Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-07-01 | move ce port to its new home | Kostas Nakos | |
svn-id: r23366 | |||
2006-06-24 | Started to move 'monolithic' parts of our ports to the new ↵ | Max Horn | |
'background/platform' directory (see also the 'Modular_Backends' page in our Wiki) svn-id: r23293 | |||
2006-06-24 | Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp | Max Horn | |
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h) svn-id: r23274 | |||
2006-06-20 | updated the readme for 0.9.0 release | Kostas Nakos | |
svn-id: r23200 | |||
2006-06-20 | Cleanup. It seems unnecessary to have a "break" right after an unconditional | Torbjörn Andersson | |
return in a switch case. svn-id: r23198 | |||
2006-06-20 | fix vga device overlays and invalid mouse cursor calls | Kostas Nakos | |
svn-id: r23192 | |||
2006-06-20 | fix typo | Kostas Nakos | |
svn-id: r23191 | |||
2006-06-20 | kyra engine support | Kostas Nakos | |
svn-id: r23188 | |||
2006-06-11 | correctly load configuration at startup | Kostas Nakos | |
svn-id: r23021 | |||
2006-06-10 | fixed hashmap use | Kostas Nakos | |
svn-id: r23007 | |||
2006-06-10 | added multiple state support | Kostas Nakos | |
svn-id: r23006 | |||
2006-06-10 | fixed code regression to pre 0.8.2, panel, clipping, overlay fixes, support ↵ | Kostas Nakos | |
for new actions, new scaler, toolbar mouse, inverse landscape and double-tap -> right click svn-id: r23005 | |||
2006-06-10 | added hires aware flag for by-the-book handling of hires devices | Kostas Nakos | |
svn-id: r23004 | |||
2006-06-10 | new landscape aspect scaler (n0p) | Kostas Nakos | |
svn-id: r23003 | |||
2006-06-10 | added rotate and virtual keyboard actions | Kostas Nakos | |
svn-id: r23002 | |||
2006-06-10 | added keyboard-emulated mouse cursor | Kostas Nakos | |
svn-id: r23001 | |||
2006-06-06 | update the CE port to work under 0.9.0 codebase | Kostas Nakos | |
svn-id: r22956 | |||
2006-06-04 | Remove executable bit in lots of files. Usually it is set by stupid Windows | Eugene Sandulenko | |
clients when you add new file to CVS repo. No idea if this affects svn. svn-id: r22911 | |||
2006-05-17 | - Heavily modified patch #1214784: "Disable overlay scaling" | Eugene Sandulenko | |
- Eriktorbjorn's patch from same tracker item for scaling sword1/2 cutscenes is applied as is. It lacks resolution switch on-the-fly. - GUI widgets are repositioned on the fly and use most space, even aspect ratio corrected screen is used without scaling - Heavy tesing is required, but works for me in all cases except for bug #1483272: "GUI: SCUMM pause dialog breaks upon scaler switch" which needs more work. - I probavly broke some backend or two svn-id: r22505 | |||
2006-05-12 | Updated WinCE backend to the new form of FilesystemNode::listDir | Max Horn | |
svn-id: r22419 | |||
2006-05-04 | Turned the last remaining few GameDetector methods into static methods | Max Horn | |
svn-id: r22344 | |||
2006-04-15 | Removed GameDetector::_gameid in favor of using a config manager entry | Max Horn | |
svn-id: r21915 | |||
2006-04-12 | Commiting Fingolfins patch to remove gamedetector usage. | Lars Persson | |
svn-id: r21830 | |||
2006-04-05 | use _gameid instead of _game.features to detect games using ImuseDigital ↵ | Max Horn | |
(slightly less clean, but then it's still a hack, and this way we only need to pass around the gameid) svn-id: r21625 | |||
2006-04-02 | To detect specific games, you want to look at the gameid, not the targetname ↵ | Max Horn | |
(which can take on arbitrary values) svn-id: r21567 | |||
2006-04-02 | Backends now are also responsile for deiniting properly. In particular, ↵ | Max Horn | |
moved the call to quit() from scummvm_main to the various backend main routines (porters may want to replace it by something different) svn-id: r21559 | |||
2006-04-02 | With this change, backends are now responsible for instantiating their ↵ | Max Horn | |
OSystem class before calling scummvm_main (Note: PalmOS and Symbian are not yet converted, and won't work currently) svn-id: r21557 | |||
2006-04-02 | Fully and officially renamed our main function to scummvm_main, thus making | Max Horn | |
various backend specific hacks unnecessary. As a consequence, it is now the responsibility of the backend to define main. Hence I adapted the SDL backend accordingly. svn-id: r21542 | |||
2006-03-28 | Renamed various container isEmpty() methods to empty() to match STL conventions | Max Horn | |
svn-id: r21472 | |||
2006-02-11 | Change CVS keywords to SVN keywords | Max Horn | |
svn-id: r20535 | |||
2006-02-07 | Removed .cvsignore files | Max Horn | |
svn-id: r20424 | |||
2006-02-03 | fixes allow compile with emsvc4 again | Paweł Kołodziejski | |
svn-id: r20355 | |||
2006-01-29 | Knakos patch | Nicolas Bacca | |
svn-id: r20309 | |||
2006-01-29 | Knakos patch & new icons | Nicolas Bacca | |
svn-id: r20308 | |||
2006-01-29 | New icon | Nicolas Bacca | |
svn-id: r20307 | |||
2006-01-29 | Update with 0.8.1 comments | Nicolas Bacca | |
svn-id: r20306 | |||
2006-01-29 | Knakos patch & Smartphone fixes | Nicolas Bacca | |
svn-id: r20305 | |||
2006-01-18 | Update copyright notice | Eugene Sandulenko | |
svn-id: r20088 | |||
2005-10-18 | Argh! Binary files got modified too. Reverting them. | Eugene Sandulenko | |
svn-id: r19144 | |||
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko | |
svn-id: r19142 | |||
2005-10-16 | Toolbar must be visible to process an action. | Nicolas Bacca | |
svn-id: r19122 | |||
2005-10-16 | Windows Mobile 5 devices support (requires the latest SDL Windows CE port ↵ | Nicolas Bacca | |
available on http://arisme.free.fr updated during this week) - Use the old mouse code to avoid scalers problems (to be fixed after 0.8.0 release) - Display/Hide the toolbar by double tapping quickly on the top of the screen to comply with the new GUI height svn-id: r19121 | |||
2005-10-16 | Windows Mobile 5 devices support (requires the latest SDL Windows CE port ↵ | Nicolas Bacca | |
available on http://arisme.free.fr updated during this week) - Use the old mouse code to avoid scalers problems (to be fixed after 0.8.0 release) svn-id: r19120 | |||
2005-10-16 | Support for Gobliiins and ITE engines | Nicolas Bacca | |
svn-id: r19119 | |||
2005-10-16 | Update to use common GUI::Actions class | Nicolas Bacca | |
svn-id: r19118 | |||
2005-10-16 | Newer Smartphones detection for Windows Mobile 5.0 - add some simulation ↵ | Nicolas Bacca | |
options when debugging on a Pocket PC platform svn-id: r19117 | |||
2005-10-16 | Support for Gobliiins and ITE engines | Nicolas Bacca | |
svn-id: r19116 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-07-05 | Last modifications for Actions to WinCE. | Lars Persson | |
svn-id: r18500 | |||
2005-07-05 | * Updated WINCE files to compile with new code sharing with other small ↵ | Lars Persson | |
screen devices (such as Symbian) svn-id: r18499 |