Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-01-27 | Restore correct sound thread default priority for ARM | Nicolas Bacca | |
svn-id: r6559 | |||
2003-01-26 | Update project files - Smartphone support completed \! | Nicolas Bacca | |
svn-id: r6558 | |||
2003-01-26 | Resources changes | Nicolas Bacca | |
svn-id: r6557 | |||
2003-01-26 | Global Windows CE routines | Nicolas Bacca | |
svn-id: r6556 | |||
2003-01-26 | Standard PDA functions | Nicolas Bacca | |
svn-id: r6555 | |||
2003-01-26 | Changes for Smartphone calls | Nicolas Bacca | |
svn-id: r6554 | |||
2003-01-26 | Smartphone display support | Nicolas Bacca | |
svn-id: r6553 | |||
2003-01-26 | Add GXIsDisplayDRAMBuffer | Nicolas Bacca | |
svn-id: r6552 | |||
2003-01-26 | Smartphone support imports | Nicolas Bacca | |
svn-id: r6551 | |||
2003-01-21 | Remove Smartphone project tweaks - we'll see about that when it's done :) | Nicolas Bacca | |
svn-id: r6534 | |||
2003-01-21 | Fix dumb overlay overflow | Nicolas Bacca | |
svn-id: r6533 | |||
2003-01-21 | Update project files to compile with CVS tree | Nicolas Bacca | |
svn-id: r6531 | |||
2003-01-20 | Fix GDI display for HPCs | Nicolas Bacca | |
svn-id: r6527 | |||
2003-01-20 | Missing exported functions for HPCs | Nicolas Bacca | |
svn-id: r6526 | |||
2003-01-20 | NoGameX file - put in root directory (HPC debug option) and NoMusic ↵ | Nicolas Bacca | |
configuration option (for really slow devices, can break some games) svn-id: r6525 | |||
2003-01-20 | stdio wrappers for HPC (I know it's about time :)) | Nicolas Bacca | |
svn-id: r6524 | |||
2002-12-04 | updated version on trunk to 0.3.1cvs | Max Horn | |
svn-id: r5828 | |||
2002-12-02 | Fix keycode + make sound thread priority a configuration parameter ↵ | Nicolas Bacca | |
(SoundThreadPriority, 1=Highest, 2=Above Normal, 3=Normal, 4=Below Normal) - requires linking with a new SDLAudio that will be posted on http://arisme.free.fr/PocketScumm svn-id: r5810 | |||
2002-12-02 | Do not display the save/load icon for Simon since it's not mapped (use the ↵ | Nicolas Bacca | |
postcard, Simon) svn-id: r5807 | |||
2002-12-01 | Fix Simon countermeasures :) | Nicolas Bacca | |
svn-id: r5804 | |||
2002-12-01 | Update project files, for whatever reason | Nicolas Bacca | |
svn-id: r5801 | |||
2002-12-01 | Do not commit buggy debug code | Nicolas Bacca | |
svn-id: r5800 | |||
2002-12-01 | Fix display on HPC, update version | Nicolas Bacca | |
svn-id: r5799 | |||
2002-12-01 | Add Monkey 1 VGA floppy keyboard support for copy-protection, fix keyboard & ↵ | Nicolas Bacca | |
display on HPC svn-id: r5798 | |||
2002-12-01 | Fix Monkey 1 VGA floppy detection and game number | Nicolas Bacca | |
svn-id: r5797 | |||
2002-11-19 | Change initial directory list size | Nicolas Bacca | |
svn-id: r5614 | |||
2002-11-19 | Fix GDI dialog, set sampling rate to 22 kHz for Full Throttle & The Dig ↵ | Nicolas Bacca | |
(Smush issue), fix save game key for Zak, The Dig & Full Throttle svn-id: r5612 | |||
2002-11-19 | Fix paletted devices, add error display | Nicolas Bacca | |
svn-id: r5611 | |||
2002-11-19 | Switch to new icons | Nicolas Bacca | |
svn-id: r5610 | |||
2002-11-19 | Added Monkey 1 VGA floppy (put the files in monkey1vga directory), change ↵ | Nicolas Bacca | |
the game names, save list when exiting the scanner, fix for long directories list svn-id: r5609 | |||
2002-11-19 | Added bomb icon and startup palette size | Nicolas Bacca | |
svn-id: r5608 | |||
2002-11-19 | Switch to new icons | Nicolas Bacca | |
svn-id: r5607 | |||
2002-11-19 | Added new icons, thanks to Carlos Luz aka Lightman | Nicolas Bacca | |
svn-id: r5606 | |||
2002-11-07 | Do not commit useless debug code | Nicolas Bacca | |
svn-id: r5452 | |||
2002-11-07 | Possibly more devices supported : fall back to a default GDI rendering if ↵ | Nicolas Bacca | |
nothing else is available - add dialog to choose between hazardous direct rendering or GDI svn-id: r5451 | |||
2002-10-31 | Revenge of doh | Nicolas Bacca | |
svn-id: r5359 | |||
2002-10-31 | doh | Nicolas Bacca | |
svn-id: r5358 | |||
2002-10-31 | Real HPC support (work in progress) | Nicolas Bacca | |
svn-id: r5357 | |||
2002-10-27 | even more define changes to USE_MAD, for wince backend in this case | Jonathan Gray | |
svn-id: r5327 | |||
2002-10-27 | more changing of COMPRESSED_SOUND_FILE for USE_MAD | Jonathan Gray | |
svn-id: r5324 | |||
2002-10-26 | Fix portrait mode + dirty rects | Nicolas Bacca | |
svn-id: r5319 | |||
2002-10-25 | Fix overlay in portrait mode - better blitting (about time :)) - simon GUI fixes | Nicolas Bacca | |
svn-id: r5313 | |||
2002-10-24 | Re-enable GameX (license ok), static link to mini-SDL & remove old GUI from ↵ | Nicolas Bacca | |
project svn-id: r5306 | |||
2002-10-23 | Changes to WinCE project | Nicolas Bacca | |
svn-id: r5266 | |||
2002-10-22 | Disable GameX until I'm sure of the license used | Nicolas Bacca | |
svn-id: r5265 | |||
2002-10-22 | DLLs loaded at runtime, new launcher, overlay, new hardware key management ↵ | Nicolas Bacca | |
and other fixes svn-id: r5261 | |||
2002-10-22 | New rendering, overlay, add optional support for GameX | Nicolas Bacca | |
svn-id: r5260 | |||
2002-10-22 | New hardware key management | Nicolas Bacca | |
svn-id: r5259 | |||
2002-10-22 | Switch to new launcher | Nicolas Bacca | |
svn-id: r5258 | |||
2002-10-22 | Changing colorful RLEd launcher/toolbar graphics (thanks Shapeshifter) | Nicolas Bacca | |
svn-id: r5257 |