Age | Commit message (Collapse) | Author |
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into the ARM loader in the plugins directory at this point) and implemented ARMDLObject as a subtype of DLObject
svn-id: r51813
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svn-id: r51797
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svn-id: r51794
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refactored arm-relocs.cpp to arm-loader.cpp
svn-id: r51793
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svn-id: r51778
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svn-id: r51777
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errors
svn-id: r51775
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svn-id: r51773
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svn-id: r51767
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svn-id: r51765
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svn-id: r51749
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svn-id: r51716
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svn-id: r51688
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svn-id: r51678
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svn-id: r51677
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script for ps2 into the plugins folder as it is only used when dynamic plugins are enabled
svn-id: r51447
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svn-id: r51403
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svn-id: r51400
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svn-id: r51399
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earlier merge from trunk
svn-id: r51398
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specific things into their own files and testing on the PS2
svn-id: r51345
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arm-relocations from ds-loader.cpp to arm-relocs.cpp; deleted ds-loader.cpp
svn-id: r51289
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added to backends/plugins/ds
svn-id: r51236
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svn-id: r51233
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svn-id: r51219
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svn-id: r51195
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svn-id: r51192
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svn-id: r51188
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svn-id: r51130
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type relocations in ARM loader and coded for REL type relocations (DS now runs many games with Dynamic Plugins enabled)
svn-id: r51083
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comments
svn-id: r51048
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svn-id: r50942
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svn-id: r50910
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svn-id: r50909
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descriptor
svn-id: r50903
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svn-id: r50869
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svn-id: r50868
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svn-id: r50852
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and needs polishing)
svn-id: r50843
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svn-id: r50839
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linking of plugins won't be mistakenly garbage-collected during building
svn-id: r50838
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building; changed makefile to not clean before building further engines when building all engines; fixed syntax of plugin.ld
svn-id: r50751
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svn-id: r50733
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svn-id: r50732
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makefile to use dynamic plugins
svn-id: r50617
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svn-id: r50616
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svn-id: r50615
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svn-id: r50613
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svn-id: r50612
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svn-id: r50588
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