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AgeCommit message (Expand)Author
2013-12-06Merge branch 'master' of github.com:scummvm/scummvmanotherguest
2013-12-06SYMBIAN OS: Spelling correctionanotherguest
2013-12-06NULL: Fix compilation of null backend.Johannes Schickel
2013-12-02SYMBIAN OS:Added help files also in the split build installation file.anotherguest
2013-12-02SYMBIAN OS: Fedor created context sensitive help for ScummVM Symbian OS!anotherguest
2013-11-26SYMBIAN OS: README updated with Fedors name. Removed FLAC include from base.m...anotherguest
2013-11-26SYMBIAN OS: Add correct datafiles to installation scriptsanotherguest
2013-11-26SYMBIAN OS:Forgot to set Mpeg2Lib decoder lib.anotherguest
2013-11-26SYMBIAN OS: Add Sword25 and testbed engines. Perl script updatedanotherguest
2013-11-26SYMBIAN OS:Removed resolution fix from Symbian OS Backend, handle this in SDL...anotherguest
2013-11-25SYMBIAN OS:Added new engines, updated resolution support. Version number changesanotherguest
2013-11-14SDL: Fix bug where config file path could exceed maximum path length.D G Turner
2013-11-11SDL: Remove misleading comments, based on incomplete information at MSDN. Get...Kirben
2013-11-03SDL: Fix invalid memory access in getSystemLanguage.Johannes Schickel
2013-11-03SDL: Remove side effect of setlocale() call to get Language.D G Turner
2013-10-23SDL: Reduce code duplication a bit.Johannes Schickel
2013-10-23SDL: Fix default graphics mode for switchable case.Johannes Schickel
2013-10-23SDL: Do not require a static graphics mode list in OpenGL and SurfaceSDL.Johannes Schickel
2013-10-23SDL: Only allow switching of SurfaceSDL <-> OpenGL when no custom manager is ...Johannes Schickel
2013-10-23SDL: Make setupGraphicsModes non-virtual.Johannes Schickel
2013-10-23SDL: Simplify initial graphics manager selection for OpenGL.Johannes Schickel
2013-10-23SDL: Get rid of _glModesCount.Johannes Schickel
2013-10-23SDL: Get rid of loop in OSystem_SDL::setGraphicsMode.Johannes Schickel
2013-10-23SDL: Clean up graphics mode handling for OpenGL backend.Johannes Schickel
2013-10-23SDL: Always initialize video subsystem in initSDL.Johannes Schickel
2013-10-23SDL: Clean up graphics manager switching slighty.Johannes Schickel
2013-10-20Merge pull request #408 from lordhoto/opengl-replacementJohannes Schickel
2013-10-19TIZEN: Add some further OpenGL related changes by Chris.Johannes Schickel
2013-10-19TIZEN: Adapt to new OpenGL code.Johannes Schickel
2013-10-19SDL: Add a OpenGL SDL backend and hook it into the SDL backend.Johannes Schickel
2013-10-09ANDROID: Really fix compilation.D G Turner
2013-10-09ANDROID: Fix compilation.D G Turner
2013-10-08Merge pull request #372 from zeldin/ouyaDavid Turner
2013-10-05BACKENDS: Remove OpenGL and OpenGL SDL backend.Johannes Schickel
2013-08-23TIZEN: Silence cppcheck warning in scanStringUntil()Torbjörn Andersson
2013-08-18ANDROID: Add some margins when screen is a TVMarcus Comstedt
2013-08-17TIZEN: updates for tizen 2.2 SDKChris Warren-Smith
2013-08-13DC: Use const version of ConfigManager::getGameDomains.Johannes Schickel
2013-08-08ANDROID: Enter main menu on middle mouse pressMarcus Comstedt
2013-08-08ANDROID: Add support for joystick motionMarcus Comstedt
2013-08-08ANDROID: Add gamepad button supportMarcus Comstedt
2013-08-07IPHONE: Fix accidental double free.Johannes Schickel
2013-08-07ANDROID: Add OUYA icon and intentMarcus Comstedt
2013-08-06N64: Do not access Surface::pixels anymore.Johannes Schickel
2013-08-06DC: Do not access Surface::pixels directly.Johannes Schickel
2013-08-06ANDROID: Do not access Surface::pixels directly.Johannes Schickel
2013-08-06PSP: Do not access Surface::pixels directly.Johannes Schickel
2013-08-06IPHONE: Do not access Surface::pixels directly.Johannes Schickel
2013-08-06NDS: Do not access Surface::pixels directly.Johannes Schickel
2013-08-06PS2: Do not access Surface::pixels directly.Johannes Schickel