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2012-02-20IPHONE: Fix cursor hotspots.Johannes Schickel
2012-02-20IPHONE: Always use the mouse texture.Johannes Schickel
Formerly the mouse texture was only used when the overlay was visible. When only the game screen was visible, the code rendered the mouse cursor on the game screen texture. This simplifies the drawing pipeline a bit.
2012-02-19IPHONE: Use the proper RGBA5551 palette for the mouse cursor.Johannes Schickel
Formerly the overlay cursor was using a RGB565 palette, even though the texture is really set up as RGBA5551.
2012-02-19IPHONE: Rename _palette to _gamePalette.Johannes Schickel
2012-02-19IPHONE: Use include instead of import for all of our headers.Johannes Schickel
2012-02-19IPHONE: Add include guards.Johannes Schickel
2012-02-19IPHONE: Formatting fixes.Johannes Schickel
2012-02-19IPHONE: Remove dead code.Johannes Schickel
2012-02-19NULL: Fix compiler errors when using the NullGraphicsManagerThierry Crozat
The errors fixed are inaccessible base class when trying to set the _graphicsManager and a pure virtual function when trying to create the NullGraphicsManager instance.
2012-02-19NULL: Fix compiler error when using NullMutexManagerThierry Crozat
The compiler error fixed (when trying to set the _mutexManager) is: error: ‘MutexManager’ is an inaccessible base of ‘NullMutexManager’
2012-02-19IPHONE: Take advantage of Common::EVENT_INVALID.Johannes Schickel
2012-02-19IPHONE: Change F5 (menu) gesture to open up the GMM.Johannes Schickel
Thanks to tsoliman for this patch.
2012-02-17MAEMO: Fix building without keymapper enabledTarek Soliman
2012-02-15MAEMO: Remove pointless copy ctor callTarek Soliman
Thanks LordHoto
2012-02-15KEYMAPPER: Add more warning signsTarek Soliman
2012-02-15MAEMO: Register Keymapper Keymap Action default bindingsTarek Soliman
2012-02-15KEYMAPPER: Allow ports to define default Keymap Action bindingsTarek Soliman
2012-02-15MAEMO: Drop the hardcoded keymap in favor of the keymapperTarek Soliman
2012-02-15MAEMO: Rename hasHwKeyboard and add hasMenuKeyTarek Soliman
2012-02-15MAEMO: Use bitshifting in ModelTypeTarek Soliman
2012-02-15MAEMO: Fix wrong assertTarek Soliman
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h)
2012-02-15JANITORIAL: Fix whitespace in pointer template argTarek Soliman
2012-02-15KEYMAPPER: Make some parameters constTarek Soliman
2012-02-15OPENGL: More formatting fixes.Johannes Schickel
2012-02-15OPENGLSDL: Remove HACK in fullscreen toggle mode.Johannes Schickel
Altering the fullscreen state will automatically force a refresh now.
2012-02-15OPENGL: Prevent access to a few more members in the SDL OpenGL code.Johannes Schickel
2012-02-15OPENGL: Use tabs instead of spaces for indentation.Johannes Schickel
2012-02-15OPENGLSDL: Don't cast EventType into int for switch.Johannes Schickel
2012-02-15OPENGL: Use C-style casts.Johannes Schickel
2012-02-15OPENGL: Let getGlErrStr return a Common::String.Johannes Schickel
This also makes getGlErrStr use Common::String::format instead of snprintf.
2012-02-15OPENGL: Slight formatting fixes.Johannes Schickel
2012-02-15OPENGL: Make all GLTexture members private.Johannes Schickel
2012-02-15OPENGL: Unvirtualize all GLTexture methods.Johannes Schickel
2012-02-15OPENGL: Remove redundant check in adjustMousePosition.Johannes Schickel
2012-02-13KEYMAPPER: Fix Action ctor args in most keymapsTarek Soliman
2012-02-13SDL: Get rid of unneeded forwards.Johannes Schickel
2012-02-13ALL: Enable Keymapper specific OSystem API only when the Keymapper is enabled.Johannes Schickel
2012-02-12MAEMO: Use custom event Click Mode keymap actionTarek Soliman
2012-02-12MAEMO: Refactor toggle click modeTarek Soliman
2012-02-12MAEMO: Define platform global keymapTarek Soliman
2012-02-12KEYMAPPER: Allow ports to define their own global keymapTarek Soliman
2012-02-12MAEMO: Define HardwareKeySetTarek Soliman
2012-02-12KEYMAPPER: Refactor HardwareKeySet generationTarek Soliman
2012-02-10JANITORIAL: Fix template definition whitespaceTarek Soliman
2012-02-09KEYMAPPER: Fix re-selecting the top keymapTarek Soliman
Re-selecting the top entry would always populate the actions from the GUI keymap since it is the active keymap (the remap dialog itself is GUI) The top keymap was correct during RemapDialog::open() because the gui keymap had not been pushed to the stack yet.
2012-02-09KEYMAPPER: Display active keymap stack in remap dialog popup listTarek Soliman
This should make it clear what keymaps are on the stack and in what order. Also renamed the label of the top "special" entry in the list to "(Effective)" since it displays the top keymap's action and also displays reachable mapped actions from other active keymaps.
2012-02-05KEYMAPPER: Fix active keymap name displayed in remap dialogTarek Soliman
This workaround no longer applies and is in fact causing a bug in the name of active keymap
2012-02-04KEYMAPPER: Fix annoying debug messageTarek Soliman
2012-02-04MAEMO: Add detection entry for the Nokia 700 running OS2008HETarek Soliman
This allows the Nokia 770 running OS2008HE to be used. Fixes bug#3483921 "Volume rocker do no emulate keypress as it used"