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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2005-03-26
Add Insane Cheat action
Nicolas Bacca
2005-03-26
Tweak WinCE timer re-entry workaround to play Insane sequences
Nicolas Bacca
2005-03-26
Should fix key mapping issues
Nicolas Bacca
2005-03-20
Fix bug #1166279 "BS1 & BS2: Launching game problems".
Eugene Sandulenko
2005-03-17
If a game is scaled with the 2x or 3x scaler, use the same scaler on the
Torbjörn Andersson
2005-03-16
Weird ... but fixes the second (and hopefully last) crash
Nicolas Bacca
2005-03-16
Fix head first crash. Virtual functions + one parameter added == fun :p
Nicolas Bacca
2005-03-15
fixed compilation for for overlay SDL latest changes, and formating code.
Paweł Kołodziejski
2005-03-14
Fix method names to comply to our coding standards
Max Horn
2005-03-12
Add some paranoia checks
Max Horn
2005-03-11
Better and faster macros
Chris Apers
2005-03-10
Fix bug #1160454 "ALL: Failed assertion when using 1x scaler"
Eugene Sandulenko
2005-03-10
Initialize some overlay-related variables, just to be safe.
Torbjörn Andersson
2005-03-09
Patch #1013937 "OSystem layer with bigger resolution". Now you will always
Eugene Sandulenko
2005-03-09
WIP of GP32 port. Now it is more correct port and compiles with current
Eugene Sandulenko
2005-02-25
ops
Paweł Kołodziejski
2005-02-25
fixed compilation
Paweł Kołodziejski
2005-02-22
Implementation of GFX transactions. May cause some regressions in case I
Eugene Sandulenko
2005-02-20
Fixed warning, hopefully without breaking anything. (GCC doesn't like
Torbjörn Andersson
2005-02-20
Implement OSystem method disableCursorPalette(bool disable) as mentioned
Eugene Sandulenko
2005-02-19
compatibility for emsvc
Paweł Kołodziejski
2005-02-19
compatibility fixes for wince
Paweł Kołodziejski
2005-02-19
Make cursor code more bulletproof
Eugene Sandulenko
2005-02-17
Mouse part of big patch #1013937 (OSystem layer with bigger resolution)
Eugene Sandulenko
2005-02-09
spelling
Joost Peters
2005-02-07
Added getNodeForPath() so I can compile ScummVM with MinGW again. Since I
Torbjörn Andersson
2005-02-06
Remove the OSX-restriction on FilesystemNode::getNodeForPath() for now (I don...
Max Horn
2005-01-28
Update to latest branch fixes
Nicolas Bacca
2005-01-28
Add isalnum for HPC compiler
Nicolas Bacca
2005-01-27
fix compilation
Paweł Kołodziejski
2005-01-11
Partial fix for bug #1100125
Max Horn
2005-01-11
On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for
Torbjörn Andersson
2005-01-10
Remove some more header dependencies
Max Horn
2005-01-09
Ensure these headers match the rest of ScummVM
Max Horn
2005-01-07
Access timer.
Marcus Comstedt
2005-01-06
Added a font manager (work in progress)
Max Horn
2005-01-04
Fix uninitialized variable, fixes Hide Toolbar random failures - thanks iKi
Nicolas Bacca
2005-01-04
Fix yet another copy&paste mistake from 0.6.1b
Nicolas Bacca
2005-01-01
Updated copyright
Max Horn
2004-12-30
silly me, shouldn't test a variable which wasn't even set <sigh>
Max Horn
2004-12-30
Swallow ctrl-alt keyup events, too
Max Horn
2004-12-30
set key modifiers for keyup events, too; use SDL_GetModState to determine mod...
Max Horn
2004-12-27
Reduce potential loss of precision if SysTicksPerSecond does not divide 1000
Max Horn
2004-12-25
Moved the softsynth midi drivers into a sound/softsynth; amongst other things...
Max Horn
2004-12-23
Add Zone key support for Smartphones. Last commit for today
Nicolas Bacca
2004-12-21
Update CE specific FAQ
Nicolas Bacca
2004-12-21
Cleanup mouseclick emulation (and make the new about dialog happy)
Nicolas Bacca
2004-12-20
Fix assert
Nicolas Bacca
2004-12-20
Re-add Smartphone support (sorry for the year lag :p)
Nicolas Bacca
2004-12-20
Ooops
Chris Apers
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