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AgeCommit message (Collapse)Author
2002-10-22New hardware key managementNicolas Bacca
svn-id: r5259
2002-10-22Switch to new launcherNicolas Bacca
svn-id: r5258
2002-10-22Changing colorful RLEd launcher/toolbar graphics (thanks Shapeshifter)Nicolas Bacca
svn-id: r5257
2002-10-22Not needed with new launcherNicolas Bacca
svn-id: r5256
2002-10-22Added shared dynamically linked GAPI functions/emulationNicolas Bacca
svn-id: r5255
2002-10-22patch #626629: add overlay support to SDL_g+OpenGL backend (still buggy!)Max Horn
svn-id: r5226
2002-10-21fixed stupid bug by me, again (see also 9th of May)Max Horn
svn-id: r5225
2002-10-20Patch 625904: CD LoopingJames Brown
svn-id: r5199
2002-10-18Overlay fixed.Marcus Comstedt
svn-id: r5188
2002-10-18Removed dependency on GameDetector.Marcus Comstedt
svn-id: r5180
2002-10-18Find game names directly from version_settings rather than using the detector.Marcus Comstedt
svn-id: r5179
2002-10-18Avoid including common/engine as to not create name conflicts with Timer.Marcus Comstedt
svn-id: r5178
2002-10-18Overlays implemented. Made the buffering slightly more efficient.Marcus Comstedt
svn-id: r5177
2002-10-18Oddly enough, setting the sound hardware to 44100 gives correct sound, even ↵Marcus Comstedt
though the software is set to generate sound for 22050... svn-id: r5176
2002-10-18Dreamcast port now wraps main() to avoid special kluges in the common main.Marcus Comstedt
svn-id: r5175
2002-10-18Time stuff moved to its own file. Program invocation strategy reworked.Marcus Comstedt
svn-id: r5174
2002-10-18Put time related stuff in its own file to avoid name clashes for Timer.Marcus Comstedt
svn-id: r5173
2002-10-16patch #620627: mouse wheel support for NewGuiMax Horn
svn-id: r5169
2002-10-14renamed get_320x200_image() to get_screen_image(); cleanupMax Horn
svn-id: r5145
2002-10-11Close Etude midi driver on exit in the ugghliest way possibleRuediger Hanke
svn-id: r5129
2002-10-08Remove workaround for dsound problem in sdl on win32, since it is fixed by ↵Travis Howell
sdl 1.2.5. svn-id: r5108
2002-10-02Renamed new AMidi to EtudeRuediger Hanke
svn-id: r5079
2002-09-30played a bit with the launcher - it now is already somewhat usable <g>Max Horn
svn-id: r5047
2002-09-29fixed buglet during shake modeMax Horn
svn-id: r5040
2002-09-28cleaned up various variable names in the SDL backend & NewGui; also fixed a ↵Max Horn
small buglet that could cause garbage to appear behind the mouse cursor when closing NewGui while inside a game svn-id: r5029
2002-09-28added FIXMEMax Horn
svn-id: r5025
2002-09-27added (currently completly useless) launcher dialogMax Horn
svn-id: r5024
2002-09-27made init_size in the SDL backend reentrantMax Horn
svn-id: r5022
2002-09-26some fixes for the message dialog; added some commentsMax Horn
svn-id: r5021
2002-09-23Changed WBWINDOW arg/tooltype to WINDOWRuediger Hanke
svn-id: r5011
2002-09-23Scaler color fix for Radeon cards in 32 bit depth (and possibly other PC ↵Ruediger Hanke
graphics cards, too) svn-id: r5010
2002-09-23Compilation fixes. Overlay functions are stubs only at the moment.Ruediger Hanke
svn-id: r5009
2002-09-22fixed cursor trailMax Horn
svn-id: r5007
2002-09-20quit should not exit(1) but rather exit(0) (mabye we should add a paramter ↵Max Horn
'bool success' to it that flags whether this is a normal exit or one with an error?) svn-id: r4979
2002-09-19improved the text display in a newgui a bit: make the font proportiona; ↵Max Horn
implemented text alignment (left/right/center); alpha blending now not anymore at 50% but at 66%; moved some #defines to util.h svn-id: r4972
2002-09-19Added overlay to OSystem interface; implemented overlay in SDL backend (all ↵Max Horn
other backends, including SDL_gl, still need to implement this!); changed NewGUI to make use of the overlay; added Cmd-Q as a shortcut for Quit on MacOS X svn-id: r4971
2002-09-15Compile fixesRuediger Hanke
svn-id: r4944
2002-09-13Stubs for new functions.Marcus Comstedt
svn-id: r4933
2002-09-13Hide the ronin declaration of Timer to avoid conflict with the Timer class.Marcus Comstedt
svn-id: r4932
2002-09-13Updated for new directory layout.Marcus Comstedt
svn-id: r4931
2002-09-13Added build dirs.Marcus Comstedt
svn-id: r4930
2002-09-09Applied roever's screen effects patch (#602595) and fixed LethalWP's Makefile ;)Michael Pearce
svn-id: r4909
2002-09-08rewrote config class; cleanup; code restructuringMax Horn
svn-id: r4903
2002-08-31Awww, that should have been 25Ruediger Hanke
svn-id: r4892
2002-08-31Limit number of update rects to keepRuediger Hanke
svn-id: r4891
2002-08-31fixed compilation on Mac OS X; some cleanup; moved header file ↵Max Horn
scumm/smusH/rect.h to common/rect.h svn-id: r4877
2002-08-29compilation fixMax Horn
svn-id: r4865
2002-08-24SDL_gl and normal SDL backend now share a common base classMax Horn
svn-id: r4813
2002-08-24seperated NULL driver into its own source module (*not* tested yet)Max Horn
svn-id: r4812
2002-08-22Split up headers. Forgot to add this fileRuediger Hanke
svn-id: r4802