Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-15 | IPHONE: Fixed mouse position when the overlay is visible | Oystein Eftevaag | |
2011-05-15 | IPHONE: Fixed mouse position when the overlay is visible | Oystein Eftevaag | |
2011-05-15 | IPHONE: Changed the iOS queued event handling to fix mouseclicks in Gob | Oystein Eftevaag | |
We now delay the mouseup events for 50ms, rather than just delaying them for an additional couple of pollEvent (which doesn't work anymore due to changes in the eventhandling code elsewhere). This fixes #3018512. | |||
2011-05-15 | IPHONE: Changed the iOS queued event handling to fix mouseclicks in Gob | Oystein Eftevaag | |
We now delay the mouseup events for 50ms, rather than just delaying them for an additional couple of pollEvent (which doesn't work anymore due to changes in the eventhandling code elsewhere). This fixes #3018512. | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-05-09 | N64: Fix code formatting | Max Horn | |
2011-05-09 | N64: Remove (u)int64 typedefs from common/scummsys.h | Max Horn | |
2011-05-08 | WEBOS: Splitted install directory from package directory. | Klaus Reimer | |
2011-05-08 | WEBOS: Splitted install directory from package directory. | Klaus Reimer | |
2011-05-08 | IRIX: Fix compilation | Joost Peters | |
2011-05-07 | ANDROID: Get rid of Fn->ALT metakey mapping | dhewg | |
Thanks to Ge0rG for the analysis Cherry-picked from bfecb37501b6fdc35f2802216db5fb2b0e54b8ee | |||
2011-05-07 | ANDROID: Get rid of Fn->ALT metakey mapping | dhewg | |
Thanks to Ge0rG for the analysis | |||
2011-05-05 | WIN32: Embed engine data files and theme files into executable. | Johannes Schickel | |
This embeds all the engine data files from dists/engine-data into the executable in case the engines using them are included statically. Furthermore it includes the theme dist files in the executable. | |||
2011-05-04 | N64: avoid bogus events if no controller plugged | Fabio Battaglia | |
If the user has only a N64 mouse plugged in and no controllers this avoids fake clicks. | |||
2011-05-03 | PS2: Allow using mkdir | Max Horn | |
2011-05-03 | WII: Fix compilation | dhewg | |
2011-05-03 | COMMON: Forbid use of getcwd&getwd; add macro to enable unistd.h compatibility | Max Horn | |
2011-05-03 | ANDROID: Fix various forbidden symbol clashes | Max Horn | |
2011-05-03 | DINGUX: Remove unused (?) include | Max Horn | |
2011-05-03 | PS2: Fix various forbidden symbol clashes | Max Horn | |
2011-05-03 | DS: Remove references to DEVKITARM | Max Horn | |
In some places we used $DEVKITARM, but in others we hardcode the path $DEVKITPRO/devkitARM. To ensure consistent behavior, I changed it to the latter everywhere for now. Should it turn out that we really want to have this flexible, we can reintroduce $DEVKITARM in a proper way. In that case, we could augment configure to set DEVKITARM to $DEVKITPRO/devkitARM, if it has not been set yet. | |||
2011-05-03 | BACKENDS: Avoid #including .cpp files | Max Horn | |
So far, the various *-fs-factory.cpp files were #including the corresponding *-fs.cpp files. This is surprising and hence could lead to all kinds of problems). To fix this, provide proper headers for the *-fs.cpp files. This also makes code reuse via subclassing possible. Since not all ports were tested, this will likely lead to a few easy to fix compile regressions. | |||
2011-05-03 | WII: Fix various forbidden symbol clashes | Max Horn | |
2011-05-03 | PSP: Fix various forbidden symbol clashes | Max Horn | |
2011-05-03 | DC: Fix various forbidden symbol clashes | Max Horn | |
2011-05-03 | PSP: Add FIXME to portdefs.h | Max Horn | |
2011-05-03 | BACKENDS: Allow various files to use stuff from time.h | Max Horn | |
2011-05-02 | ANDROID: Style fix | dhewg | |
2011-05-02 | ALL: Mark printf and various other symbols as forbidden | Max Horn | |
Right now, a few places in the frontend code still use printf and consorts. We mark the affected files with a FIXME for now, and add a dedicated exception for each. To be fixed! Also tweak FORBIDDEN_SYMBOL_REPLACEMENT to hopefully really always enforce a compiler error | |||
2011-05-02 | PSP: fixed cursor disappearance bug in 16-bit games | Bluddy | |
The 5650 16-bit format doesn't include alpha bits and is treated as having alpha by the PSP hardware. Other formats such as 5551 don't have their alpha bit set in the cursor buffer. Instead of adding it, we just turn on the 'reverse alpha' feature for these bits. The problem was not making an exception for 5650. | |||
2011-05-02 | PSP: fixed cursor disappearance bug in 16-bit games | Bluddy | |
The 5650 16-bit format doesn't include alpha bits and is treated as having alpha by the PSP hardware. Other formats such as 5551 don't have their alpha bit set in the cursor buffer. Instead of adding it, we just turn on the 'reverse alpha' feature for these bits. The problem was not making an exception for 5650. | |||
2011-05-01 | WEBOS: Rewritten webos packaging again. No fancy settings needed anymore. ↵ | Klaus Reimer | |
Just "make package". | |||
2011-05-01 | WEBOS: Rewritten webos packaging again. No fancy settings needed anymore. ↵ | Klaus Reimer | |
Just "make package". | |||
2011-05-01 | ANDROID: Disable the savegame parachute | dhewg | |
Only on the stable branch, since this is unfinished and might wipe savegames of the user. | |||
2011-05-01 | Merge pull request #16 "Add a PixelFormat to Graphics::Surface.". | Johannes Schickel | |
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp | |||
2011-05-01 | DC: Disable serial for release | Marcus Comstedt | |
2011-05-01 | RELEASE: Tag branch-1-3-0 and set version | Eugene Sandulenko | |
2011-05-01 | RELEASE: This is 1.4.0git | Eugene Sandulenko | |
2011-04-29 | DC: Create a "dcdist" target for buildbot | Marcus Comstedt | |
The "dcdist" target creates the directory dcdist/scummvm and copies relevant files from the nightly build into it. This is is they do not have to be enumerated in the buildbot configuration. | |||
2011-04-29 | DC: Aesthetical improvements to plugin loader | Marcus Comstedt | |
2011-04-28 | BACKENDS: Fix compilation for various backends | Ori Avtalion | |
Affects: * PS2 * GPH * ELF * MOTO * IPHONE * N64 * DINGUX * WINCE * PSP | |||
2011-04-28 | NDS: Fix compilation | Ori Avtalion | |
2011-04-28 | ANDROID: Fix compilation some more | dhewg | |
2011-04-28 | DC: Fix compilation | Ori Avtalion | |
2011-04-28 | ANDROID: Another attempt at compilation fix | Ori Avtalion | |
2011-04-28 | PSP: Fix compilation | Ori Avtalion | |
2011-04-28 | ANDROID: Fix compilation | Ori Avtalion | |
2011-04-28 | GPH: Fix compilation | Ori Avtalion | |
2011-04-28 | WII: Fix compilation | Ori Avtalion | |
2011-04-28 | JANITORIAL: Add in necessary include files to fix compilation in MSVC | Paul Gilbert | |