Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-11-21 | revamped build system somewhat: 'modules' like scumm, simon, gui etc. now ↵ | Max Horn | |
all build into a lib, and all have a module.mk file that lists all their file. Advantage: further modularizes the build system, seperating all parts of ScummVM svn-id: r5653 | |||
2002-11-21 | sort FSList by displayname | Max Horn | |
svn-id: r5648 | |||
2002-11-20 | Implemented mode parameter for listDir() | Ruediger Hanke | |
svn-id: r5640 | |||
2002-11-20 | Fix parent, take 2 (thanks Kirben) | Nicolas Bacca | |
svn-id: r5632 | |||
2002-11-19 | Fix parent | Nicolas Bacca | |
svn-id: r5627 | |||
2002-11-19 | fixed parent() for root node | Max Horn | |
svn-id: r5620 | |||
2002-11-19 | fixed parent() method, added a FIXME | Max Horn | |
svn-id: r5619 | |||
2002-11-19 | fixed parent() method, added a FIXME | Max Horn | |
svn-id: r5618 | |||
2002-11-19 | The _displayName isn't required for win32 | Travis Howell | |
svn-id: r5615 | |||
2002-11-19 | Change initial directory list size | Nicolas Bacca | |
svn-id: r5614 | |||
2002-11-19 | Update listDir | Nicolas Bacca | |
svn-id: r5613 | |||
2002-11-19 | Fix GDI dialog, set sampling rate to 22 kHz for Full Throttle & The Dig ↵ | Nicolas Bacca | |
(Smush issue), fix save game key for Zak, The Dig & Full Throttle svn-id: r5612 | |||
2002-11-19 | Fix paletted devices, add error display | Nicolas Bacca | |
svn-id: r5611 | |||
2002-11-19 | Switch to new icons | Nicolas Bacca | |
svn-id: r5610 | |||
2002-11-19 | Added Monkey 1 VGA floppy (put the files in monkey1vga directory), change ↵ | Nicolas Bacca | |
the game names, save list when exiting the scanner, fix for long directories list svn-id: r5609 | |||
2002-11-19 | Added bomb icon and startup palette size | Nicolas Bacca | |
svn-id: r5608 | |||
2002-11-19 | Switch to new icons | Nicolas Bacca | |
svn-id: r5607 | |||
2002-11-19 | Added new icons, thanks to Carlos Luz aka Lightman | Nicolas Bacca | |
svn-id: r5606 | |||
2002-11-19 | added some preliminary game auto detect code to the launcher; this required ↵ | Max Horn | |
a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work svn-id: r5600 | |||
2002-11-18 | removed obsolete example | Max Horn | |
svn-id: r5598 | |||
2002-11-15 | implemented parent() for POSIX fs code; added .cvsignore files | Max Horn | |
svn-id: r5571 | |||
2002-11-15 | use stat to detect directories -> should be POSIX compliant this time, and ↵ | Max Horn | |
also work on Solaris svn-id: r5568 | |||
2002-11-15 | Fixes ... | Ruediger Hanke | |
svn-id: r5567 | |||
2002-11-15 | FS backend for MorphOS | Ruediger Hanke | |
svn-id: r5566 | |||
2002-11-15 | Build rules update for MOS | Ruediger Hanke | |
svn-id: r5565 | |||
2002-11-15 | Mousewheel support added | Ruediger Hanke | |
svn-id: r5564 | |||
2002-11-15 | Remove MidiEmu option | Ruediger Hanke | |
svn-id: r5563 | |||
2002-11-15 | Do not drink and #ifdef | Nicolas Bacca | |
svn-id: r5555 | |||
2002-11-14 | Added FS implementation for Windows / Windows CE | Nicolas Bacca | |
svn-id: r5554 | |||
2002-11-14 | added dummy FS backend for Windows; somebody has to implement the actual ↵ | Max Horn | |
code for it. Also, we probably want something like this for MorphOS; and maybe also a 'null' dummy implementation? svn-id: r5553 | |||
2002-11-14 | hide 'invisible' files | Max Horn | |
svn-id: r5550 | |||
2002-11-14 | added TODO | Max Horn | |
svn-id: r5548 | |||
2002-11-14 | added completly useless non functional browser dialog skeleton. Just to show ↵ | Max Horn | |
Endy I really have started working on it finally <g> svn-id: r5547 | |||
2002-11-14 | added/updated .cvsignore | Max Horn | |
svn-id: r5546 | |||
2002-11-13 | experimental FS browsing code. Right now only for POSIX systems, some things ↵ | Max Horn | |
not yet implemented, and probably full of bugs svn-id: r5540 | |||
2002-11-13 | Some other inits added to prepare for the 'new / delete' overloading | Lionel Ulmer | |
removal. svn-id: r5537 | |||
2002-11-13 | Added some needed initializations. | Lionel Ulmer | |
svn-id: r5534 | |||
2002-11-13 | properly initialize everything -> works w/o our custom new/delete now! | Max Horn | |
svn-id: r5531 | |||
2002-11-07 | Do not commit useless debug code | Nicolas Bacca | |
svn-id: r5452 | |||
2002-11-07 | Possibly more devices supported : fall back to a default GDI rendering if ↵ | Nicolas Bacca | |
nothing else is available - add dialog to choose between hazardous direct rendering or GDI svn-id: r5451 | |||
2002-11-02 | Fix key repeat in the GUI. | Lionel Ulmer | |
svn-id: r5385 | |||
2002-11-02 | Make X11 driver work with overlays and all the stuff. Rework by the | Lionel Ulmer | |
same occasion the mouse code. RFH: if anyone has a DOTT save game just before the car cleaning in the past, I would like to have it to test the (untested) code to move the screen. svn-id: r5383 | |||
2002-11-02 | Cleaner CGX open/close | Ruediger Hanke | |
svn-id: r5376 | |||
2002-11-01 | Small fixes to satisfy GCC with the new MOS includes | Ruediger Hanke | |
svn-id: r5370 | |||
2002-10-31 | Revenge of doh | Nicolas Bacca | |
svn-id: r5359 | |||
2002-10-31 | doh | Nicolas Bacca | |
svn-id: r5358 | |||
2002-10-31 | Real HPC support (work in progress) | Nicolas Bacca | |
svn-id: r5357 | |||
2002-10-30 | Add more OpenGL GFX modes, patch #630753 | Travis Howell | |
svn-id: r5351 | |||
2002-10-29 | Add OpenGL GFX mode switch, patch #630448 | Travis Howell | |
svn-id: r5348 | |||
2002-10-28 | Overlay fix and optimisation | Ruediger Hanke | |
svn-id: r5345 |