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2003-10-12GameX is not supportedNicolas Bacca
svn-id: r10756
2003-10-12Moved build filesNicolas Bacca
svn-id: r10752
2003-10-12New config-manager updates, misc updatesNicolas Bacca
svn-id: r10751
2003-10-12Smarter partial blitting and better filter for 640x480 games ... hopefully ↵Nicolas Bacca
the last update before the rewrite svn-id: r10750
2003-10-12Re-add right click automatic mapping, lost on the branchNicolas Bacca
svn-id: r10748
2003-10-12True assertNicolas Bacca
svn-id: r10747
2003-10-12New config-manager, Add Broken Sword 2, Whole filesystem scan for smartphone ↵Nicolas Bacca
thanks to MS non standard storage mappings svn-id: r10746
2003-10-10Add old change from SDL backends, give error if video mode isn't support.Travis Howell
svn-id: r10712
2003-10-09make gcc 2.95 -Wshadow happy (yes fingolfin its a broken compiler :)Jonathan Gray
svn-id: r10701
2003-10-08fix bug where going up in the root dir would get you back to the (unix) ↵Max Horn
current dir (instead of staying at the root) svn-id: r10689
2003-10-07More Euphony/YM2612 instrument layering and polyphonyJamieson Christian
fixes. Aside from variations in the instrument timbre, the output from ScummVM now seems to match up with the output from UNZ (MAME YM2612 emulator). svn-id: r10672
2003-10-07Remove my trace output. :PJamieson Christian
svn-id: r10669
2003-10-07More polyphony tweaks. Sounding a bit better.Jamieson Christian
svn-id: r10668
2003-10-06fixed warningsMax Horn
svn-id: r10646
2003-10-06removed unused 'rate' param from nextTick; another tiny tweak to ↵Max Horn
Operator2612::nextTick (avoids one memory store over here, woohoo <g>) svn-id: r10644
2003-10-06remove <string> include so we don't depend on stdlib stuff (not used anyway) ↵Jonathan Gray
this also stops compile problems arising from our overloaded memory operators here svn-id: r10643
2003-10-06malloc/new optimizationsMax Horn
svn-id: r10642
2003-10-06Per-channel polyphony now > 1Jamieson Christian
svn-id: r10641
2003-10-06even more optimizationsMax Horn
svn-id: r10639
2003-10-06some more tweaksMax Horn
svn-id: r10637
2003-10-06some incremental changes (more will follow, this is step-by-step ↵Max Horn
optimzation, watch it happen in pseudo-real-time and color. icecream is sold at the entrance, please stop smoking svn-id: r10636
2003-10-06More performance optimizationsJamieson Christian
svn-id: r10629
2003-10-06oops - that happesn if you incorrectly re-apply a broken patch =)Max Horn
svn-id: r10628
2003-10-06more optimizationsMax Horn
svn-id: r10627
2003-10-06Fix compiler warningsJamieson Christian
svn-id: r10626
2003-10-06The real YM2612 implementation. Portable,Jamieson Christian
and with significant performances optimizations thanks to Fingolfin, or optimizing emperor. :) svn-id: r10625
2003-10-06For those us who have to hit Shift to get to +Jamieson Christian
svn-id: r10624
2003-10-05Preliminary preparation for new YM2612 FM emulator.Jamieson Christian
All the hooks are in, but actual implementation needs to be checked for portability. svn-id: r10615
2003-10-05implemented new 'nice' scaler hotkeysMax Horn
svn-id: r10613
2003-10-05cleanupMax Horn
svn-id: r10612
2003-10-05OoopsTravis Howell
svn-id: r10598
2003-10-05Remove unneeded case.Travis Howell
Disable code that causes crash when using opengl from command line for now. svn-id: r10597
2003-10-05cleanupMax Horn
svn-id: r10596
2003-10-05fixed some broken scaler related checksMax Horn
svn-id: r10595
2003-10-04revert the 'reverse Y axis' hackMax Horn
svn-id: r10594
2003-10-04use namespace Common a bit more; don't zero the RNG in scumm (else the seed ↵Max Horn
gets reset); remove obsolete 256 color blending code svn-id: r10592
2003-10-04small remarkMax Horn
svn-id: r10579
2003-10-03You have been a thorn in my side for far too long Avatar^H^H^H^H^H^H bad codeMax Horn
svn-id: r10554
2003-10-02renamed namespace ScummVM to CommonMax Horn
svn-id: r10544
2003-10-02updated Marcus' copyrightMax Horn
svn-id: r10543
2003-10-01disable joystick input by default either command line or config file need to ↵Jonathan Gray
be used to enable it now, ability to choose joystick number to use also added svn-id: r10518
2003-09-28removed duplicate g_timer object (one was global, one was static to ↵Max Horn
timer.cpp); set g_system earlier (might prevent a few race conditions) svn-id: r10471
2003-09-28Slightly more sensible hotkeys for the scalers. Hq2x is now number 8, rightTorbjörn Andersson
after AdvMame2x, and 9 and 0 are AdvMame3x and Hq3x respectively. I agree with Fingolfin that we'll need a better way of handling this in the future, though. svn-id: r10461
2003-09-27Fixed program crash when trying to switch to aJamieson Christian
video mode that isn't supported (such as going to fullscreen under COMI with a 3x scaler and a video card that doesn't like 1920x1440 LOL). The program still terminates when this happens, due to the suboptimal way we make the switch to another video mode. (By the time we find out that we can't make the switch, it's too late to revert back). But at least it doesn't crash. svn-id: r10449
2003-09-27proposal for revised scaler keyboard shortcutsMax Horn
svn-id: r10442
2003-09-27added hq2x scalerMax Horn
svn-id: r10439
2003-09-27OSystem changes: removed create_thread() method (not needed anymore; 'pure' ↵Max Horn
threads aren't very portable anyway, better we only use timers); introduced OSystem::TimerProc type svn-id: r10430
2003-09-26Converted the MPU-401 timer to use the Timer class.Jamieson Christian
Since this was the only place where we were using create_thread, that method should be removable now. I also removed the midi_driver_thread overrides for the MorphOS and YPA1 (Palm) backends. These need to be tested by their respective porters. svn-id: r10414
2003-09-25Fix for Bug [810564] ALL: missing instruments with native MT-32Jamieson Christian
As defined in Patch [811623] MT-32 patch for Bug 810564 Added a channel mask to MPU-401 devices so that --native-mt32 may force the device to use only the subset of MIDI channels actually supported by the MT-32. Also added a best-guess interpretation of iMuse Part priority in the SysEx 0x00 msg, since part priorities become more of an issue when the channel count is cramped. svn-id: r10409
2003-09-23ScummVM Headers were missingChris Apers
svn-id: r10381