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2009-05-21Attempt to bring event recoredr to life. Still crashes on exit, though.Eugene Sandulenko
svn-id: r40775
2009-05-21Workaround for shells that treat an empty list in for as a syntax error...Marcus Comstedt
svn-id: r40758
2009-05-21Micro-optimization: Don't re-strip plugins which are not modified.Marcus Comstedt
svn-id: r40757
2009-05-21Ack, can't use something set with := in the dependency section. *sigh* New ↵Marcus Comstedt
try. svn-id: r40753
2009-05-21Added proper dependencies for the "plugin_dist" target.Marcus Comstedt
svn-id: r40751
2009-05-16Fix bug #2790461: "WINCE: Compilation broken"Eugene Sandulenko
svn-id: r40624
2009-05-12Make data that is only locally used staticMax Horn
svn-id: r40516
2009-05-12Give hints for better automappingEugene Sandulenko
svn-id: r40500
2009-05-12Synced WinCE SDL backend with the changes in commit #40226. Hopefully, this ↵Filippos Karapetis
will fix bug #2790461 - "WINCE: Compilation broken" svn-id: r40475
2009-05-11This is the source for the MMUHACK 2.4 kernel module is included with the ↵John Willis
GP2X backend. This is the code used to build the mmuhack.o module that ships with the GP2X binaries. -- line, and those below, will be ignored-- A gp2x/mmuhack AM gp2x/mmuhack/flush_uppermem_cache.s AM gp2x/mmuhack/flush_uppermem_cache.h AM gp2x/mmuhack/mmuhack.c AM gp2x/mmuhack/readme.txt AM gp2x/mmuhack/Makefile svn-id: r40449
2009-05-11Fix compilationEugene Sandulenko
svn-id: r40447
2009-05-11Define hardware keys for 101 keyboard in SDL backend.Eugene Sandulenko
TODO: speedup initialization. Now it is quite slowww. svn-id: r40445
2009-05-11Fixed some warningsOystein Eftevaag
svn-id: r40444
2009-05-10iPhone fixes for compiling with the unofficial sdkOystein Eftevaag
svn-id: r40440
2009-05-10Keymapper:Eugene Sandulenko
- Introduced new OSystem method getHardwareKeySet() with default implementation - Moved global keymap creation to base/main.cpp - Moved GUI keymap creation to gui/GuiManager.cpp - Added various safeguard checks to various keymapper methods Now it is really possible to add keymapper to all backends. svn-id: r40439
2009-05-10Updated xcode project and did some minor iphone optimizationsOystein Eftevaag
svn-id: r40418
2009-05-09Fix GUI keymap.Eugene Sandulenko
svn-id: r40405
2009-05-09Converted the iPhone backend to use OpenGL ES instead of CoreSurface for ↵Oystein Eftevaag
graphics output svn-id: r40403
2009-05-08SDL: Modified OSystem_SDL::setWindowCaption to strip out non-ASCII chars ↵Max Horn
(this prevents a crash on OS X). Note that the OSystem specs cleary state that only ASCII may be passed to setWindowCaption(), but we ignore this e.g. in the launcher svn-id: r40381
2009-05-01Renamed aspectRatio to aspectRatioCorrection in the SDL backend to match the ↵Bertrand Augereau
accessor functions (don't worry, o reader, for this is the only modification going to the SVN :) ) svn-id: r40226
2009-04-29fix warningJoost Peters
svn-id: r40204
2009-04-21run psp-fixup-imports after linkingJoost Peters
svn-id: r40037
2009-04-18Fixed a crash happening when an engine dirtied the full screen, and called ↵Oystein Eftevaag
initSize() before calling updateScreen (fixes bug 418820, specifically about Lost in Time crashing after the title screen) svn-id: r39985
2009-04-18iPhone: Updated input event system to firmware 2.x standardOystein Eftevaag
svn-id: r39984
2009-04-16Backout previous 'ooops' change (while shaking a stick at SVN and trying to ↵John Willis
convince people (badly) that is was not just simple user error ;-)). svn-id: r39961
2009-04-16Push local cleanup into the 0.13 branch in prep. for 0.13.1.John Willis
svn-id: r39960
2009-04-16Tiny update to the GP2X readme on branch (remove SVN build ref.).John Willis
svn-id: r39959
2009-04-13commit slightly modified version of #2759353 - GSoC 2009: Correction in ↵Joost Peters
README.PSP svn-id: r39949
2009-04-04Remove the obsolete IPHONE_BACKEND defineJordi Vilalta Prat
svn-id: r39835
2009-03-27Improved configure support for the GP2X port.Andre Heider
svn-id: r39708
2009-03-25Allow building of psp backend via configure (Part 1 - Still need to add the ↵Joost Peters
fixup + EBOOT packing steps). Thanks dhewg and fingolfin for assistance. :) svn-id: r39693
2009-03-24remove unsigned qualifier, as byte already is unsigned.Joost Peters
svn-id: r39672
2009-03-21argv should not be modified; make it plenty const.Marcus Comstedt
svn-id: r39591
2009-03-21Fixed some warnings.Marcus Comstedt
svn-id: r39590
2009-03-21Added support for dynamic plugins on Dreamcast to the configure script.Marcus Comstedt
svn-id: r39587
2009-03-20Moved hardware initialization to a constructor, to make it run really early.Marcus Comstedt
svn-id: r39577
2009-03-20Fix some warnings in the Wii backend.Andre Heider
svn-id: r39570
2009-03-20Set svn:keywords on asm filesMax Horn
svn-id: r39568
2009-03-19COMMON: Added a new IS_ALIGNED macro (for now using size_t, we can change it ↵Max Horn
if this turns out to be not portable enough. Also added a doxygen comment to the ARRAYSIZE macro svn-id: r39542
2009-03-19Added configure support for the Wii and Gamecube portAndre Heider
svn-id: r39531
2009-03-19Merged Neil's NDS changes into trunkMax Horn
svn-id: r39526
2009-03-18Initial support for building the Dreamcast port using the configureMarcus Comstedt
script. Dynamic modules are not supported just yet. svn-id: r39524
2009-03-17Removed superfluous comma and namespace specifier.Marcus Comstedt
svn-id: r39495
2009-03-17Removed superfluous semicolon.Marcus Comstedt
svn-id: r39494
2009-03-17Changed grabOverlay() and copyRectToOverlay() to use OverlayColor instead of ↵Marcus Comstedt
int16. svn-id: r39493
2009-03-08The xcode project can now compile a native Mac OS X buildOystein Eftevaag
svn-id: r39238
2009-03-07Bye bye FNMatchLars Persson
svn-id: r39181
2009-03-06Added save action for CruiseLars Persson
svn-id: r39164
2009-03-06Add initial support for VKB and keymapper shortcuts.Lars Persson
Add missing fnmatch function svn-id: r39163
2009-03-06Add subsection for subengine LOL in kyraLars Persson
svn-id: r39162