Age | Commit message (Expand) | Author |
2014-01-01 | JANITORIAL: Update copyright year | Eugene Sandulenko |
2013-12-06 | Merge branch 'master' of github.com:scummvm/scummvm | anotherguest |
2013-12-06 | SYMBIAN OS: Spelling correction | anotherguest |
2013-12-06 | NULL: Fix compilation of null backend. | Johannes Schickel |
2013-12-02 | SYMBIAN OS:Added help files also in the split build installation file. | anotherguest |
2013-12-02 | SYMBIAN OS: Fedor created context sensitive help for ScummVM Symbian OS! | anotherguest |
2013-11-26 | SYMBIAN OS: README updated with Fedors name. Removed FLAC include from base.m... | anotherguest |
2013-11-26 | SYMBIAN OS: Add correct datafiles to installation scripts | anotherguest |
2013-11-26 | SYMBIAN OS:Forgot to set Mpeg2Lib decoder lib. | anotherguest |
2013-11-26 | SYMBIAN OS: Add Sword25 and testbed engines. Perl script updated | anotherguest |
2013-11-26 | SYMBIAN OS:Removed resolution fix from Symbian OS Backend, handle this in SDL... | anotherguest |
2013-11-25 | SYMBIAN OS:Added new engines, updated resolution support. Version number changes | anotherguest |
2013-11-14 | SDL: Fix bug where config file path could exceed maximum path length. | D G Turner |
2013-11-11 | SDL: Remove misleading comments, based on incomplete information at MSDN. Get... | Kirben |
2013-11-03 | SDL: Fix invalid memory access in getSystemLanguage. | Johannes Schickel |
2013-11-03 | SDL: Remove side effect of setlocale() call to get Language. | D G Turner |
2013-10-23 | SDL: Reduce code duplication a bit. | Johannes Schickel |
2013-10-23 | SDL: Fix default graphics mode for switchable case. | Johannes Schickel |
2013-10-23 | SDL: Do not require a static graphics mode list in OpenGL and SurfaceSDL. | Johannes Schickel |
2013-10-23 | SDL: Only allow switching of SurfaceSDL <-> OpenGL when no custom manager is ... | Johannes Schickel |
2013-10-23 | SDL: Make setupGraphicsModes non-virtual. | Johannes Schickel |
2013-10-23 | SDL: Simplify initial graphics manager selection for OpenGL. | Johannes Schickel |
2013-10-23 | SDL: Get rid of _glModesCount. | Johannes Schickel |
2013-10-23 | SDL: Get rid of loop in OSystem_SDL::setGraphicsMode. | Johannes Schickel |
2013-10-23 | SDL: Clean up graphics mode handling for OpenGL backend. | Johannes Schickel |
2013-10-23 | SDL: Always initialize video subsystem in initSDL. | Johannes Schickel |
2013-10-23 | SDL: Clean up graphics manager switching slighty. | Johannes Schickel |
2013-10-20 | Merge pull request #408 from lordhoto/opengl-replacement | Johannes Schickel |
2013-10-19 | TIZEN: Add some further OpenGL related changes by Chris. | Johannes Schickel |
2013-10-19 | TIZEN: Adapt to new OpenGL code. | Johannes Schickel |
2013-10-19 | SDL: Add a OpenGL SDL backend and hook it into the SDL backend. | Johannes Schickel |
2013-10-09 | ANDROID: Really fix compilation. | D G Turner |
2013-10-09 | ANDROID: Fix compilation. | D G Turner |
2013-10-08 | Merge pull request #372 from zeldin/ouya | David Turner |
2013-10-05 | BACKENDS: Remove OpenGL and OpenGL SDL backend. | Johannes Schickel |
2013-08-23 | TIZEN: Silence cppcheck warning in scanStringUntil() | Torbjörn Andersson |
2013-08-18 | ANDROID: Add some margins when screen is a TV | Marcus Comstedt |
2013-08-17 | TIZEN: updates for tizen 2.2 SDK | Chris Warren-Smith |
2013-08-13 | DC: Use const version of ConfigManager::getGameDomains. | Johannes Schickel |
2013-08-08 | ANDROID: Enter main menu on middle mouse press | Marcus Comstedt |
2013-08-08 | ANDROID: Add support for joystick motion | Marcus Comstedt |
2013-08-08 | ANDROID: Add gamepad button support | Marcus Comstedt |
2013-08-07 | IPHONE: Fix accidental double free. | Johannes Schickel |
2013-08-07 | ANDROID: Add OUYA icon and intent | Marcus Comstedt |
2013-08-06 | N64: Do not access Surface::pixels anymore. | Johannes Schickel |
2013-08-06 | DC: Do not access Surface::pixels directly. | Johannes Schickel |
2013-08-06 | ANDROID: Do not access Surface::pixels directly. | Johannes Schickel |
2013-08-06 | PSP: Do not access Surface::pixels directly. | Johannes Schickel |
2013-08-06 | IPHONE: Do not access Surface::pixels directly. | Johannes Schickel |
2013-08-06 | NDS: Do not access Surface::pixels directly. | Johannes Schickel |