Age | Commit message (Collapse) | Author |
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svn-id: r5259
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svn-id: r5258
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svn-id: r5257
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svn-id: r5256
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svn-id: r5255
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svn-id: r5226
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svn-id: r5225
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svn-id: r5199
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svn-id: r5188
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svn-id: r5180
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svn-id: r5179
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svn-id: r5178
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svn-id: r5177
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though the software is set to generate sound for 22050...
svn-id: r5176
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svn-id: r5175
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svn-id: r5174
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svn-id: r5173
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svn-id: r5169
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svn-id: r5145
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svn-id: r5129
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sdl 1.2.5.
svn-id: r5108
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svn-id: r5079
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svn-id: r5047
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svn-id: r5040
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small buglet that could cause garbage to appear behind the mouse cursor when closing NewGui while inside a game
svn-id: r5029
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svn-id: r5025
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svn-id: r5024
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svn-id: r5022
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svn-id: r5021
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svn-id: r5011
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graphics cards, too)
svn-id: r5010
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svn-id: r5009
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svn-id: r5007
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'bool success' to it that flags whether this is a normal exit or one with an error?)
svn-id: r4979
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implemented text alignment (left/right/center); alpha blending now not anymore at 50% but at 66%; moved some #defines to util.h
svn-id: r4972
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other backends, including SDL_gl, still need to implement this!); changed NewGUI to make use of the overlay; added Cmd-Q as a shortcut for Quit on MacOS X
svn-id: r4971
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svn-id: r4944
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svn-id: r4933
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svn-id: r4932
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svn-id: r4931
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svn-id: r4930
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svn-id: r4909
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svn-id: r4903
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svn-id: r4892
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svn-id: r4891
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scumm/smusH/rect.h to common/rect.h
svn-id: r4877
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svn-id: r4865
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svn-id: r4813
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svn-id: r4812
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svn-id: r4802
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