Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-25 | ALL: initialise -> initialize | Matthew Hoops | |
2011-05-25 | ALL: favour/favourite -> favor/favorite | Matthew Hoops | |
2011-05-25 | ALL: behaviour -> behavior | Matthew Hoops | |
2011-05-25 | BUILD: Rename USE_TEXT_CONSOLE -> USE_TEXT_CONSOLE_FOR_DEBUGGER | Max Horn | |
This reduces the similarity in name to the otherwise mostly unrelated DISABLE_TEXT_CONSOLE #define. | |||
2011-05-25 | BUILD: Rename UNIX #define to POSIX | Max Horn | |
2011-05-25 | BUILD: Unify build & configure rules for SDL based backends | Max Horn | |
2011-05-25 | WINCE: Update port specific readme | CeRiAl | |
2011-05-24 | SAMSUNGTV: changed paths | Pawel Kolodziejski | |
2011-05-24 | PSP: Fix compilation | Max Horn | |
2011-05-24 | N64: Fix compilation | Max Horn | |
2011-05-23 | DS: Fix compilation | Max Horn | |
2011-05-23 | DC: Fix compilation | Max Horn | |
2011-05-23 | COMMON: Add exit() to list of forbidden symbols | Max Horn | |
2011-05-23 | COMMON: Mark more symbols as forbidden | Max Horn | |
2011-05-23 | COMMON: Provide our own implementations for scumm_str(n)icmp | Max Horn | |
This takes up a tiny little bit of extra binary size, but gets rid of some awful #ifdef hackery. | |||
2011-05-23 | SAMSUNGTV: update port | Pawel Kolodziejski | |
2011-05-18 | WINCE: Replace custom massadd with the global one (shows progress now) | CeRiAl | |
Replaces the formerly custom WinCE massadd function (CELauncherDialog::automaticScanDirectory) with the global one, which is better because it shows progress (massadd in combination with a uncached plugin build takes a very long time to complete and user thinks device has crashed when no progress is shown). Also fixes the additional custom WinCE about dialog (text was cut off before). | |||
2011-05-18 | WINCE: Enable building of plugins with normal configure/make | CeRiAl | |
Enables building of plugin .dlls without a custom Makefile. Also removes generation of scummvm.exe.map from configure script. | |||
2011-05-15 | IPHONE: Fixed mouse position when the overlay is visible | Oystein Eftevaag | |
2011-05-15 | IPHONE: Changed the iOS queued event handling to fix mouseclicks in Gob | Oystein Eftevaag | |
We now delay the mouseup events for 50ms, rather than just delaying them for an additional couple of pollEvent (which doesn't work anymore due to changes in the eventhandling code elsewhere). This fixes #3018512. | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-05-09 | N64: Fix code formatting | Max Horn | |
2011-05-09 | N64: Remove (u)int64 typedefs from common/scummsys.h | Max Horn | |
2011-05-08 | WEBOS: Splitted install directory from package directory. | Klaus Reimer | |
2011-05-08 | IRIX: Fix compilation | Joost Peters | |
2011-05-07 | ANDROID: Get rid of Fn->ALT metakey mapping | dhewg | |
Thanks to Ge0rG for the analysis | |||
2011-05-05 | WIN32: Embed engine data files and theme files into executable. | Johannes Schickel | |
This embeds all the engine data files from dists/engine-data into the executable in case the engines using them are included statically. Furthermore it includes the theme dist files in the executable. | |||
2011-05-04 | N64: avoid bogus events if no controller plugged | Fabio Battaglia | |
If the user has only a N64 mouse plugged in and no controllers this avoids fake clicks. | |||
2011-05-03 | PS2: Allow using mkdir | Max Horn | |
2011-05-03 | WII: Fix compilation | dhewg | |
2011-05-03 | COMMON: Forbid use of getcwd&getwd; add macro to enable unistd.h compatibility | Max Horn | |
2011-05-03 | ANDROID: Fix various forbidden symbol clashes | Max Horn | |
2011-05-03 | DINGUX: Remove unused (?) include | Max Horn | |
2011-05-03 | PS2: Fix various forbidden symbol clashes | Max Horn | |
2011-05-03 | DS: Remove references to DEVKITARM | Max Horn | |
In some places we used $DEVKITARM, but in others we hardcode the path $DEVKITPRO/devkitARM. To ensure consistent behavior, I changed it to the latter everywhere for now. Should it turn out that we really want to have this flexible, we can reintroduce $DEVKITARM in a proper way. In that case, we could augment configure to set DEVKITARM to $DEVKITPRO/devkitARM, if it has not been set yet. | |||
2011-05-03 | BACKENDS: Avoid #including .cpp files | Max Horn | |
So far, the various *-fs-factory.cpp files were #including the corresponding *-fs.cpp files. This is surprising and hence could lead to all kinds of problems). To fix this, provide proper headers for the *-fs.cpp files. This also makes code reuse via subclassing possible. Since not all ports were tested, this will likely lead to a few easy to fix compile regressions. | |||
2011-05-03 | WII: Fix various forbidden symbol clashes | Max Horn | |
2011-05-03 | PSP: Fix various forbidden symbol clashes | Max Horn | |
2011-05-03 | DC: Fix various forbidden symbol clashes | Max Horn | |
2011-05-03 | PSP: Add FIXME to portdefs.h | Max Horn | |
2011-05-03 | BACKENDS: Allow various files to use stuff from time.h | Max Horn | |
2011-05-02 | ANDROID: Style fix | dhewg | |
2011-05-02 | ALL: Mark printf and various other symbols as forbidden | Max Horn | |
Right now, a few places in the frontend code still use printf and consorts. We mark the affected files with a FIXME for now, and add a dedicated exception for each. To be fixed! Also tweak FORBIDDEN_SYMBOL_REPLACEMENT to hopefully really always enforce a compiler error | |||
2011-05-02 | PSP: fixed cursor disappearance bug in 16-bit games | Bluddy | |
The 5650 16-bit format doesn't include alpha bits and is treated as having alpha by the PSP hardware. Other formats such as 5551 don't have their alpha bit set in the cursor buffer. Instead of adding it, we just turn on the 'reverse alpha' feature for these bits. The problem was not making an exception for 5650. | |||
2011-05-01 | WEBOS: Rewritten webos packaging again. No fancy settings needed anymore. ↵ | Klaus Reimer | |
Just "make package". | |||
2011-05-01 | Merge pull request #16 "Add a PixelFormat to Graphics::Surface.". | Johannes Schickel | |
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp | |||
2011-05-01 | RELEASE: This is 1.4.0git | Eugene Sandulenko | |
2011-04-29 | DC: Create a "dcdist" target for buildbot | Marcus Comstedt | |
The "dcdist" target creates the directory dcdist/scummvm and copies relevant files from the nightly build into it. This is is they do not have to be enumerated in the buildbot configuration. | |||
2011-04-29 | DC: Aesthetical improvements to plugin loader | Marcus Comstedt | |
2011-04-28 | BACKENDS: Fix compilation for various backends | Ori Avtalion | |
Affects: * PS2 * GPH * ELF * MOTO * IPHONE * N64 * DINGUX * WINCE * PSP |