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2002-12-04updated version on trunk to 0.3.1cvsMax Horn
svn-id: r5828
2002-12-02Fix keycode + make sound thread priority a configuration parameter ↵Nicolas Bacca
(SoundThreadPriority, 1=Highest, 2=Above Normal, 3=Normal, 4=Below Normal) - requires linking with a new SDLAudio that will be posted on http://arisme.free.fr/PocketScumm svn-id: r5810
2002-12-02Do not display the save/load icon for Simon since it's not mapped (use the ↵Nicolas Bacca
postcard, Simon) svn-id: r5807
2002-12-01Fix Simon countermeasures :)Nicolas Bacca
svn-id: r5804
2002-12-01Update project files, for whatever reasonNicolas Bacca
svn-id: r5801
2002-12-01Do not commit buggy debug codeNicolas Bacca
svn-id: r5800
2002-12-01Fix display on HPC, update versionNicolas Bacca
svn-id: r5799
2002-12-01Add Monkey 1 VGA floppy keyboard support for copy-protection, fix keyboard & ↵Nicolas Bacca
display on HPC svn-id: r5798
2002-12-01Fix Monkey 1 VGA floppy detection and game numberNicolas Bacca
svn-id: r5797
2002-11-19Change initial directory list sizeNicolas Bacca
svn-id: r5614
2002-11-19Fix GDI dialog, set sampling rate to 22 kHz for Full Throttle & The Dig ↵Nicolas Bacca
(Smush issue), fix save game key for Zak, The Dig & Full Throttle svn-id: r5612
2002-11-19Fix paletted devices, add error displayNicolas Bacca
svn-id: r5611
2002-11-19Switch to new iconsNicolas Bacca
svn-id: r5610
2002-11-19Added Monkey 1 VGA floppy (put the files in monkey1vga directory), change ↵Nicolas Bacca
the game names, save list when exiting the scanner, fix for long directories list svn-id: r5609
2002-11-19Added bomb icon and startup palette sizeNicolas Bacca
svn-id: r5608
2002-11-19Switch to new iconsNicolas Bacca
svn-id: r5607
2002-11-19Added new icons, thanks to Carlos Luz aka LightmanNicolas Bacca
svn-id: r5606
2002-11-07Do not commit useless debug codeNicolas Bacca
svn-id: r5452
2002-11-07Possibly more devices supported : fall back to a default GDI rendering if ↵Nicolas Bacca
nothing else is available - add dialog to choose between hazardous direct rendering or GDI svn-id: r5451
2002-10-31Revenge of dohNicolas Bacca
svn-id: r5359
2002-10-31dohNicolas Bacca
svn-id: r5358
2002-10-31Real HPC support (work in progress)Nicolas Bacca
svn-id: r5357
2002-10-27even more define changes to USE_MAD, for wince backend in this caseJonathan Gray
svn-id: r5327
2002-10-27more changing of COMPRESSED_SOUND_FILE for USE_MADJonathan Gray
svn-id: r5324
2002-10-26Fix portrait mode + dirty rectsNicolas Bacca
svn-id: r5319
2002-10-25Fix overlay in portrait mode - better blitting (about time :)) - simon GUI fixesNicolas Bacca
svn-id: r5313
2002-10-24Re-enable GameX (license ok), static link to mini-SDL & remove old GUI from ↵Nicolas Bacca
project svn-id: r5306
2002-10-23Changes to WinCE projectNicolas Bacca
svn-id: r5266
2002-10-22Disable GameX until I'm sure of the license usedNicolas Bacca
svn-id: r5265
2002-10-22DLLs loaded at runtime, new launcher, overlay, new hardware key management ↵Nicolas Bacca
and other fixes svn-id: r5261
2002-10-22New rendering, overlay, add optional support for GameXNicolas Bacca
svn-id: r5260
2002-10-22New hardware key managementNicolas Bacca
svn-id: r5259
2002-10-22Switch to new launcherNicolas Bacca
svn-id: r5258
2002-10-22Changing colorful RLEd launcher/toolbar graphics (thanks Shapeshifter)Nicolas Bacca
svn-id: r5257
2002-10-22Not needed with new launcherNicolas Bacca
svn-id: r5256
2002-10-22Added shared dynamically linked GAPI functions/emulationNicolas Bacca
svn-id: r5255
2002-09-26some fixes for the message dialog; added some commentsMax Horn
svn-id: r5021
2002-09-20quit should not exit(1) but rather exit(0) (mabye we should add a paramter ↵Max Horn
'bool success' to it that flags whether this is a normal exit or one with an error?) svn-id: r4979
2002-09-09Applied roever's screen effects patch (#602595) and fixed LethalWP's Makefile ;)Michael Pearce
svn-id: r4909
2002-08-21fixed the 'intelligent' GCC build rules; added .cvsignore filesMax Horn
svn-id: r4790
2002-08-21Initial revisionMax Horn
svn-id: r4785