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2010-04-26PSP: Added support for profiling using configure:Yotam Barnoy
svn-id: r48804
2010-04-26PSP: Cleanup trace.h a bitMax Horn
svn-id: r48802
2010-04-25PSP: A couple of small fixes to the debugging supportYotam Barnoy
svn-id: r48793
2010-04-25PSP:Implemented fingolfin's suggestion for cleaning up debugging codeYotam Barnoy
svn-id: r48792
2010-04-20abort() when calling setPalette() or grabPalette() in non CLUT8 modes.Andre Heider
svn-id: r48757
2010-04-20Round up the game texture dimensions if the requested size is incompatible ↵Andre Heider
to the hardware. svn-id: r48751
2010-04-19Add note about fix for 1.1.1 to README-WinCE.txtRobin Watts
svn-id: r48739
2010-04-19Fix lockScreen() for 16bit modes.Andre Heider
svn-id: r48728
2010-04-19Reinit the video mode when showing the console on an abnormal exit. This was ↵Andre Heider
not sccessful under some circumstances. svn-id: r48727
2010-04-16DS: Merge changes from 1.1.0 branch into trunkMax Horn
svn-id: r48677
2010-04-15Replace ancient maemo patch with the one from 1.1.0 branchMax Horn
svn-id: r48660
2010-04-12remove useless getObjectName() methodJoost Peters
svn-id: r48640
2010-04-12add const keyword to some methodsJoost Peters
svn-id: r48639
2010-04-12formattingMax Horn
svn-id: r48638
2010-04-12PSP: Fix code formatting using astyleMax Horn
svn-id: r48634
2010-04-12PSP: refactoring/redesign of the backendYotam Barnoy
svn-id: r48632
2010-04-04Commit of patch #2980597 "GSoC: GUI: Text input + Right Alt (bug #2978736)".Johannes Schickel
svn-id: r48524
2010-04-03Updated README-WinCE.txt with release details.Robin Watts
svn-id: r48484
2010-04-03Updated XCode projectOystein Eftevaag
svn-id: r48479
2010-04-01Updated readme with history of releasesLars Persson
svn-id: r48456
2010-03-31Tweak WinCE port readme file to correct version numbers.Robin Watts
svn-id: r48451
2010-03-22Patch #2938173: LinuxMoto update 23012010Max Horn
svn-id: r48362
2010-03-22Patch #2973290: Semicolon cleanupMax Horn
svn-id: r48359
2010-03-21Ack, typo!Marcus Comstedt
svn-id: r48352
2010-03-21Autodetect long V numbers and shorten them.Marcus Comstedt
svn-id: r48351
2010-03-20Add missing tokenizer.h include.Johannes Schickel
svn-id: r48326
2010-03-20DS: Changing version number on title screenNeil Millstone
svn-id: r48322
2010-03-19Also remove Win32PluginProvider::addCustomDirectories, as it obviously isn't ↵Max Horn
being used svn-id: r48304
2010-03-19DC: Removing unneeded DCPluginProvider::addCustomDirectoriesMax Horn
svn-id: r48301
2010-03-19PSP: removed unneeded overload of addCustomDirectories()Yotam Barnoy
svn-id: r48299
2010-03-18One more try to make DC & PSP compile againMax Horn
svn-id: r48290
2010-03-18Trying to fix compilation (porters should review these changes, seems I ↵Max Horn
uncovered some lurking old breakage) svn-id: r48289
2010-03-18Convert some occurences of StringList to StringArray;Max Horn
try to fix compile error in GP2x code svn-id: r48286
2010-03-18COMMON: Move typedef StringList from str.h to new header str-array.hMax Horn
This removes the dependency on array.h from str.h. Also, begun migration from the confusing type name "StringList" to the more appropriate StringArray. svn-id: r48282
2010-03-18Make keymapper compilable againMax Horn
svn-id: r48278
2010-03-18Fix warningsMax Horn
svn-id: r48277
2010-03-13Fix our DECLARE_SINGLETON macro to conform to the C++ specs.Johannes Schickel
We need to use a namespace Common { } there to make strict C++ compilers like clang++ and comeau happy. I also added a slight comment about why that is needed to the macro definition and a note that you need to use it from the global namespace. svn-id: r48254
2010-03-12GP2x: Oops, forgot to checkin this fileMax Horn
svn-id: r48244
2010-03-12GP2X: Try to fix compile errorMax Horn
svn-id: r48243
2010-03-11Replace Audio::MixerImpl::setOutputRate with a new 'sampleRate' param to the ↵Max Horn
MixerImpl constructor svn-id: r48238
2010-03-10Remove last traces of OSystem::getOutputSampleRate()Max Horn
svn-id: r48229
2010-03-10N64: code formattingMax Horn
svn-id: r48228
2010-03-08Add missing include that caused build failures with Normal1xAspect andRobin Watts
Normal2xAspect being undefined. svn-id: r48206
2010-03-08Move gBitFormat definition so it works in both sizes of an ifdef.Robin Watts
svn-id: r48205
2010-03-08Re-enable the arm asm costume drawerLars Persson
svn-id: r48201
2010-03-08WINCE: Rewrote SmartphoneLandscape scaler C version to match what the ARM ↵Max Horn
assembler version does (untested) svn-id: r48198
2010-03-08Rename PocketPCLandscapeAspect to Normal1xAspect and move it toMax Horn
graphics/scaler/aspect.cpp svn-id: r48192
2010-03-08Rename PocketPCPortrait scaler to DownscaleHorizByThreeQuarters,Max Horn
and move it to graphics/scaler. svn-id: r48191
2010-03-08SCALERS: Get rid of MAKE_WRAPPER; make RGBtoYUV internalMax Horn
svn-id: r48189
2010-03-08SCALERS: Change 'bitformat' template params to 'colormasks';Max Horn
get rid of some #defines svn-id: r48187