Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-12-11 | Oops | Nicolas Bacca | |
svn-id: r16031 | |||
2004-12-11 | CE backend needs to overload a few functions - list them with an appropriate ↵ | Nicolas Bacca | |
comment and hope they'll last more than a few months this time :p svn-id: r16030 | |||
2004-12-11 | Update with SDL backend changes, untested yet | Nicolas Bacca | |
svn-id: r16028 | |||
2004-12-10 | Use the new init functions | Chris Apers | |
svn-id: r16023 | |||
2004-12-10 | - cleanup | Chris Apers | |
- move notification init after screenSize to prevent another DIA madness svn-id: r16022 | |||
2004-12-10 | Fixed virtual silkarea madness | Chris Apers | |
svn-id: r16021 | |||
2004-12-10 | New ARM call | Chris Apers | |
svn-id: r16020 | |||
2004-12-10 | Fixed language option + cleanup | Chris Apers | |
svn-id: r16019 | |||
2004-12-10 | Hide ARM checkbox on non-ARM devices | Chris Apers | |
svn-id: r16018 | |||
2004-12-10 | Cleanup | Chris Apers | |
svn-id: r16017 | |||
2004-12-10 | Fixed redraw problem | Chris Apers | |
svn-id: r16016 | |||
2004-12-10 | Revamped ARM stuffs | Chris Apers | |
svn-id: r16010 | |||
2004-12-10 | Cleanup | Chris Apers | |
svn-id: r16009 | |||
2004-12-10 | Removed outdated (and wrong) comment; all this stuff will be rewritten ↵ | Max Horn | |
eventually anyway, but at least we shouldn't spread false information svn-id: r16006 | |||
2004-12-09 | Made SoftKbd more usable with a mouse. | Marcus Comstedt | |
svn-id: r16004 | |||
2004-12-06 | Fix for bug #1074931 (GUI: Starting games in fullscreen doesn't work), avoid ↵ | Max Horn | |
one unneccessary redraw svn-id: r15997 | |||
2004-12-06 | Switch back from netcd to regular ronin. | Marcus Comstedt | |
svn-id: r15995 | |||
2004-12-06 | Use delete[] for dirs now that it contains objects. | Marcus Comstedt | |
svn-id: r15994 | |||
2004-12-06 | Updated instructions. | Marcus Comstedt | |
svn-id: r15993 | |||
2004-12-05 | Clean up OSystem::Event | Max Horn | |
svn-id: r15990 | |||
2004-12-04 | getFeatureState should only be allowed when we are *not* in a GFX ↵ | Max Horn | |
transaction (and not vice versa) svn-id: r15982 | |||
2004-12-03 | don't assert if no mouse buffer hasn't been setup | Gregory Montoir | |
svn-id: r15980 | |||
2004-12-03 | Paranoia | Max Horn | |
svn-id: r15973 | |||
2004-12-02 | Synched with upstream (Munt 0.1.1). | Jerome Fisher | |
Memory timbres are now loaded into the correct location again, and reaching the end of a PCM sample has been improved. The latter change is probably the only one relevant to ScummVM, and even that is unlikely to be audible. svn-id: r15972 | |||
2004-12-01 | renamed a few things to match our coding guidelines | Gregory Montoir | |
simplified OSystem_SDL destructor and move all the SDL uninitialization stuff to the quit() method made saveScreenshot() returning false on fail svn-id: r15967 | |||
2004-11-29 | Allow the file browser to get back to the "pseudo root" under Windows. This | Torbjörn Andersson | |
fixes bug #1074919. svn-id: r15963 | |||
2004-11-29 | - Fixed uninitialised reverb level. This bug took embarrassingly long to find... | Jerome Fisher | |
svn-id: r15962 | |||
2004-11-29 | - Now actually read and write the 4 bytes of tuning frequency info in the ↵ | Jerome Fisher | |
header. svn-id: r15961 | |||
2004-11-28 | Changed parameter order of SoundMixer::playInputStream to match that of playRaw | Max Horn | |
svn-id: r15950 | |||
2004-11-28 | - Now sets the palette earlier, and only once. | Jerome Fisher | |
svn-id: r15948 | |||
2004-11-28 | - Now sets itself as a "permanent" mixer channel. | Jerome Fisher | |
svn-id: r15947 | |||
2004-11-28 | Initialize palette for the progress bar | Eugene Sandulenko | |
svn-id: r15945 | |||
2004-11-28 | - Cleanup. | Jerome Fisher | |
- Signedness fix. - Changed partial age to 32-bit... They don't exactly run until the heat-death of the universe. svn-id: r15943 | |||
2004-11-28 | Fixed various warnings | Max Horn | |
svn-id: r15939 | |||
2004-11-28 | fixed an unsigned comparision warning (does this code really do what you ↵ | Max Horn | |
intended it to do?) svn-id: r15938 | |||
2004-11-28 | const correctness fix | Max Horn | |
svn-id: r15937 | |||
2004-11-28 | - More cleanup. | Jerome Fisher | |
- Another tuning tweak. Sounds better to my ear, but still guesswork. svn-id: r15934 | |||
2004-11-28 | - Now really use g_scummfont everywhere. | Jerome Fisher | |
svn-id: r15933 | |||
2004-11-28 | - Now uses g_scummfont instead of g_sysfont. | Jerome Fisher | |
- Added default case to event switch to eliminate compiler warning. svn-id: r15932 | |||
2004-11-28 | - Cleanup. Still waiting for a real MT-32 to check PCM tuning. | Jerome Fisher | |
svn-id: r15931 | |||
2004-11-28 | - Tweaked tuning. | Jerome Fisher | |
svn-id: r15930 | |||
2004-11-28 | - Added graphical representation of initialisation progress. This is quite ↵ | Jerome Fisher | |
hacky. - Initialisation is now interruptible. - All data is now loaded from MT32_CONTROL.ROM. drumpat.rom, Preset1.syx, Preset2.syx and patchlog.cfg are no longer used. - Major cleanup. In particular, separated Rhythm part into a new class, instead of dealing with it as a special case everywhere. - Improved accuracy of pitch key-follow. - Recaching now happens lazily. - Changed some right-shifts to divs, due to the former not being arithmetic on some architectures. - Setting "MT32EMU_ACCURATENOTES" to 1 will generate lookup tables for the exact frequency of every note played. Not recommended. - Several small bugs fixed. svn-id: r15929 | |||
2004-11-27 | AudioStream::read() has been removed quite some time ago, now making sure ↵ | Max Horn | |
that change is reflected everywhere svn-id: r15911 | |||
2004-11-27 | Moved Engine::getSavePath() to class SaveFileManager; removed the ↵ | Max Horn | |
'directory' parameter from SaveFileManager::openSavefile and listSavefiles (they always use getSavePath() now, which is what we did anyway) svn-id: r15901 | |||
2004-11-26 | Another one... | Max Horn | |
svn-id: r15898 | |||
2004-11-26 | Trying to fix the WinCE/DC port breakage -- blindfolded, though, hence it ↵ | Max Horn | |
probably isn't enough to get things compiling again :-/ svn-id: r15897 | |||
2004-11-24 | Fix a`ll engines. They work, though current fix is just temporary. | Eugene Sandulenko | |
There are plans to add some brains to GameDetector class, which will let us avoid passing detector to init() method. svn-id: r15873 | |||
2004-11-23 | Next step in transaction implementation. Now it postpones all calls. | Eugene Sandulenko | |
NOTE: This breaks most ports, and they will not pass assertions. If you will fix it (by moving violating OSystem calls to go() method), I'll be grateful. If you don't bother to fix it, there is a workaround. Just comment out beginGFXTransaction() and endGFXTransaction() in backends/sdl/graphics.cpp. This will tunr it off and will use default transaction-less implementation. svn-id: r15870 | |||
2004-11-21 | Since we do ref counting on the nodes now, we can re-use the root nodes now | Max Horn | |
svn-id: r15851 | |||
2004-11-20 | Changed the FilesystemNode implementation to make it easier to use (client ↵ | Max Horn | |
code doesn't have to worry about the memory managment anymore, it's all 'automatic' now). May have introduced a mem leak or two, please check :-) svn-id: r15848 |