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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2017-08-05
OPENGL: Always clear the whole backbuffer
Bastien Bouclet
2017-08-01
Windows: Use GetUserDefaultUILanguage() instead of GetThreadLocale().
Frank Richter
2017-07-29
SDL: Make the window size when exiting fullscreen workaround macOS specific
Bastien Bouclet
2017-07-27
SDL: Make sure we get the correct window size with SDL2
Thierry Crozat
2017-07-17
NETWORKING: fix missing SIOCGIFCONF for Haiku (#973)
Schrijvers Luc
2017-07-10
Revert "COMMON: Change way the Singleton instances are instantiated"
Eugene Sandulenko
2017-07-10
COMMON: Change way the Singleton instances are instantiated
Thierry Crozat
2017-07-06
SDL: Fix compilation with SDL1.2
Colin Snover
2017-07-06
SDL: Only recreate SDL2 window when necessary
Colin Snover
2017-06-25
ANDROIDSDL: implemented checking and fixing sdcard path
lubomyr
2017-05-21
MACOSX: Fix flipped return value of openUrl
Colin Snover
2017-05-21
BACKENDS: Compress screenshots using PNG if available
Colin Snover
2017-05-08
OPENGL: Don't update the cursor's texture when the cursor is invisible
Bastien Bouclet
2017-04-29
CLOUD: Fix compilation with old curl vesions
Thierry Crozat
2017-04-26
MACOSX: Expand ~ in default screenshot path
Thierry Crozat
2017-04-24
WINDOWS: Fix warning under mingw-w64.
Kirben
2017-04-24
WINDOWS: Hopefully fix mingw compilation.
Kirben
2017-04-24
WIN32: Fix compilation of getScreenshotPath (missing parenthesis)
Thierry Crozat
2017-04-24
WIN32: Comment out code that gets the user My Pictures directory
Thierry Crozat
2017-04-24
SDL: Improve debug and warning messages when saving screenshots
Thierry Crozat
2017-04-24
SDL: Allow specifying the screenshot directory in the config file
Thierry Crozat
2017-04-24
MACOSX: Create screenshot on Desktop
Thierry Crozat
2017-04-24
SDL: Use dynamic cast instead of C cast to get screenshot path
Thierry Crozat
2017-04-24
WINDOWS: Change location where screenshot are saved
Pala
2017-04-18
JANITORIAL: Remove superfluous semicolons
Torbjörn Andersson
2017-03-21
SDL: Respect OS setting for wheel scroll direction on SDL 2.0.4+
Thierry Crozat
2017-03-06
PSP2: remove date from executable name
rsn8887
2017-03-06
SDL: Fix trying to init non-supported shaders (#917)
rsn8887
2017-03-05
BACKENDS: Fix const'ness which led to warnings
Eugene Sandulenko
2017-03-05
BACKENDS: Fix crash on startup
Eugene Sandulenko
2017-03-04
Merge pull request #915 from rsn8887/vita
Eugene Sandulenko
2017-03-04
PSP2: Add Playstation Vita (PSP2) support
cpasjuste
2017-03-04
CLOUD: Fix whitespace
Willem Jan Palenstijn
2017-03-04
BACKENDS: NETWORKING: Fix warning
Eugene Sandulenko
2017-03-04
CLOUD: Fix LocalWebserver::resolveAddress() on Android
Alexander
2017-03-01
SDL: Always use sub-pixel joystick pointer resolution
rsn8887
2017-02-28
CLOUD: Fix GCC Unused Variable Warning.
D G Turner
2017-02-27
SDL: fix pointer speed setting 8 (was too slow)
rsn8887
2017-02-24
Merge pull request #908 from rsn8887/upstream
Eugene Sandulenko
2017-02-22
SDL: Fix erratic analog pointer + control options
rsn8887
2017-02-22
Merge pull request #909 from lubomyr/master
Eugene Sandulenko
2017-02-22
ANDROIDSDL: changed filename in asset file with scummvm-data for replacing ol...
lubomyr
2017-02-21
Merge pull request #904 from AReim1982/DevKitPPC-R28
Eugene Sandulenko
2017-02-21
Merge pull request #905 from lubomyr/master
Eugene Sandulenko
2017-02-18
SDL: increase resolution of slow analog pointer motion
rsn8887
2017-02-18
SDL: Cleanup, replaced _km.multiplier with #define
rsn8887
2017-02-19
ANDROIDSDL: code refactoring
lubomyr
2017-02-18
SDL: improved internal joystick event handling
rsn8887
2017-02-18
SDL: slow analog ('modifier'+stick) made slower
rsn8887
2017-02-18
ANDROIDSDL: config feature swap_menu_and_back renamed to swap_menu_and_back_b...
lubomyr
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