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AgeCommit message (Expand)Author
2009-08-06overload showMouse to kill mouse shadows in kyraKostas Nakos
2009-08-04got rid of superfluous semicolonsKostas Nakos
2009-08-04commit slightly modified patch #2828646: WINCE: Integrate Windows CE with the...Kostas Nakos
2009-08-04update readme (draft)Kostas Nakos
2009-08-04update MakefileKostas Nakos
2009-08-04support made engineKostas Nakos
2009-08-04add bindings for cruise engineKostas Nakos
2009-08-03GP2XWiz: Fix bug with downscaled cursors.John Willis
2009-08-02GP2XWiz/SDL: Fix 2 small typos.John Willis
2009-08-02clean up and fix vga aspect scaler routinesKostas Nakos
2009-08-02GP2XWiz: More cleanup of render code and fix silly screen update bug when rev...John Willis
2009-08-02rework mixer (re)init. fixes bug #2694722Kostas Nakos
2009-07-31GP2XWiz: Small cleanup of render code to slave as much of loadGFXMode() code ...John Willis
2009-07-31GP2X: Clean up README-GP2X and remove HTML version of it from SVN (no one eve...John Willis
2009-07-30DS: Started work on a new build system for the Nintendo DS port, based on co...Max Horn
2009-07-30NDS: Changed jtypes.h to ndstypes.h (this 'newer' name has been in effect eve...Max Horn
2009-07-28GP2XWiz: Add downscale support to the backend using the PocketPCHalfARM scale...John Willis
2009-07-27GP2XWiz: Update GP2X Wiz bundle.sh to copy libraries into the distribution fi...John Willis
2009-07-27Add ARM code version of Normal2x scaler.Robin Watts
2009-07-26Create IP.BIN.Marcus Comstedt
2009-07-25GP2X Backend: Volume control code cleanup.John Willis
2009-07-25Yet another fix for the GP2x backend.Johannes Schickel
2009-07-25Fix gp2x port building.Johannes Schickel
2009-07-25Move the event recorder to its own class (EventRecoder inside common/EventRec...Johannes Schickel
2009-07-21Add ARM code implementation of Scaler2x, and enable it for the WinCERobin Watts
2009-07-19whoops, fix non-arm build (why? :-) )Kostas Nakos
2009-07-19remove dead code leftoverKostas Nakos
2009-07-15New ARM code blending Smartphone landscale scaler for WinCE port. Seems to workRobin Watts
2009-07-14Split the iPhone OSystem class up into several filesOystein Eftevaag
2009-07-13Reverted my previous change (fprintf vs fputs),Max Lingua
2009-07-12Split _eof vs. _err.Max Lingua
2009-07-12oops, fix propsKostas Nakos
2009-07-12Apply patch 2802544: WINCE: Implement OSystem::engineInit to remove hackKostas Nakos
2009-07-12ScummVM/PS2 bugs fixed by this commit:Max Lingua
2009-07-05Refresh the screen if pollEvent() is called without updateScreen() being call...Marcus Comstedt
2009-07-02cleanupMax Horn
2009-07-01Move action inits to engineInit and engineDone callbacks.Lars Persson
2009-06-29Indentation fix.Johannes Schickel
2009-06-28For consistency, use upper-case letter in hex constant.Torbjörn Andersson
2009-06-28Fix PSP portMax Horn
2009-06-28PS2: Don't overload fillScreen with a dummy, just use the inherited versionMax Horn
2009-06-28Changed OSystem::setWindowCaption to expect ISO LATIN 1 encoded input;Max Horn
2009-06-28change link order in .spec file to produce working binaries when building usi...Joost Peters
2009-06-22Fixed NDS compilation when using older devkitpro versions (I accidentally bro...Max Horn
2009-06-18Improved the iphone swipe input handlingOystein Eftevaag
2009-06-17Moved the wiidist target to ports.mk, cleaned it up and automated meta.xml ge...Andre Heider
2009-06-13Detected games with different language or platform are nowMarcus Comstedt
2009-06-08Virtual Keyboard: Move vkeybd.zip into packs folder and rename default keyboa...John Willis
2009-06-06Implement feature request #1180217: "GUI: Mute option"Eugene Sandulenko
2009-06-06GP2X: Small cleanup of control code and start to work on virtual keyboard sup...John Willis