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AgeCommit message (Collapse)Author
2009-09-27Use _port_mk for the PSP port; some psp.mk cleanup.Andre Heider
svn-id: r44405
2009-09-27Use _port_mk for the Wii and Gamecube port.Andre Heider
svn-id: r44402
2009-09-25cleanupMax Horn
svn-id: r44352
2009-09-25LINUXMOTO: main.cpp is now linuxmoto-main.cppMax Horn
svn-id: r44350
2009-09-25Last part of patch #2850021: disable hq-scaler&mt32emu for ↵Max Horn
motoezx&motomagx-platform svn-id: r44345
2009-09-25Move wii specific stuff from ports.mk to backends/platform/wii/wii.mkMax Horn
svn-id: r44343
2009-09-25Move linuxmoto specific stuff from ports.mk to a new file ↵Max Horn
backends/platform/linuxmoto/linuxmoto.mk svn-id: r44342
2009-09-25Part of patch #2850021: disable hq-scaler&mt32emu for motoezx&motomagx-platformMax Horn
svn-id: r44341
2009-09-25typoMax Horn
svn-id: r44333
2009-09-23PSP: improved suspend/resume support [patch from bluddy]Joost Peters
svn-id: r44276
2009-09-22cleanupJoost Peters
svn-id: r44253
2009-09-22Apply patch #2863653: "PSP: Flickering problem fix" + some formatting ↵Joost Peters
changes and fixing several incorrect depth values. svn-id: r44251
2009-09-21whitespace fixAndre Heider
svn-id: r44233
2009-09-21reinit the console when changing the video mode.Andre Heider
svn-id: r44232
2009-09-20New "Input" tab for the options dialog to set pad sensitivity and acceleration.Andre Heider
svn-id: r44205
2009-09-20Fix compilationAndre Heider
svn-id: r44203
2009-09-20Mention mount errors on the status labels.Andre Heider
svn-id: r44202
2009-09-20Only update status label of the active tab (lables print their text when ↵Andre Heider
updating, regardless of its visibility status). svn-id: r44200
2009-09-18Show the console when exiting abnormally.Andre Heider
svn-id: r44190
2009-09-18Moved the Wii gfx code to its own library. Added a onscreen console for ↵Andre Heider
stdout/err, toggable via pad keys. svn-id: r44189
2009-09-18Update game screen after changing the active scaler via hotkeys. This fixes ↵Johannes Schickel
black screens in occasions, where the engine does not call updateScreen itself after a scaler change. svn-id: r44183
2009-09-13Removed unnecessary semi-colons.Torbjörn Andersson
svn-id: r44048
2009-09-05Support for SMB shares, cleaned up async FS functions.Andre Heider
svn-id: r43965
2009-09-03Removed AA modes in favor of bilinear texture filtering, which gives much ↵Andre Heider
better results. Renamed a few types and enums to make it clear what they're for. svn-id: r43919
2009-09-02Fixed thumbnail gfx glitches on savegamesAndre Heider
svn-id: r43910
2009-09-01Added an options dialog for some Wii specific settings.Andre Heider
svn-id: r43892
2009-09-01Updated to support multiple exesLars Persson
svn-id: r43877
2009-08-30Complete GFX rewrite with new features:Andre Heider
- Standard and Dual-strike (240p) video modes, both with or without AA - Distinct textures for the overlay, game buffer and the cursor - Support for HW paletted textures - Less pixel buffer conversions - Cursor scaling - Support for kFeatureAspectRatioCorrection and kFeatureOverlaySupportsAlpha svn-id: r43830
2009-08-29Patch #2845084: "Linuxmoto-backend small update"Eugene Sandulenko
svn-id: r43809
2009-08-23Whitespace fix for buildbotAndre Heider
svn-id: r43679
2009-08-23FormattingEugene Sandulenko
svn-id: r43675
2009-08-22Remove more warnings from wince build.Robin Watts
svn-id: r43663
2009-08-22Eliminate more warnings for buildbot.Robin Watts
svn-id: r43662
2009-08-22Attempt to remove some warnings in the wince build that occur on the buildbot'sRobin Watts
version of gcc (5.1) but don't occur on my local copy (4.1.0). svn-id: r43661
2009-08-22Removed unused varAndre Heider
svn-id: r43659
2009-08-22Second attempt to fix DC and iPhone backends compilationEugene Sandulenko
svn-id: r43651
2009-08-22Attempt to fix DC and iPhone backends compilationEugene Sandulenko
svn-id: r43650
2009-08-22Give meaningful name to variableEugene Sandulenko
svn-id: r43647
2009-08-22Fix OSX buildsAndre Heider
svn-id: r43637
2009-08-22Patch #2826508: "Motorola A1200/E6/A1600 (motoezx) patch"Eugene Sandulenko
svn-id: r43636
2009-08-2216bit support for the Wii portAndre Heider
svn-id: r43631
2009-08-21Removed redundant checks, the asserts() earlier do exactly the same.Andre Heider
svn-id: r43622
2009-08-21some cleanupJoost Peters
svn-id: r43618
2009-08-21unify OSystem_PSP_GU and OSystem_PSP (which was hopelessly outdated and ↵Joost Peters
mostly useless) svn-id: r43615
2009-08-21Attempt to fix builds that use the ARM screen column clear code; add newRobin Watts
bitdepth argument that was missing in ARM builds previously. Also fix a few warnings. Also fix the WinCE build which fails in the SDL init call with a missing bitdepth field. Untested at this point (build certainly gets further than before). Committing this seems reasonable, as it can't make it any worse :) svn-id: r43614
2009-08-21This hopefully fixes the GP2x build (and kicks off buildbot)Andre Heider
svn-id: r43607
2009-08-21fix compilation after RGB API changesJoost Peters
svn-id: r43606
2009-08-21Fixed OSystem_Wii for the 16bit API changesAndre Heider
svn-id: r43605
2009-08-21Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to ↵Andre Heider
guarantee a consistent build. svn-id: r43604
2009-08-21correct idiotic error in first gp2x fix attempt.Jody Northup
svn-id: r43581