Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-04-24 | SDL: Allow specifying the screenshot directory in the config file | Thierry Crozat | |
There is no GUI option to set the screenshot directory, but this allows power users to set it if they don't want to use the default. | |||
2017-04-24 | MACOSX: Create screenshot on Desktop | Thierry Crozat | |
This is consistent with the OS shortcut (Crtl+Shift+3) to take a screenshot. | |||
2017-04-24 | WINDOWS: Change location where screenshot are saved | Pala | |
This fixes bug #9701: WINDOWS: Flow of taking screenshots on Windows is broken | |||
2017-04-18 | JANITORIAL: Remove superfluous semicolons | Torbjörn Andersson | |
2017-03-06 | PSP2: remove date from executable name | rsn8887 | |
2017-03-04 | PSP2: Add Playstation Vita (PSP2) support | cpasjuste | |
2017-02-24 | Merge pull request #908 from rsn8887/upstream | Eugene Sandulenko | |
SDL: Fix erratic analog pointer + control options | |||
2017-02-22 | SDL: Fix erratic analog pointer + control options | rsn8887 | |
Fixes erratic speeds in analog pointer motion Implemented option to set analog/keyboard pointer speed and control the analog joystick deadzone. The deadzone option appears only if the build supports analog joystick (via JOY_ANALOG define) | |||
2017-02-22 | Merge pull request #909 from lubomyr/master | Eugene Sandulenko | |
ANDROIDSDL: changed filename in assets file with scummvm-data for replace old data files | |||
2017-02-22 | ANDROIDSDL: changed filename in asset file with scummvm-data for replacing ↵ | lubomyr | |
old data-files | |||
2017-02-21 | Merge pull request #904 from AReim1982/DevKitPPC-R28 | Eugene Sandulenko | |
WII: Fix compiler warnings | |||
2017-02-19 | ANDROIDSDL: code refactoring | lubomyr | |
2017-02-18 | ANDROIDSDL: config feature swap_menu_and_back renamed to ↵ | lubomyr | |
swap_menu_and_back_buttons | |||
2017-02-18 | ANDROIDSDL: code refactoring and optimization | lubomyr | |
2017-02-15 | ANDROIDSDL: code formatting... | lubomyr | |
2017-02-14 | ANDROIDSDL: implemented checkbox for swap menu and back buttons | lubomyr | |
2017-02-14 | ANDROIDSDL: backend related checking in options.cpp replaced with ↵ | lubomyr | |
hasFeature... condition, renamed some fields and methods | |||
2017-02-14 | WII: Fix compiler warnings | Alexander Reim | |
WII: Fix compiler warnings Compiler: DevKitPPC R28 | |||
2017-02-07 | ANDROIDSDL: code refactoring... | lubomyr | |
2017-02-01 | ANDROIDSDL: code optimization | lubomyr | |
2017-01-31 | ANDROIDSDL: implemented checkbox for show/hide on-screen control in Options menu | lubomyr | |
2017-01-30 | ANDROIDSDL: implemented checkbox for change mouse mode in Options menu | lubomyr | |
2017-01-17 | DC: Fix Variable Shadowing Compiler Warning. | D G Turner | |
2017-01-01 | ALL: Bump copyright year to 2017 | Eugene Sandulenko | |
2016-11-12 | Merge pull request #853 from criezy/ios-no-sleep | Eugene Sandulenko | |
IOS: Disable idle timer while an engine is running | |||
2016-10-23 | ANDROIDSDL: default storage-sdcard directory location getting direct from ↵ | lubomyr | |
libSDL wrapper | |||
2016-10-22 | SDL: Fix typos | Ori Avtalion | |
2016-10-22 | DC: Add Dreamcast specific clean target | Marcus Comstedt | |
2016-10-21 | IOS: Add support for filtering feature | Thierry Crozat | |
2016-10-20 | IOS: Disable idle timer while an engine is running | Thierry Crozat | |
2016-10-16 | PSP: Added release building script | Eugene Sandulenko | |
2016-10-10 | ANDROIDSDL: Update port settings | Eugene Sandulenko | |
2016-10-09 | GCW0: Fixed wording in the README | Eugene Sandulenko | |
2016-10-09 | GCW0: Mention that only 320x240 games are supported | Eugene Sandulenko | |
2016-10-09 | JANITORIAL: Remove more trailing spaces | Eugene Sandulenko | |
2016-09-28 | MAEMO: Update debian/changelog | Tarek Soliman | |
2016-09-28 | DC: Fix indentation | Marcus Comstedt | |
2016-09-27 | DC: Ignore case for VM filenames | Marcus Comstedt | |
2016-09-27 | DC: Implement atexit handling for plugins | Marcus Comstedt | |
2016-09-27 | DC: Update versions of dependencies in README | Marcus Comstedt | |
The new GCC and Newlib are required for correct atexit handling in plugins. The new Ronin is required to support the Newlib upgrade, and also for custom filename handling on VM saves. | |||
2016-09-26 | RELEASE: This is 1.10.0git | Eugene Sandulenko | |
2016-09-18 | ANDROIDSDL: set default gfx_mode to 2x | lubomyr | |
2016-09-16 | ANDROIDSDL: default config key browser_lastpath changed to '/storage' | lubomyr | |
2016-09-13 | SDL: Add a fixme regarding the encoding of the string returned by ↵ | Bastien Bouclet | |
getTextFromClipboard | |||
2016-09-13 | SDL: Plug a memory leak in OSystem_SDL::getTextFromClipboard | Bastien Bouclet | |
2016-09-10 | CLOUD: Move openUrl to OSystem | Thierry Crozat | |
2016-09-04 | SDL: Move mouse in SDL2 only when window has focus. | Eugene Sandulenko | |
2016-09-04 | SDL: Do not forbid time.h symbols when FORBIDDEN_SYMBOL_EXCEPTION_time_h is ↵ | Thierry Crozat | |
defined This hopefully fixes a regression from 848c5c3. | |||
2016-09-03 | Merge pull request #810 from tsoliman/sdl2-macports | Thierry Crozat | |
SDL: Fix build with MacPorts SDL2 | |||
2016-09-03 | BUILD: Tie the SDL_net version to the SDL version | Thierry Crozat | |
This means that when using SDL 1.2 we use SDL_net 1.2, but when using SDL 2 we now use SLD_net 2 as well. Both versions work properly and there is not code change needed in ScummVM. This change is because SDL_net depends on SDL, and using SDL_net 1.2 with SDL 2 means we can end up needing to link with both the SDL and SDL2 libraries. |