Age | Commit message (Collapse) | Author |
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svn-id: r54538
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svn-id: r54527
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svn-id: r54526
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The WinCE backend will require many more changes to work again after the
changes made to SDL backend. This is just a tiny first step towards this
goal.
svn-id: r54525
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svn-id: r54524
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svn-id: r54523
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It seems in the gsoc2010-opengl branch, the dingux port was not anymore
updated at some point, so some changes that were made in general did not
make it till here. This is my attempt to fix at least the most obvious
problems, but without being able to compile it, all these changes should
be very carefully reviewed.
svn-id: r54522
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svn-id: r54518
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This is done as discussed on -devel.
svn-id: r54516
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svn-id: r54494
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For now the log file will be either "%APPDATA%/ScummVM/Logs/scummvm.log" or
"%USERPROFILE%/Application Data/ScummVM/Logs/scummvm.log" to match the
location of the default ScummVM configuration file.
svn-id: r54490
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As discussed on -devel this always logs to ~/.scummvm/logs/scummvm.log.
svn-id: r54489
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I also adapted the SDL backend to implement the API.
svn-id: r54479
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svn-id: r54386
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svn-id: r54385
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svn-id: r54384
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needed, updated version nr
svn-id: r54378
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for any current symbian phone)
svn-id: r54372
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This is the only we need right now, and it saves a few bytes per
instance. The template approach I used before has the drawback that it
increases the binary size, which negates the benefit. Thanks to LordHoto
for pointing this out.
svn-id: r54344
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svn-id: r54343
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This commits a slightly modified patch from my patch tracker item #3104630
"OSYSTEM: Add logging API as proposed by Max on -devel".
I was not able to test compilation on Android and SamsungTV, since there is no
toolchain for those on buildbot (or I was too blind to find them).
svn-id: r54339
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svn-id: r54335
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svn-id: r54334
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svn-id: r54332
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svn-id: r54325
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DS backend
svn-id: r54318
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svn-id: r54317
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svn-id: r54316
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Currently not used by anything.
svn-id: r54312
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svn-id: r54265
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Also renamed the source/header files, now they are more closely
aligned to how we rename most other source files
svn-id: r54264
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This makes it possible to write
DECLARE_SINGLETON(foo);
instead of
DECLARE_SINGLETON(foo)
without causing a warning about an extra semicolon.
The extra semicolon helps some editors at parsing the C++ code.
svn-id: r54258
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The PSP HW wasn't able to calculate the proper stretching when given the whole image size on a huge image. This is also a better way to do it because we're not overwriting tiles of the texture.
svn-id: r54190
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This commit contains the AudioCDManager changes from the gsoc2010-opengl
branch. The other changes in that branch are restricted to the backends
directory only (plus configure).
The Nintendo DS and Dreamcast ports still need to be ported over to
the new Audio CD system, but that should be fairly easy to do.
svn-id: r54147
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svn-id: r54089
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svn-id: r54064
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svn-id: r54060
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way of reducing dynamic size
svn-id: r54059
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This merge was extremely difficult to carry out. It wasn't entirely SVN's fault -- there were several merges to the branch that were done by hand. Please check for any issues and regressions. Also note that the DS makefile was not copied over since the "one at a time" plugin mode currently has too much fragmentation ie. it doesn't work.
svn-id: r54051
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forbidden symbols.
svn-id: r54041
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of producing incorrect code
svn-id: r54005
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This is a first step towards getting rid of all uses of regular printf,
fprintf, vprintf, vfprintf, puts, fputs, etc. in our codebase.
The name format() reflects the purpose of the function, and parallels
String.format() in Java, boost::format, and others.
svn-id: r54004
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svn-id: r53982
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svn-id: r53980
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svn-id: r53979
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I tried to untangle the header interdependencies a bit, but this
is still quite a mess.
This commit also fixes some warnings.
svn-id: r53978
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svn-id: r53976
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svn-id: r53971
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svn-id: r53970
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svn-id: r53969
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