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2002-11-21revamped build system somewhat: 'modules' like scumm, simon, gui etc. now ↵Max Horn
all build into a lib, and all have a module.mk file that lists all their file. Advantage: further modularizes the build system, seperating all parts of ScummVM svn-id: r5653
2002-11-21sort FSList by displaynameMax Horn
svn-id: r5648
2002-11-20Implemented mode parameter for listDir()Ruediger Hanke
svn-id: r5640
2002-11-20Fix parent, take 2 (thanks Kirben)Nicolas Bacca
svn-id: r5632
2002-11-19Fix parentNicolas Bacca
svn-id: r5627
2002-11-19fixed parent() for root nodeMax Horn
svn-id: r5620
2002-11-19fixed parent() method, added a FIXMEMax Horn
svn-id: r5619
2002-11-19fixed parent() method, added a FIXMEMax Horn
svn-id: r5618
2002-11-19The _displayName isn't required for win32Travis Howell
svn-id: r5615
2002-11-19Change initial directory list sizeNicolas Bacca
svn-id: r5614
2002-11-19Update listDirNicolas Bacca
svn-id: r5613
2002-11-19Fix GDI dialog, set sampling rate to 22 kHz for Full Throttle & The Dig ↵Nicolas Bacca
(Smush issue), fix save game key for Zak, The Dig & Full Throttle svn-id: r5612
2002-11-19Fix paletted devices, add error displayNicolas Bacca
svn-id: r5611
2002-11-19Switch to new iconsNicolas Bacca
svn-id: r5610
2002-11-19Added Monkey 1 VGA floppy (put the files in monkey1vga directory), change ↵Nicolas Bacca
the game names, save list when exiting the scanner, fix for long directories list svn-id: r5609
2002-11-19Added bomb icon and startup palette sizeNicolas Bacca
svn-id: r5608
2002-11-19Switch to new iconsNicolas Bacca
svn-id: r5607
2002-11-19Added new icons, thanks to Carlos Luz aka LightmanNicolas Bacca
svn-id: r5606
2002-11-19added some preliminary game auto detect code to the launcher; this required ↵Max Horn
a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work svn-id: r5600
2002-11-18removed obsolete exampleMax Horn
svn-id: r5598
2002-11-15implemented parent() for POSIX fs code; added .cvsignore filesMax Horn
svn-id: r5571
2002-11-15use stat to detect directories -> should be POSIX compliant this time, and ↵Max Horn
also work on Solaris svn-id: r5568
2002-11-15Fixes ...Ruediger Hanke
svn-id: r5567
2002-11-15FS backend for MorphOSRuediger Hanke
svn-id: r5566
2002-11-15Build rules update for MOSRuediger Hanke
svn-id: r5565
2002-11-15Mousewheel support addedRuediger Hanke
svn-id: r5564
2002-11-15Remove MidiEmu optionRuediger Hanke
svn-id: r5563
2002-11-15Do not drink and #ifdefNicolas Bacca
svn-id: r5555
2002-11-14Added FS implementation for Windows / Windows CENicolas Bacca
svn-id: r5554
2002-11-14added dummy FS backend for Windows; somebody has to implement the actual ↵Max Horn
code for it. Also, we probably want something like this for MorphOS; and maybe also a 'null' dummy implementation? svn-id: r5553
2002-11-14hide 'invisible' filesMax Horn
svn-id: r5550
2002-11-14added TODOMax Horn
svn-id: r5548
2002-11-14added completly useless non functional browser dialog skeleton. Just to show ↵Max Horn
Endy I really have started working on it finally <g> svn-id: r5547
2002-11-14added/updated .cvsignoreMax Horn
svn-id: r5546
2002-11-13experimental FS browsing code. Right now only for POSIX systems, some things ↵Max Horn
not yet implemented, and probably full of bugs svn-id: r5540
2002-11-13Some other inits added to prepare for the 'new / delete' overloadingLionel Ulmer
removal. svn-id: r5537
2002-11-13Added some needed initializations.Lionel Ulmer
svn-id: r5534
2002-11-13properly initialize everything -> works w/o our custom new/delete now!Max Horn
svn-id: r5531
2002-11-07Do not commit useless debug codeNicolas Bacca
svn-id: r5452
2002-11-07Possibly more devices supported : fall back to a default GDI rendering if ↵Nicolas Bacca
nothing else is available - add dialog to choose between hazardous direct rendering or GDI svn-id: r5451
2002-11-02Fix key repeat in the GUI.Lionel Ulmer
svn-id: r5385
2002-11-02Make X11 driver work with overlays and all the stuff. Rework by theLionel Ulmer
same occasion the mouse code. RFH: if anyone has a DOTT save game just before the car cleaning in the past, I would like to have it to test the (untested) code to move the screen. svn-id: r5383
2002-11-02Cleaner CGX open/closeRuediger Hanke
svn-id: r5376
2002-11-01Small fixes to satisfy GCC with the new MOS includesRuediger Hanke
svn-id: r5370
2002-10-31Revenge of dohNicolas Bacca
svn-id: r5359
2002-10-31dohNicolas Bacca
svn-id: r5358
2002-10-31Real HPC support (work in progress)Nicolas Bacca
svn-id: r5357
2002-10-30Add more OpenGL GFX modes, patch #630753Travis Howell
svn-id: r5351
2002-10-29Add OpenGL GFX mode switch, patch #630448Travis Howell
svn-id: r5348
2002-10-28Overlay fix and optimisationRuediger Hanke
svn-id: r5345