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2003-09-19fixed some pointer cast warnings on systems with 64 bit pointers (like AMD64)Max Horn
svn-id: r10315
2003-09-14evil fix for #bug 801293 (ALL: Ctrl+alt+b opengl switch) and some cleanupMax Horn
svn-id: r10248
2003-09-11moved set_mouse_pos around just to make clear it's not part of the OSystem ↵Max Horn
API anymore svn-id: r10187
2003-09-10moved declaration of error/warning/debug from engine.h to util.hMax Horn
svn-id: r10149
2003-09-08removed some superfluous newlinesMax Horn
svn-id: r10086
2003-09-06added EVENT_SCREEN_CHANGED; small tweak to the way quit is handled in NewGuiMax Horn
svn-id: r10047
2003-08-22Add screenshot option for sdl backends, patch #590233Travis Howell
svn-id: r9821
2003-08-04while this fixed a problem with sdl_gl on OS X, it causes annoying problems ↵Max Horn
with fullscreen mode with the regular SDL backend on OS X -> disabling it (plus I couldn't reproduce this segfault with the GL backend anymore, too) svn-id: r9468
2003-08-04oops, accidentally commited this oneMax Horn
svn-id: r9465
2003-08-03fix for bug #781903 (ALL: jerky cursor movement regression)Max Horn
svn-id: r9446
2003-08-02removed OSystem::set_mouse_pos (I hope I didn't break any backends, but if I ↵Max Horn
did it should be trivial to get them working again) svn-id: r9391
2003-08-01#include cleanup (explicityl specify the location for headers from common/, ↵Max Horn
so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level) svn-id: r9359
2003-07-31added new header file backends/intern.h; removed some stuff from ↵Max Horn
common/system.h which is either only of interest to backends or code instantiating a backend (->backends/intern.h); also removed fmopl specific enums (->sound/fmopl.h) svn-id: r9327
2003-07-23reset some CD related vars when AudioCD is openedMax Horn
svn-id: r9144
2003-07-23Ooops that should not have been commmitedTravis Howell
svn-id: r9142
2003-07-23fm towns cd audio fix from HibernatusTravis Howell
svn-id: r9141
2003-07-22forgot to commit this oneMax Horn
svn-id: r9133
2003-07-22adjusted to play_cdrom parameter name change in common/system.hMax Horn
svn-id: r9132
2003-07-21part of patch #774556: fix for aspect mode + shakingMax Horn
svn-id: r9102
2003-07-20Fixed mishandling of _mode_flags that prevented the Simon games from usingTorbjörn Andersson
the DF_WANT_RECT_OPTIM flag. svn-id: r9095
2003-07-20Use automatic dirty rect code for simon games for now to reduce CPU usageTravis Howell
svn-id: r9093
2003-07-20whitespaceMax Horn
svn-id: r9089
2003-07-10aspect ratio correctionTravis Howell
svn-id: r8897
2003-07-05fixed stack lock at startupMax Horn
svn-id: r8779
2003-07-05updated backends to use type MutexRefMax Horn
svn-id: r8776
2003-07-05Add more OpenGL fixes, patch #762815Travis Howell
svn-id: r8775
2003-07-03const correctnessMax Horn
svn-id: r8725
2003-07-03fix for bug #765402: no shaking with 1x scalerMax Horn
svn-id: r8724
2003-07-03Removed the calls to SDL_SetGamma(). No one could understand what they wereTorbjörn Andersson
doing there in the first place when it was discussed yesterday, and they screw up the colours for me. (Possibly because I have the gamma correction set even higher by default, so this attempt to brighten the image actually made it *darker* for me.) svn-id: r8720
2003-07-02cleanup; made mutex protection of graphics code a little bit tighter by ↵Max Horn
protecting all of method property(); moved set_palette to OSystem_SDL_Common (it was identical in both normal and GL backend) svn-id: r8717
2003-06-30Allow the 3x scaler in fullscreen mode. Since we have aspect ratioTorbjörn Andersson
correction now it can look quite different from 1x and 2x. svn-id: r8674
2003-06-30Add OpenGL fixes, patch #762815Travis Howell
svn-id: r8672
2003-06-22fixed warningsPaweł Kołodziejski
svn-id: r8622
2003-06-22Fixed the last (?) glitches around the mouse cursor [*] in aspect-ratioTorbjörn Andersson
correction mode by making sure that dirty rects always start on a line that won't have its colours changed by the stretching function. This was probably only noticeable when using the 1x scaler. [*] Actually, the glitches weren't specific to the mouse cursor, but it was useful for triggering them. svn-id: r8621
2003-06-22use float instead of doubleMax Horn
svn-id: r8617
2003-06-22OoopsTravis Howell
svn-id: r8615
2003-06-22Revert poll_event changeTravis Howell
svn-id: r8614
2003-06-22Add opengl filter optionTravis Howell
for opengl backend Enable poll_event in opengl backend svn-id: r8612
2003-06-22Aspect ratio works with all sclaers in opengl backendTravis Howell
svn-id: r8607
2003-06-22Patch #757827: Aspect-ratio correctionMax Horn
svn-id: r8605
2003-06-20typoMax Horn
svn-id: r8574
2003-06-20uhm - dunno how that slipped in =)Max Horn
svn-id: r8570
2003-06-20some changes for the 320x256 code - the new code *might* work (can't test ↵Max Horn
since it's not supported here), while the old code for it simply was bogus :-) svn-id: r8569
2003-06-20oopsMax Horn
svn-id: r8567
2003-06-20cleanupMax Horn
svn-id: r8566
2003-06-19fixed non-bilinear mode (no black line in that anymore; fixing the bilinear ↵Max Horn
case will be challenging, at the least...); some cleanup svn-id: r8561
2003-06-19some fixes for the GL backend - but there are still many things broken, e.g. ↵Max Horn
Ctrl-B only acts on the second (of two) GL textures (which makes the black vertical line stand out even more) svn-id: r8560
2003-06-17OpenGL working right nowTravis Howell
svn-id: r8537
2003-06-17Missed oneTravis Howell
svn-id: r8536
2003-06-17Update backend with recent changes, hope this is right.Travis Howell
svn-id: r8535