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2010-06-29Replace some code with constructs that work on Android pre-1.6.Angus Lees
Add a boolean for disabling the "no plugins found" warning. svn-id: r50494
2010-06-29enable reading ZIP archives even without USE_ZLIBRobert Špalek
our module unzip.cpp can read uncompressed ZIP archives even without zlib. if some of the files inside are compressed and zlib is not linked in, an error is returned. svn-id: r50483
2010-06-26Define WIN32_LEAN_AND_MEAN before including windows.h.Johannes Schickel
This will cause our code to include less functionality, but might on the other hand fasten up the compilation. svn-id: r50346
2010-06-26GUI: Add and improve some messages to translateJordi Vilalta Prat
svn-id: r50324
2010-06-21PSP: Whitespace fix (and rewrap overlong line for readability)Max Horn
svn-id: r50129
2010-06-21Patch #1956501: "GUI/LAUNCHER: Midi device selection"Max Horn
svn-id: r50128
2010-06-21PSP: moved RTC to singleton to allow usage by classes other than OsystemYotam Barnoy
svn-id: r50116
2010-06-21PSP: errors from both ScummVM and the PSP port now print to file by default. ↵Yotam Barnoy
This should make debugging easier, especially for users. svn-id: r50113
2010-06-21PSP: removed default 'using ME' messageYotam Barnoy
svn-id: r50112
2010-06-21PSP: switched loader to use PSP's debug mechanismYotam Barnoy
svn-id: r50111
2010-06-16PSP: got rid of SDLYotam Barnoy
svn-id: r49903
2010-06-16Fix for Valgrind Uninitialised Error from SDL_Event in sdl backend and ↵David Turner
derived backends. svn-id: r49902
2010-06-15GP2X: Move port distribution rules into a makefile for use with buildbot.John Willis
This removes them from the old scripts in /backends/platform/gp2x/build/ and puts them in the right place. svn-id: r49892
2010-06-15GP2XWiz: Add port distribution rules into a makefile so they can be used ↵John Willis
with buildbot. This removes them from the old scripts in /backends/platform/gp2xwiz/build/ and puts them in the right place as make targets. svn-id: r49877
2010-06-15SDL: only change mouse cursor, when mouse is currently within our window, ↵Martin Kiewitz
also enable mouse position changing again for SCI svn-id: r49866
2010-06-15PSP: fixed up PowerManager and removed dependency on SDLYotam Barnoy
svn-id: r49852
2010-06-15Fix spelling, cleanupMax Horn
svn-id: r49843
2010-06-15SYSTEM: Unify OSystem::getSupportedFormats() signatureMax Horn
svn-id: r49838
2010-06-15Keymapper: sync with recent GUI changes.Eugene Sandulenko
svn-id: r49796
2010-06-15WINCE: sync with recent GUI changes. NOT TESTED.Eugene Sandulenko
svn-id: r49795
2010-06-15Symbian: sync with recent GUI changes. NOT TESTED.Eugene Sandulenko
svn-id: r49794
2010-06-15WII: sync with recent GUI changes. NOT TESTED.Eugene Sandulenko
svn-id: r49793
2010-06-15IPhone: sync with recent GUI changes. NOT TESTED.Eugene Sandulenko
svn-id: r49792
2010-06-15DS: sync with recent GUI changes. NOT TESTED.Eugene Sandulenko
svn-id: r49791
2010-06-15PSP: fixed invisible bug in power callbackYotam Barnoy
svn-id: r49756
2010-06-15PSP: fixed SCI freeze issue by using recursive mutexesYotam Barnoy
svn-id: r49682
2010-06-15PSP: fixed bug in hardware MP3 that caused crash in broken sword. The sample ↵Yotam Barnoy
rate must be returned from our member variable, not from the header value which disappears. svn-id: r49680
2010-06-14GP2XWiz: Add shellscripts to support building a non-stripped bundle for use ↵John Willis
with GDB. * This should help Tony (GSoC) get debug builds going. svn-id: r49648
2010-06-11Add support for setFocusRectangle - enabled on 'small' Android screens.Angus Lees
svn-id: r49594
2010-06-10PSP: swapped order of checks in renderAll. It's a little cheaper this way.Yotam Barnoy
svn-id: r49574
2010-06-10PSP: switched to psp semaphores rather than SDL's. Removal of SDL is almost ↵Yotam Barnoy
complete. svn-id: r49572
2010-06-09Fix dirty tracking in paletted textures.Angus Lees
svn-id: r49552
2010-06-09Improve build instructions to include themeengine patch andAngus Lees
scummmodern.zip compression. svn-id: r49551
2010-06-09PSP: fixed missing frame issue with kyrandia and possibly other games by ↵Yotam Barnoy
calling updateScreen() from pollEvent() once in a while svn-id: r49541
2010-06-08Whitespace fixup in last submit. I'll get the hang of this eventually :/Angus Lees
svn-id: r49507
2010-06-08Provide a replacement for bionic's __assert().Angus Lees
The usual Android version doesn't actually print the assert message before aborting. svn-id: r49506
2010-06-08Remove obsolete ANDROID_VERSION_GE macroAngus Lees
svn-id: r49505
2010-06-08Add a few files mistakenly left out of initial Android patch :(Angus Lees
svn-id: r49502
2010-06-07PSP: found bug in fast getMillis() implementation. Fixed it by adding a ↵Yotam Barnoy
fixed amount to the time counter. svn-id: r49485
2010-06-06PSP: faster way of getting file sizeYotam Barnoy
svn-id: r49457
2010-06-06whitespace correctionsMax Horn
svn-id: r49453
2010-06-06Add Android backend from patch #2603856Max Horn
svn-id: r49449
2010-06-05GP2X Wiz: Add missing "#include "graphics/scaler/aspect.h"".John Willis
svn-id: r49442
2010-06-05GP2X Wiz: Update handy shell scripts.John Willis
svn-id: r49441
2010-06-03We'll now default to non-touchpad mode on the iPadOystein Eftevaag
svn-id: r49403
2010-06-02OSYSTEM: Get rid of kFeatureAutoComputeDirtyRectsMax Horn
svn-id: r49388
2010-06-01Fix bug #2999153: "IPHONE: No grabPalette() implementation"Max Horn
svn-id: r49384
2010-06-01Inline palettes in SDL backend into class OSystem_SDLMax Horn
svn-id: r49383
2010-06-01This hopefully fixes the compilation of the GP2x backend.Johannes Schickel
svn-id: r49378
2010-06-01Remove dead code from PS2 and GP2x backendsMax Horn
svn-id: r49374