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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2014-02-18
OPENPANDORA: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-18
NULL: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-18
N64: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-18
MAEMO: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-18
LINUXMOTO: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-18
IPHOME: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-18
GPH: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-18
DS: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-18
DINGUX: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-18
DC: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-18
ANDROID: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-16
SDL: Move debugging code to output SDL video driver name to initBackend.
D G Turner
2014-02-15
Merge pull request #432 from klusark/race
Alyssa Milburn
2014-02-12
SDL: Add debugging code to output SDL video driver name being used.
D G Turner
2014-02-11
OPENGL: Rename notifyContextChange to notifyContextCreate.
Johannes Schickel
2014-02-11
TIZEN: Notify OpenGL manager about context destruction.
Johannes Schickel
2014-01-27
ANDROID: Fix a race condition
Joel Teichroeb
2014-01-24
WINCE: Attempt to fix WinCE compilation.
Johannes Schickel
2014-01-23
Merge pull request #409 from lordhoto/rtti
Johannes Schickel
2014-01-23
ANDROID: Add 32bpp support.
Alyssa Milburn
2014-01-21
Merge pull request #421 from lordhoto/taskbar-cleanup
Johannes Schickel
2014-01-21
Merge pull request #413 from AReim1982/master
David Turner
2014-01-21
BUILD: Rename libunity support variable to "USE_UNITY" instead of "USE_TASKBA...
Johannes Schickel
2014-01-21
WII: Implement changes needed by DevKitPPC R26 and later
AReim1982
2014-01-10
ANDROID: Set correct blending function
Marcus Comstedt
2014-01-10
DC: Silenced some stupid warnings
Marcus Comstedt
2014-01-10
DC: Workaround for usleep prototype mismatch
Marcus Comstedt
2014-01-01
JANITORIAL: Update copyright year
Eugene Sandulenko
2013-12-06
Merge branch 'master' of github.com:scummvm/scummvm
anotherguest
2013-12-06
SYMBIAN OS: Spelling correction
anotherguest
2013-12-06
NULL: Fix compilation of null backend.
Johannes Schickel
2013-12-02
SYMBIAN OS:Added help files also in the split build installation file.
anotherguest
2013-12-02
SYMBIAN OS: Fedor created context sensitive help for ScummVM Symbian OS!
anotherguest
2013-11-26
SYMBIAN OS: README updated with Fedors name. Removed FLAC include from base.m...
anotherguest
2013-11-26
SYMBIAN OS: Add correct datafiles to installation scripts
anotherguest
2013-11-26
SYMBIAN OS:Forgot to set Mpeg2Lib decoder lib.
anotherguest
2013-11-26
SYMBIAN OS: Add Sword25 and testbed engines. Perl script updated
anotherguest
2013-11-26
SYMBIAN OS:Removed resolution fix from Symbian OS Backend, handle this in SDL...
anotherguest
2013-11-25
SYMBIAN OS:Added new engines, updated resolution support. Version number changes
anotherguest
2013-11-14
SDL: Fix bug where config file path could exceed maximum path length.
D G Turner
2013-11-11
SDL: Remove misleading comments, based on incomplete information at MSDN. Get...
Kirben
2013-11-03
SDL: Fix invalid memory access in getSystemLanguage.
Johannes Schickel
2013-11-03
SDL: Remove side effect of setlocale() call to get Language.
D G Turner
2013-10-24
SDL: Make activateManager/deactivateManager SdlGraphicsManager specific.
Johannes Schickel
2013-10-23
SDL: Reduce code duplication a bit.
Johannes Schickel
2013-10-23
SDL: Fix default graphics mode for switchable case.
Johannes Schickel
2013-10-23
SDL: Do not require a static graphics mode list in OpenGL and SurfaceSDL.
Johannes Schickel
2013-10-23
SDL: Only allow switching of SurfaceSDL <-> OpenGL when no custom manager is ...
Johannes Schickel
2013-10-23
SDL: Make setupGraphicsModes non-virtual.
Johannes Schickel
2013-10-23
SDL: Simplify initial graphics manager selection for OpenGL.
Johannes Schickel
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