Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-11-03 | ANDROID: Fix a -Wformat-security warning | Cameron Cawley | |
2018-10-28 | IOS: Disable code using safeAreaInsets when compiling with iOS SDK 10 or below | Thierry Crozat | |
2018-10-28 | IOS: Attempt to fix compilation with pre-iOS 11 SDK | Thierry Crozat | |
2018-10-28 | IOS: Fix missing brackets | Thierry Crozat | |
2018-10-28 | IOS: Support building in Xcode 10/iOS 12, and for iPhone X-like devices that ↵ | Yoshi Sugawara | |
have a "safe area" iOS 12 drops support for libstdc++, so the project needs to be compiled explicitly using libc++. Support the "safe area" when redrawing the view to leave space for the notch in portrait and landscape orientations. | |||
2018-10-18 | IOS: Hide keyboard when rotating to landscape | Jozef Legény | |
On iOS12 at least, the rotation did not force the keyboard to hide. This fix will force it to be retracted in landscape and restored when rotating back to the portrait position. | |||
2018-10-14 | BACKENDS: Use OSystem::destroy() instead of deleting directly the g_system ↵ | Thierry Crozat | |
instance | |||
2018-10-08 | DS: Fix Compilation. | D G Turner | |
2018-10-07 | DS: Fix Out Of Bounds Array Access Errors. | D G Turner | |
This is from bug Trac #10653. | |||
2018-10-07 | PSP: Fix Minor Memory Access Error and Leaks in Backend Code. | D G Turner | |
This is as per bug Trac #10654. | |||
2018-10-06 | IOS: Correct Compilation Breakage From Last Commit. | D G Turner | |
2018-10-06 | IOS: Fix Closing Standard Output & Error Log File. | D G Turner | |
This is as per bug Trac #10656. | |||
2018-10-05 | ANDROID: Implement clipboard support | Cameron Cawley | |
2018-09-14 | PS2: Fix compilation with latest PS2SDK | Cameron Cawley | |
2018-09-14 | IOS: Only change idle timer from main thread. | Jonny Bergström | |
This prevents various runtime warnings i.e. "Main Thread Checker: UI API called on a background thread: -[UIApplication setIdleTimerDisabled:] ..." | |||
2018-08-28 | MACOSX: Fix compilation with the 10.4 SDK | Cameron Cawley | |
2018-08-28 | MACOSX: Update link to documentation | Cameron Cawley | |
2018-08-28 | MACOSX: Give every license file a menu item | angstsmurf | |
We make a renamed copy of the three license files with non-standard suffixes, to make them open in TextEdit by default. | |||
2018-08-28 | MACOSX: Keep the original license files when combining | angstsmurf | |
2018-08-28 | MACOSX: Fix compilation with the 10.9 SDK and below | Cameron Cawley | |
2018-08-28 | MACOSX: Put documentation links in Help menu | Colin Snover | |
The local documents are not currently internationalised simply because the internationalised resources are not put into the right places (NSBundle will handle this automatically when they are); Trac#10464 is a tracking bug for this outstanding issue. Fixes Trac#10437. | |||
2018-08-27 | RISCOS: Mark riscosdist and riscosclean as .PHONY | Cameron Cawley | |
2018-08-27 | RISCOS: Add RISC OS specific clean rule | Cameron Cawley | |
2018-08-23 | IOS: Fix Arrow Key Capture in TextInputHandler. | Michael Zinn | |
This should fix these working from external keyboards i.e. IPad Pro and other sources as well. This is presumably what the original author intended. | |||
2018-08-19 | PS2: Replace usage of strdup with scumm_strdup | Cameron Cawley | |
2018-08-18 | IOS: Replace strdup with Common::String | Colin Snover | |
2018-08-18 | PSP: Add EBOOT.PBP to a dist files list for the Buildbot packager | Colin Snover | |
2018-08-18 | POSIX: Allow forbidden symbols required by FreeMiNT | Cameron Cawley | |
2018-08-18 | RISCOS: Specify the original encoding of the translated documentation | Cameron Cawley | |
2018-08-18 | PSP: Fix compilation failures when debug printing is enabled | Colin Snover | |
2018-08-18 | PSP: Fix bad indentation | Colin Snover | |
2018-08-18 | PSP: Fix wrong/dangerous C-style casts | Colin Snover | |
2018-08-18 | PSP: Remove dead code | Colin Snover | |
2018-08-18 | PSP: Fix loading of 4-bit PNG images | rsn8887 | |
This fixes the loading of vkbd images from kbd subfolder: kbd/keys_s_c4.png kbd/keys_s4.png kbd/nums_s4.png kbd/keys_c4.png kbd/syms_s4.png kbd/keys4.png kbd/nums4.png kbd/syms4.png | |||
2018-08-18 | PSP: Fix usage of obsolete libpng APIs | Colin Snover | |
These APIs were deprecated as early as libpng1.2 and were removed by libpng1.5. | |||
2018-08-18 | BUILD: Fix broken Dreamcast ronin handling & feature detection | Colin Snover | |
$(ronindir) and the explicit crt0 may have happened to work because library detection state for libmad was forced, but it was always breaking the feature detection of the build system. Now we can compile to Dreamcast using the normal detection system. | |||
2018-07-29 | ANDROID: Use the dedicated GUI option for enabling the touchpad mode | Cameron Cawley | |
2018-07-29 | ANDROID: Replace getPixelFormatName function with PixelFormat::toString | Cameron Cawley | |
2018-07-29 | IOS: Fix Build due to Smartkeyboard on IPad Pro Patch. | D G Turner | |
The code provided for Smartkeyboard on IPad Pro seems to be broken, so am making minor changes to try to fix this. The following should still function, but this will need testing by an IOS user with this hardware, if it compiles. | |||
2018-07-25 | IOS: Add Keyboard and UI Fixes for Smartkeyboard on IPad Pro. | D G Turner | |
These have not been compiled or otherwise tested, but are cleaned up version of code changes from forum user "dottostring" in thread: http://forums.scummvm.org/viewtopic.php?t=14524 This should add Fake ESC key support replacing the '`' key and add full support for the Arrow keys. | |||
2018-07-23 | RISCOS: Use a variable for the application name | Cameron Cawley | |
2018-07-17 | DC: Allow plugins to be grouped into subdirectories | Marcus Comstedt | |
By letting the user select which group of plugins to load, an out of memory condition can be avoided while still allowing all plugins to be stored on the same disc. | |||
2018-06-29 | RISCOS: Convert documentation to RISCOS-LATIN1 when packaging | Cameron Cawley | |
2018-06-14 | PSP2: enable additional memory | rsn8887 | |
2018-06-15 | RISCOS: Add a script to open the README file based on the system territory | Cameron Cawley | |
2018-06-03 | WIN32: Fix fallback in getSystemLanguage | Cameron Cawley | |
2018-06-03 | WIN32: Move Windows-specific implementation of logMessage out of OSystem_SDL | Cameron Cawley | |
2018-06-03 | WIN32: Move Windows-specific implementation of getSystemLanguage out of ↵ | Cameron Cawley | |
OSystem_SDL | |||
2018-05-28 | DC: Fix the build after the detection result rework | Bastien Bouclet | |
2018-05-28 | Merge pull request #1187 from bgK/detection-refactor-unknown | Bastien Bouclet | |
ENGINES: Return unknown game variants with the list of detected games |