 | PS2: commented "offending" free in startIrxModules | Max Lingua | |
TODO: investigate stack corruption due to double free TODO: review modules loader fallback logic | |||
2014-01-23 | PS2: Support for latest SDK with -D__NEW_PS2SDK__ | Max Lingua | |
2014-01-23 | Merge branch 'master' of git://github.com/scummvm/scummvm | Max Lingua | |
2014-01-23 | Merge pull request #409 from lordhoto/rtti | Johannes Schickel | |
Enable RTTI and clean up the code by exploiting the availability of dynamic_cast. | |||
2014-01-23 | ANDROID: Add 32bpp support. | Alyssa Milburn | |
We still prefer 16bpp for performance reasons. | |||
2014-01-21 | Merge pull request #421 from lordhoto/taskbar-cleanup | Johannes Schickel | |
BUILD: Taskbar Cleanup/Fixes | |||
2014-01-21 | Merge pull request #413 from AReim1982/master | David Turner | |
WII: Implement changes needed by DevKitPPC R26 and later | |||
2014-01-21 | BUILD: Rename libunity support variable to "USE_UNITY" instead of ↵ | Johannes Schickel | |
"USE_TASKBAR_UNITY". This makes it consistent with other library support variables. | |||
2014-01-21 | WII: Implement changes needed by DevKitPPC R26 and later | AReim1982 | |
This changes makes ScummVM compilable with newer versions of DevKitPPC. ScummVM can be linked against the original libogc and libfat. That makes some newer WiiMotes work, improves audio-/video-playback and contains various improvements. | |||
2014-01-19 | PS2: added missing default engines to Makefile.ps2 | Max Lingua | |
2014-01-18 | PS2: do not assume _tvMode and _gfxMode are init 0 | Max Lingua | |
2014-01-18 | PS2: reverted createPixelFormat to _overlayFormat | Max Lingua | |
<1555> alpha is otherwise broken with classic theme | |||
2014-01-18 | PS2: converted malloc(x) -> memalign(64, x) | Max Lingua | |
2014-01-18 | PS2: ps2pad.cpp - fixed duplicate switch case | Max Lingua | |
2014-01-18 | PS2: support for different gfx modes | Max Lingua | |
2014-01-18 | PS2: added [PlayStation2] section to scummvm.ini | Max Lingua | |
2014-01-18 | PS2: modular IRX drivers loading | Max Lingua | |
2014-01-18 | PS2: enhanced Makefile.ps2 (incl. modules & debug) | Max Lingua | |
2014-01-18 | PS2: commented out unused Gs2dScreen::tvMode | Max Lingua | |
2014-01-18 | PS2: use createPixelFormat for overlay format | Max Lingua | |
2014-01-18 | PS2: renamed animThread -> playAnim to avoid shadowing | Max Lingua | |
2014-01-18 | PS2: Ps2Pad::initPad added case STAT_NONE | Max Lingua | |
2014-01-18 | PS2: fixed tabs and alignment | Max Lingua | |
2014-01-18 | PS2: added missing casts | Max Lingua | |
2014-01-18 | PS2: used C++ const_cast<...> where appropriate | Max Lingua | |
2014-01-18 | PS2: cleaned cast (X*) -> (X *) | Max Lingua | |
2014-01-10 | ANDROID: Set correct blending function | Marcus Comstedt | |
Overlays with alpha channel in ScummVM use pre-multiplied alpha. Thus, is it necessary to set the source blend function to ONE, not SOURCE_ALPHA. While there is no firm decision on the texture format to be used to cursors, make sure to set the key color to R=G=B=A=0.0, so that it can be used with either pre-multiplied or non-pre-multiplied blending. | |||
2014-01-10 | DC: Silenced some stupid warnings | Marcus Comstedt | |
2014-01-10 | DC: Workaround for usleep prototype mismatch | Marcus Comstedt | |
2014-01-01 | JANITORIAL: Update copyright year | Eugene Sandulenko | |
2013-12-06 | Merge branch 'master' of github.com:scummvm/scummvm | anotherguest | |
2013-12-06 | SYMBIAN OS: Spelling correction | anotherguest | |
2013-12-06 | NULL: Fix compilation of null backend. | Johannes Schickel | |
2013-12-02 | SYMBIAN OS:Added help files also in the split build installation file. | anotherguest | |