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2011-04-12WEBOS: Create webos backend with custom eventsKlaus Reimer
Currently only contains test code.
2011-04-12WEBOS: Strip binary before packaging itKlaus Reimer
2011-04-12WEBOS: Add webos backendKlaus Reimer
IPK can be built with "make webosrelease".
2011-04-12WEBOS: Add WEBOS defineKlaus Reimer
Using SDL_INIT_VIDEO flag for WebOS because without it the application won't start.
2011-04-11GPH: Change backend to mask backend code to GPH_DEVICE.David-John Willis
* This is mainly to make it easy to drop the old GP2X into the same codebase (I really have no desire to manage 2 sets of 99.9% identical code ;)). * Code paths for just one of the supported devices can be runtime worked out or just defined for that device. mount.sh: Fixed some small errors# ../../../../scummvm.gph
2011-04-11GP2X: Mask off the graphics and events code behind a GP2X_OLD define.David-John Willis
* This is a temp thing while I finish up merging the GP2X and GPH code. I do not want the GP2X backend code dropped yet until this is complete.
2011-04-11GP2X: Commit some cleanup/fudges with a view to collapsing into the GPH backend.David-John Willis
2011-04-11OPENPANDORA: Cleanup header for events.David-John Willis
2011-04-10ANDROID: Add missing mkdirdhewg
2011-04-09ANDROID: Automate the Manifest's versionCodedhewg
2011-04-09ANDOID: Replace mkmanifest.pl with sh/sed codedhewg
Removes build dependencies like perl and its XML modules
2011-04-06ANDROID: Allow linear texture filtering on the cursordhewg
2011-04-06ANDROID: Add multitouch supportdhewg
2011-04-06ANDROID: Fix off-by-one when clipping mouse coordsdhewg
2011-04-06Revert "ANDROID: Temporarily enable GL error checks"dhewg
This reverts commit 1c8fc0538815b1418bb7824e4eefda65eb2719d9. Commit d50e7af7 confirmed as fix, so it wasn't a GL issue at all
2011-04-05ANDROID: Use the manufacturer string for workaroundsdhewg
Some fingerprints don't contain it, so this should be more reliable.
2011-04-05ANDROID: Log device manufacturer, model and branddhewg
2011-04-05ANDROID: Fix endless loop in AndroidAssetArchivedhewg
Can happen on empty member filenames, seen on some Samsung firmwares.
2011-04-05ANDROID: Remove commented workarounds for Nexus 1dhewg
Reports suggest that its working and not required
2011-04-05ANDROID: Remove code for paletted texturesdhewg
Unused now, because the performance isn't good enough on weak GLES drivers.
2011-04-05ANDROID: Use a faked paletted texture for CLUT cursorsdhewg
Same change as for the game screen, reduces CPU usage a little
2011-04-05ANDROID: Temporarily enable GL error checksdhewg
There's a black screen issue on Samsung devices running 2.2.1 which I can not reproduce. Hopefully this helps hunting it down.
2011-04-04ANDROID: Fix non-fullscreen corruption on HTC devices.Alyssa Milburn
HTC's drivers don't preserve the color buffer between frames (as allowed by the spec, apparently), so we have to force-clear it every frame when we're not rendering a texture over the whole screen.
2011-04-03ANDROID: Always use the surface size for the overlaydhewg
When coming back from standby, there might be an indermediate surface change
2011-04-03ANDROID: Ignore unrelated surface changesdhewg
2011-04-03ANDROID: Helper define to debug hanging GLES callsdhewg
2011-04-03ANDROID: Log the ScummVM versiondhewg
2011-04-02ANDROID: Attempt at working around some HTC faildhewg
2011-03-30ANDROID: Map right click to Camera/Searchdhewg
2011-03-29JANITORIAL: Remove/comment unused varsdhewg
Found by GCC 4.6's -Wunused-but-set-variable
2011-03-25ANDROID: Use 'our' ASCII codes for special keysdhewg
Fixes stuff like enter key on SCI games with text input
2011-03-25Merge branch 'copysavefile' of https://github.com/Littleboy/scummvm into ↵Max Horn
Littleboy-copysavefile
2011-03-25ANDROID: Always set the surface propertiesdhewg
Didn't happen on the shortcut, which led to wrong properties and surface functions scribbling over memory
2011-03-24COMMON: Add SaveFileManager::copySavefile() and update ↵Littleboy
SaveFileManager::renameSavefile() to use it
2011-03-24GPH: Removed some unimplemented and unneeded definitions.David-John Willis
- Thanks to digitall for proving that 2 sets of eyes spot a really simple problem much quicker than one set ;). mount.sh: Fixed some small errors# ../../../../scummvm.gph
2011-03-24OPENPANDORA: Refactor OpenPandora backend and move events and graphics into ↵David-John Willis
modular backend style.
2011-03-24SDL/POSIX: Update main guard to add OpenPandora.David-John Willis
- Also mention GPH_DEVICE not each backend on it's own.
2011-03-24BACKENDS: Add GPH event and graphics files to the build.David-John Willis
2011-03-24GPH: Cleanup GPH backend and adapt to newer modular backend model.David-John Willis
2011-03-24GP2X: Remove incorrect GP2XWiz define from the GP2X event code.David-John Willis
* My plan is to move all of the GPH devices into the GPH backend but for now this is just a merge mess from the GSoC-OpenGL branch.
2011-03-24ANDROID: Fix texture double releasedhewg
2011-03-24ANDROID: Fix cursor's keycolordhewg
Don't wipe the RGB bits, fixes wrong colors on BASS cursors
2011-03-24ANDROID: Cleanupdhewg
2011-03-22AUDIO: Add pure virtual MidiDriver::isOpen() methodMax Horn
This in turn enables modifying MidiDriver_MPU401::close() to allow it to be called on a midi driver that has not yet been opened. The specific issue that triggered me to make these changes was a crash-upon-quit in HUGO, caused by it instantiating a midi driver, then encountering an error (missing hugo.dat) *before* having opened the new midi driver; the general cleanup code then tries to close the (not yet opened) midi driver -> kaboom Also fixed some engines which were leaking MidiDriver instances.
2011-03-22ANDROID: Fix timer frequency to match SDLdhewg
2011-03-22TIMER: Cleanupdhewg
2011-03-21OPENGL: Fix mouse cursor position in Normal mode when AR is enabled.Johannes Schickel
2011-03-20OPENGL: Get rid of unused switchDisplayMode.Johannes Schickel
2011-03-20OPENGL: Handle aspect ratio correction as flag instead of having a special ↵Johannes Schickel
mode for it. This partly fixes the OpenGL mode mess, but now OpenGL Normal and OpenGL Conserve will feature the same semantics when aspect ratio correction is enabled... That is still something to solve.
2011-03-20ANDROID: Trust ASCII kbd codes on unknown keysdhewg